/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include
#include "LuaPlugin.h"
#include "LuaDocumentElementInstancer.h"
#include "LuaEventListenerInstancer.h"
#include
#include
#include
#include
#include
namespace Rml {
namespace Lua {
lua_State* Interpreter::GetLuaState()
{
return LuaPlugin::GetLuaState();
}
void Interpreter::LoadFile(const String& file)
{
lua_State* L = GetLuaState();
//use the file interface to get the contents of the script
FileInterface* file_interface = GetFileInterface();
FileHandle handle = file_interface->Open(file);
if (handle == 0) {
lua_pushfstring(L, "LoadFile: Unable to open file: %s", file.c_str());
Report(L);
return;
}
size_t size = file_interface->Length(handle);
if (size == 0) {
lua_pushfstring(L, "LoadFile: File is 0 bytes in size: %s", file.c_str());
Report(L);
return;
}
char* file_contents = new char[size];
file_interface->Read(file_contents, size, handle);
file_interface->Close(handle);
if (luaL_loadbuffer(L, file_contents, size, ("@" + file).c_str()) != 0)
Report(L);
else //if there were no errors loading, then the compiled function is on the top of the stack
{
if (lua_pcall(L, 0, 0, 0) != 0)
Report(L);
}
delete[] file_contents;
}
void Interpreter::DoString(const String& code, const String& name)
{
lua_State* L = GetLuaState();
if (luaL_loadbuffer(L, code.c_str(), code.length(), name.c_str()) != 0)
Report(L);
else
{
if (lua_pcall(L, 0, 0, 0) != 0)
Report(L);
}
}
void Interpreter::LoadString(const String& code, const String& name)
{
lua_State* L = GetLuaState();
if (luaL_loadbuffer(L, code.c_str(), code.length(), name.c_str()) != 0)
Report(L);
}
void Interpreter::BeginCall(int funRef)
{
lua_State* L = GetLuaState();
lua_settop(L, 0); //empty stack
//lua_getref(g_L,funRef);
lua_rawgeti(L, LUA_REGISTRYINDEX, (int)funRef);
}
bool Interpreter::ExecuteCall(int params, int res)
{
lua_State* L = GetLuaState();
bool ret = true;
int top = lua_gettop(L);
if (lua_type(L, top - params) != LUA_TFUNCTION)
{
ret = false;
//stack cleanup
if (params > 0)
{
for (int i = top; i >= (top - params); i--)
{
if (!lua_isnone(L, i))
lua_remove(L, i);
}
}
}
else
{
if (lua_pcall(L, params, res, 0) != 0)
{
Report(L);
ret = false;
}
}
return ret;
}
void Interpreter::EndCall(int res)
{
lua_State* L = GetLuaState();
//stack cleanup
for (int i = res; i > 0; i--)
{
if (!lua_isnone(L, res))
lua_remove(L, res);
}
}
} // namespace Lua
} // namespace Rml