. See also the related
// 'uses_unsupported_display_position_float_combination' below.
if (display == Style::Display::Flex || display == Style::Display::Table)
{
const char* error_msg = "located in a top-level formatting context";
if (Element* parent = element->GetParentNode())
{
if (parent->GetDisplay() == Style::Display::Flex)
error_msg = "nested inside a flex container";
}
const Property* display_property = element->GetProperty(PropertyId::Display);
Log::Message(Log::LT_WARNING,
"Element with display type '%s' cannot be %s. Instead, wrap it within a parent block element such as a . Element will not be "
"formatted: %s",
display_property ? display_property->ToString().c_str() : "*unknown*", error_msg, element->GetAddress().c_str());
return false;
}
return true;
}
// Formats the contents for a root-level element (usually a document or floating element).
void LayoutEngine::FormatElement(Element* element, Vector2f containing_block, const Box* override_initial_box, Vector2f* out_visible_overflow_size)
{
RMLUI_ASSERT(element && containing_block.x >= 0 && containing_block.y >= 0);
#ifdef RMLUI_ENABLE_PROFILING
RMLUI_ZoneScopedC(0xB22222);
auto name = CreateString(80, "%s %x", element->GetAddress(false, false).c_str(), element);
RMLUI_ZoneName(name.c_str(), name.size());
#endif
if (!ValidateTopLevelElement(element))
return;
auto containing_block_box = MakeUnique(nullptr, nullptr, Box(containing_block), 0.0f, FLT_MAX);
Box box;
if (override_initial_box)
box = *override_initial_box;
else
LayoutDetails::BuildBox(box, containing_block, element);
float min_height, max_height;
LayoutDetails::GetDefiniteMinMaxHeight(min_height, max_height, element->GetComputedValues(), box, containing_block.y);
LayoutBlockBox* block_context_box = containing_block_box->AddBlockElement(element, box, min_height, max_height);
for (int layout_iteration = 0; layout_iteration < 2; layout_iteration++)
{
for (int i = 0; i < element->GetNumChildren(); i++)
{
if (!FormatElement(block_context_box, element->GetChild(i)))
i = -1;
}
if (block_context_box->Close() == LayoutBlockBox::OK)
break;
}
block_context_box->CloseAbsoluteElements();
if (out_visible_overflow_size)
*out_visible_overflow_size = block_context_box->GetVisibleOverflowSize();
element->OnLayout();
}
void* LayoutEngine::AllocateLayoutChunk(size_t size)
{
static_assert(ChunkSizeBig > ChunkSizeMedium && ChunkSizeMedium > ChunkSizeSmall, "The following assumes a strict ordering of the chunk sizes.");
// Note: If any change is made here, make sure a corresponding change is applied to the deallocation procedure below.
if (size <= ChunkSizeSmall)
return layout_chunk_pool_small.AllocateAndConstruct();
else if (size <= ChunkSizeMedium)
return layout_chunk_pool_medium.AllocateAndConstruct();
else if (size <= ChunkSizeBig)
return layout_chunk_pool_big.AllocateAndConstruct();
RMLUI_ERROR;
return nullptr;
}
void LayoutEngine::DeallocateLayoutChunk(void* chunk, size_t size)
{
// Note: If any change is made here, make sure a corresponding change is applied to the allocation procedure above.
if (size <= ChunkSizeSmall)
layout_chunk_pool_small.DestroyAndDeallocate((LayoutChunk*)chunk);
else if (size <= ChunkSizeMedium)
layout_chunk_pool_medium.DestroyAndDeallocate((LayoutChunk*)chunk);
else if (size <= ChunkSizeBig)
layout_chunk_pool_big.DestroyAndDeallocate((LayoutChunk*)chunk);
else
{
RMLUI_ERROR;
}
}
// Positions a single element and its children within this layout.
bool LayoutEngine::FormatElement(LayoutBlockBox* block_context_box, Element* element)
{
#ifdef RMLUI_ENABLE_PROFILING
RMLUI_ZoneScoped;
auto name = CreateString(80, ">%s %x", element->GetAddress(false, false).c_str(), element);
RMLUI_ZoneName(name.c_str(), name.size());
#endif
auto& computed = element->GetComputedValues();
// Check if we have to do any special formatting for any elements that don't fit into the standard layout scheme.
if (FormatElementSpecial(block_context_box, element))
return true;
const Style::Display display = element->GetDisplay();
// Fetch the display property, and don't lay this element out if it is set to a display type of none.
if (display == Style::Display::None)
return true;
// Tables and flex boxes need to be specially handled when they are absolutely positioned or floated. Currently it is assumed for both
// FormatElement(element, containing_block) and GetShrinkToFitWidth(), and possibly others, that they are strictly called on block boxes.
