/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include #include "LuaPlugin.h" #include "LuaDocumentElementInstancer.h" #include "LuaEventListenerInstancer.h" #include #include #include #include #include namespace Rml { namespace Lua { lua_State* Interpreter::GetLuaState() { return LuaPlugin::GetLuaState(); } void Interpreter::LoadFile(const String& file) { lua_State* L = GetLuaState(); //use the file interface to get the contents of the script FileInterface* file_interface = GetFileInterface(); FileHandle handle = file_interface->Open(file); if (handle == 0) { lua_pushfstring(L, "LoadFile: Unable to open file: %s", file.c_str()); Report(L); return; } size_t size = file_interface->Length(handle); if (size == 0) { lua_pushfstring(L, "LoadFile: File is 0 bytes in size: %s", file.c_str()); Report(L); return; } char* file_contents = new char[size]; file_interface->Read(file_contents, size, handle); file_interface->Close(handle); if (luaL_loadbuffer(L, file_contents, size, ("@" + file).c_str()) != 0) Report(L); else //if there were no errors loading, then the compiled function is on the top of the stack { if (lua_pcall(L, 0, 0, 0) != 0) Report(L); } delete[] file_contents; } void Interpreter::DoString(const String& code, const String& name) { lua_State* L = GetLuaState(); if (luaL_loadbuffer(L, code.c_str(), code.length(), name.c_str()) != 0) Report(L); else { if (lua_pcall(L, 0, 0, 0) != 0) Report(L); } } void Interpreter::LoadString(const String& code, const String& name) { lua_State* L = GetLuaState(); if (luaL_loadbuffer(L, code.c_str(), code.length(), name.c_str()) != 0) Report(L); } void Interpreter::BeginCall(int funRef) { lua_State* L = GetLuaState(); lua_settop(L, 0); //empty stack //lua_getref(g_L,funRef); lua_rawgeti(L, LUA_REGISTRYINDEX, (int)funRef); } bool Interpreter::ExecuteCall(int params, int res) { lua_State* L = GetLuaState(); bool ret = true; int top = lua_gettop(L); if (lua_type(L, top - params) != LUA_TFUNCTION) { ret = false; //stack cleanup if (params > 0) { for (int i = top; i >= (top - params); i--) { if (!lua_isnone(L, i)) lua_remove(L, i); } } } else { if (lua_pcall(L, params, res, 0) != 0) { Report(L); ret = false; } } return ret; } void Interpreter::EndCall(int res) { lua_State* L = GetLuaState(); //stack cleanup for (int i = res; i > 0; i--) { if (!lua_isnone(L, res)) lua_remove(L, res); } } } // namespace Lua } // namespace Rml