/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUICOREFONTDATABASE_H
#define RMLUICOREFONTDATABASE_H
#include
#include
#include "FontProvider.h"
namespace Rml {
namespace Core {
#ifndef RMLUI_NO_FONT_INTERFACE_DEFAULT
class FontEffect;
class FontFamily;
class FontFaceHandleDefault;
class PropertyDictionary;
/**
The font database contains all font families currently in use by RmlUi.
@author Peter Curry
*/
class RMLUICORE_API FontDatabaseDefault
{
public:
enum FontProviderType
{
FreeType = 0,
BitmapFont
};
static bool Initialise();
static void Shutdown();
/// Adds a new font face to the database. The face's family, style and weight will be determined from the face itself.
/// @param[in] file_name The file to load the face from.
/// @return True if the face was loaded successfully, false otherwise.
static bool LoadFontFace(const String& file_name);
/// Returns a handle to a font face that can be used to position and render text. This will return the closest match
/// it can find, but in the event a font family is requested that does not exist, nullptr will be returned instead of a
/// valid handle.
/// @param[in] family The family of the desired font handle.
/// @param[in] charset The set of characters required in the font face, as a comma-separated list of unicode ranges.
/// @param[in] style The style of the desired font handle.
/// @param[in] weight The weight of the desired font handle.
/// @param[in] size The size of desired handle, in points.
/// @return A valid handle if a matching (or closely matching) font face was found, nullptr otherwise.
static SharedPtr GetFontFaceHandle(const String& family, const String& charset, Style::FontStyle style, Style::FontWeight weight, int size);
static void AddFontProvider(FontProvider * provider);
static void RemoveFontProvider(FontProvider * provider);
private:
FontDatabaseDefault(void);
~FontDatabaseDefault(void);
static FontProviderType GetFontProviderType(const String& file_name);
typedef std::vector< FontProvider *> FontProviderTable;
static FontProviderTable font_provider_table;
static FontDatabaseDefault* instance;
};
#endif
}
}
#endif