// The mentioned functions need to be updated if we want to support all combinations of display, position, and float properties.
auto uses_unsupported_display_position_float_combination = [display, element](const char* abs_positioned_or_floated) -> bool {
if (display == Style::Display::Flex || display == Style::Display::Table)
{
const char* element_type = (display == Style::Display::Flex ? "Flex" : "Table");
Log::Message(Log::LT_WARNING,
"%s elements cannot be %s. Instead, wrap it within a parent block element which is %s. Element will not be formatted: %s",
element_type, abs_positioned_or_floated, abs_positioned_or_floated, element->GetAddress().c_str());
return true;
}
return false;
};
// Check for an absolute position; if this has been set, then we remove it from the flow and add it to the current
// block box to be laid out and positioned once the block has been closed and sized.
if (computed.position() == Style::Position::Absolute || computed.position() == Style::Position::Fixed)
{
if (uses_unsupported_display_position_float_combination("absolutely positioned"))
return true;
// Display the element as a block element.
block_context_box->AddAbsoluteElement(element);
return true;
}
// If the element is floating, we remove it from the flow.
if (computed.float_() != Style::Float::None)
{
if (uses_unsupported_display_position_float_combination("floated"))
return true;
LayoutEngine::FormatElement(element, LayoutDetails::GetContainingBlock(block_context_box));
return block_context_box->AddFloatElement(element);
}
// The element is nothing exceptional, so format it according to its display property.
switch (display)
{
case Style::Display::Block: return FormatElementBlock(block_context_box, element);
case Style::Display::Inline: return FormatElementInline(block_context_box, element);
case Style::Display::InlineBlock: return FormatElementInlineBlock(block_context_box, element);
case Style::Display::Flex: return FormatElementFlex(block_context_box, element);
case Style::Display::Table: return FormatElementTable(block_context_box, element);
case Style::Display::TableRow:
case Style::Display::TableRowGroup:
case Style::Display::TableColumn:
case Style::Display::TableColumnGroup:
case Style::Display::TableCell:
{
// These elements should have been handled within FormatElementTable, seems like we're encountering table parts in the wild.
const Property* display_property = element->GetProperty(PropertyId::Display);
Log::Message(Log::LT_WARNING, "Element has a display type '%s', but is not located in a table. Element will not be formatted: %s",
display_property ? display_property->ToString().c_str() : "*unknown*",
element->GetAddress().c_str()
);
return true;
}
case Style::Display::None: RMLUI_ERROR; /* handled above */ break;
}
return true;
}
// Formats and positions an element as a block element.
bool LayoutEngine::FormatElementBlock(LayoutBlockBox* block_context_box, Element* element)
{
RMLUI_ZoneScopedC(0x2F4F4F);
Box box;
float min_height, max_height;
LayoutDetails::BuildBox(box, min_height, max_height, block_context_box, element);
LayoutBlockBox* new_block_context_box = block_context_box->AddBlockElement(element, box, min_height, max_height);
if (new_block_context_box == nullptr)
return false;
// Format the element's children.
for (int i = 0; i < element->GetNumChildren(); i++)
{
if (!FormatElement(new_block_context_box, element->GetChild(i)))
i = -1;
}
// Close the block box, and check the return code; we may have overflowed either this element or our parent.
switch (new_block_context_box->Close())
{
// We need to reformat ourself; format all of our children again and close the box. No need to check for error
// codes, as we already have our vertical slider bar.
case LayoutBlockBox::LAYOUT_SELF:
{
for (int i = 0; i < element->GetNumChildren(); i++)
FormatElement(new_block_context_box, element->GetChild(i));
if (new_block_context_box->Close() == LayoutBlockBox::OK)
{
element->OnLayout();
break;
}
}
//-fallthrough
// We caused our parent to add a vertical scrollbar; bail out!
case LayoutBlockBox::LAYOUT_PARENT: return false;
default: element->OnLayout(); break;
}
return true;
}
// Formats and positions an element as an inline element.
bool LayoutEngine::FormatElementInline(LayoutBlockBox* block_context_box, Element* element)
{
RMLUI_ZoneScopedC(0x3F6F6F);
const Vector2f containing_block = LayoutDetails::GetContainingBlock(block_context_box);
Box box;
LayoutDetails::BuildBox(box, containing_block, element, BoxContext::Inline);
LayoutInlineBox* inline_box = block_context_box->AddInlineElement(element, box);
// Format the element's children.
for (int i = 0; i < element->GetNumChildren(); i++)
{
if (!FormatElement(block_context_box, element->GetChild(i)))
return false;
}
inline_box->Close();
return true;
}
// Positions an element as a sized inline element, formatting its internal hierarchy as a block element.
bool LayoutEngine::FormatElementInlineBlock(LayoutBlockBox* block_context_box, Element* element)
{
RMLUI_ZoneScopedC(0x1F2F2F);
// Format the element separately as a block element, then position it inside our own layout as an inline element.
