/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "precompiled.h"
#include "../../Include/RmlUi/Core/Event.h"
#include "../../Include/RmlUi/Core/EventInstancer.h"
namespace Rml {
namespace Core {
Event::Event() : id(EventId::Invalid)
{
id = EventId::Invalid;
phase = EventPhase::None;
interruptible = false;
interrupted = false;
current_element = nullptr;
target_element = nullptr;
has_mouse_position = false;
mouse_screen_position = Vector2f(0, 0);
}
Event::Event(Element* _target_element, EventId id, const String& type, const Dictionary& _parameters, bool interruptible)
: parameters(_parameters), target_element(_target_element), type(type), id(id), interruptible(interruptible)
{
phase = EventPhase::None;
interrupted = false;
current_element = nullptr;
has_mouse_position = false;
mouse_screen_position = Vector2f(0, 0);
const Variant* mouse_x = GetIf(parameters, "mouse_x");
const Variant* mouse_y = GetIf(parameters, "mouse_y");
if (mouse_x && mouse_y)
{
has_mouse_position = true;
mouse_x->GetInto(mouse_screen_position.x);
mouse_y->GetInto(mouse_screen_position.y);
}
}
Event::~Event()
{
}
void Event::SetCurrentElement(Element* element)
{
current_element = element;
if(has_mouse_position)
{
ProjectMouse(element);
}
}
Element* Event::GetCurrentElement() const
{
return current_element;
}
Element* Event::GetTargetElement() const
{
return target_element;
}
const String& Event::GetType() const
{
return type;
}
bool Event::operator==(const String& _type) const
{
return type == _type;
}
bool Event::operator==(EventId _id) const
{
return id == _id;
}
void Event::SetPhase(EventPhase _phase)
{
phase = _phase;
}
EventPhase Event::GetPhase() const
{
return phase;
}
bool Event::IsPropagating() const
{
return !interrupted;
}
void Event::StopPropagation()
{
// Set interrupted to true if we can be interrupted
if (interruptible)
{
interrupted = true;
}
}
const Dictionary* Event::GetParameters() const
{
return ¶meters;
}
void Event::Release()
{
instancer->ReleaseEvent(this);
}
EventId Event::GetId() const
{
return id;
}
void Event::ProjectMouse(Element* element)
{
if(!element)
{
parameters["mouse_x"] = mouse_screen_position.x;
parameters["mouse_y"] = mouse_screen_position.y;
return;
}
// Only need to project mouse position if element has a transform state
if (element->GetTransformState())
{
// Project mouse from parent (previous 'mouse_x/y' property) to child (element)
Variant *mouse_x = GetIf(parameters, "mouse_x");
Variant *mouse_y = GetIf(parameters, "mouse_y");
if (!mouse_x || !mouse_y)
{
RMLUI_ERROR;
return;
}
Vector2f new_pos = element->Project(mouse_screen_position);
*mouse_x = new_pos.x;
*mouse_y = new_pos.y;
}
}
}
}