/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2019 Michael R. P. Ragazzon * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../../Include/RmlUi/Core/Spritesheet.h" #include "../../Include/RmlUi/Core/Log.h" namespace Rml { Spritesheet::Spritesheet(const String& name, const String& source, const String& document_path, int definition_line_number, float display_scale) : name(name), definition_line_number(definition_line_number), display_scale(display_scale), texture_source(source, document_path) {} bool SpritesheetList::AddSpriteSheet(const String& name, const String& image_source, const String& definition_source, int definition_line_number, float display_scale, const SpriteDefinitionList& sprite_definitions) { auto sprite_sheet_ptr = MakeShared(name, image_source, definition_source, definition_line_number, display_scale); Spritesheet* sprite_sheet = sprite_sheet_ptr.get(); spritesheets.push_back(std::move(sprite_sheet_ptr)); sprite_map.reserve(sprite_map.size() + sprite_definitions.size()); // Insert all the sprites, overwriting any existing sprites already defined in the current media block scope. for (auto& sprite_definition : sprite_definitions) { const String& sprite_name = sprite_definition.first; const Rectanglef& sprite_rectangle = sprite_definition.second; Sprite& new_sprite = sprite_map[sprite_name]; if (new_sprite.sprite_sheet) { Log::Message(Log::LT_WARNING, "Sprite '%s' was overwritten due to duplicate names at the same block scope. Declared at %s:%d and %s:%d", sprite_name.c_str(), new_sprite.sprite_sheet->texture_source.GetDefinitionSource().c_str(), new_sprite.sprite_sheet->definition_line_number, definition_source.c_str(), definition_line_number); } new_sprite = Sprite{sprite_rectangle, sprite_sheet}; } return true; } const Sprite* SpritesheetList::GetSprite(const String& name) const { auto it = sprite_map.find(name); if (it != sprite_map.end()) return &it->second; return nullptr; } void SpritesheetList::Merge(const SpritesheetList& other) { spritesheets.insert(spritesheets.end(), other.spritesheets.begin(), other.spritesheets.end()); sprite_map.reserve(sprite_map.size() + other.sprite_map.size()); for (auto& pair : other.sprite_map) { const String& sprite_name = pair.first; const Sprite& sprite = pair.second; // Add the sprite into our map. If a sprite with the same name exists, it will be overwritten by the other sprite. sprite_map[sprite_name] = sprite; } } void SpritesheetList::Reserve(size_t size_sprite_sheets, size_t size_sprites) { spritesheets.reserve(size_sprite_sheets); sprite_map.reserve(size_sprites); } size_t SpritesheetList::NumSpriteSheets() const { return spritesheets.size(); } size_t SpritesheetList::NumSprites() const { return sprite_map.size(); } } // namespace Rml