Vector2f containing_block_size = LayoutDetails::GetContainingBlock(block_context_box);
FormatElement(element, containing_block_size);
block_context_box->AddInlineElement(element, element->GetBox())->Close();
return true;
}
bool LayoutEngine::FormatElementFlex(LayoutBlockBox* block_context_box, Element* element)
{
const ComputedValues& computed = element->GetComputedValues();
const Vector2f containing_block = LayoutDetails::GetContainingBlock(block_context_box);
RMLUI_ASSERT(containing_block.x >= 0.f);
// Build the initial box as specified by the flex's style, as if it was a normal block element.
Box box;
LayoutDetails::BuildBox(box, containing_block, element, BoxContext::Block);
Vector2f min_size, max_size;
LayoutDetails::GetMinMaxWidth(min_size.x, max_size.x, computed, box, containing_block.x);
LayoutDetails::GetMinMaxHeight(min_size.y, max_size.y, computed, box, containing_block.y);
// Add the flex container element as if it was a normal block element.
LayoutBlockBox* flex_block_context_box = block_context_box->AddBlockElement(element, box, min_size.y, max_size.y);
if (!flex_block_context_box)
return false;
// Format the flexbox and all its children.
ElementList absolutely_positioned_elements;
Vector2f formatted_content_size, content_overflow_size;
LayoutFlex::Format(
box, min_size, max_size, containing_block, element, formatted_content_size, content_overflow_size, absolutely_positioned_elements);
// Set the box content size to match the one determined by the formatting procedure.
flex_block_context_box->GetBox().SetContent(formatted_content_size);
// Set the inner content size so that any overflow can be caught.
flex_block_context_box->ExtendInnerContentSize(content_overflow_size);
// Finally, add any absolutely positioned flex children.
for (Element* abs_element : absolutely_positioned_elements)
flex_block_context_box->AddAbsoluteElement(abs_element);
// Close the block box, this may result in scrollbars being added to ourself or our parent.
const auto close_result = flex_block_context_box->Close();
if (close_result == LayoutBlockBox::LAYOUT_PARENT)
{
// Scollbars added to parent, bail out to reformat all its children.
return false;
}
else if (close_result == LayoutBlockBox::LAYOUT_SELF)
{
// Scrollbars added to flex container, it needs to be formatted again to account for changed width or height.
absolutely_positioned_elements.clear();
LayoutFlex::Format(
box, min_size, max_size, containing_block, element, formatted_content_size, content_overflow_size, absolutely_positioned_elements);
flex_block_context_box->GetBox().SetContent(formatted_content_size);
flex_block_context_box->ExtendInnerContentSize(content_overflow_size);
if (flex_block_context_box->Close() == LayoutBlockBox::LAYOUT_PARENT)
return false;
}
element->OnLayout();
return true;
}
bool LayoutEngine::FormatElementTable(LayoutBlockBox* block_context_box, Element* element_table)
{
const ComputedValues& computed_table = element_table->GetComputedValues();
const Vector2f containing_block = LayoutDetails::GetContainingBlock(block_context_box);
// Build the initial box as specified by the table's style, as if it was a normal block element.
Box box;
LayoutDetails::BuildBox(box, containing_block, element_table, BoxContext::Block);
Vector2f min_size, max_size;
LayoutDetails::GetMinMaxWidth(min_size.x, max_size.x, computed_table, box, containing_block.x);
LayoutDetails::GetMinMaxHeight(min_size.y, max_size.y, computed_table, box, containing_block.y);
const Vector2f initial_content_size = box.GetSize();
// Format the table, this may adjust the box content size.
const Vector2f table_content_overflow_size = LayoutTable::FormatTable(box, min_size, max_size, element_table);
const Vector2f final_content_size = box.GetSize();
RMLUI_ASSERT(final_content_size.y >= 0);
if (final_content_size != initial_content_size)
{
// Perform this step to re-evaluate any auto margins.
LayoutDetails::BuildBoxSizeAndMargins(box, min_size, max_size, containing_block, element_table, BoxContext::Block, true);
}
// Now that the box is finalized, we can add table as a block element. If we did it earlier, eg. just before formatting the table,
// then the table element's offset would not be correct in cases where table size and auto-margins were adjusted.
LayoutBlockBox* table_block_context_box = block_context_box->AddBlockElement(element_table, box, final_content_size.y, final_content_size.y);
if (!table_block_context_box)
return false;
// Set the inner content size so that any overflow can be caught.
table_block_context_box->ExtendInnerContentSize(table_content_overflow_size);
// If the close failed, it probably means that its parent produced scrollbars.
if (table_block_context_box->Close() != LayoutBlockBox::OK)
return false;
return true;
}
// Executes any special formatting for special elements.
bool LayoutEngine::FormatElementSpecial(LayoutBlockBox* block_context_box, Element* element)
{
static const String br("br");
// Check for a tag.
if (element->GetTagName() == br)
{
block_context_box->AddBreak();
element->OnLayout();
return true;
}
return false;
}
} // namespace Rml