/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "DecoratorTiledImage.h" #include "../../Include/RmlUi/Core/Element.h" #include "../../Include/RmlUi/Core/Geometry.h" #include "../../Include/RmlUi/Core/MeshUtilities.h" #include "../../Include/RmlUi/Core/RenderManager.h" namespace Rml { DecoratorTiledImage::DecoratorTiledImage() {} DecoratorTiledImage::~DecoratorTiledImage() {} bool DecoratorTiledImage::Initialise(const Tile& _tile, Texture _texture) { tile = _tile; tile.texture_index = AddTexture(_texture); return (tile.texture_index >= 0); } DecoratorDataHandle DecoratorTiledImage::GenerateElementData(Element* element, BoxArea paint_area) const { // Calculate the tile's dimensions for this element. tile.CalculateDimensions(GetTexture()); const ComputedValues& computed = element->GetComputedValues(); const RenderBox render_box = element->GetRenderBox(paint_area); const Vector2f offset = render_box.GetFillOffset(); const Vector2f size = render_box.GetFillSize(); // Generate the geometry for the tile. Mesh mesh; tile.GenerateGeometry(mesh, computed, offset, size, tile.GetNaturalDimensions(element)); Geometry* data = new Geometry(element->GetRenderManager()->MakeGeometry(std::move(mesh))); return reinterpret_cast(data); } void DecoratorTiledImage::ReleaseElementData(DecoratorDataHandle element_data) const { delete reinterpret_cast(element_data); } void DecoratorTiledImage::RenderElement(Element* element, DecoratorDataHandle element_data) const { Geometry* data = reinterpret_cast(element_data); data->Render(element->GetAbsoluteOffset(BoxArea::Border), GetTexture()); } DecoratorTiledImageInstancer::DecoratorTiledImageInstancer() : DecoratorTiledInstancer(1) { RegisterTileProperty("image", true); RegisterShorthand("decorator", "image", ShorthandType::RecursiveRepeat); } DecoratorTiledImageInstancer::~DecoratorTiledImageInstancer() {} SharedPtr DecoratorTiledImageInstancer::InstanceDecorator(const String& /*name*/, const PropertyDictionary& properties, const DecoratorInstancerInterface& instancer_interface) { DecoratorTiled::Tile tile; Texture texture; if (!GetTileProperties(&tile, &texture, 1, properties, instancer_interface)) return nullptr; auto decorator = MakeShared(); if (!decorator->Initialise(tile, texture)) return nullptr; return decorator; } } // namespace Rml