/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUICOREFONTDATABASE_H #define RMLUICOREFONTDATABASE_H #include #include #include "FontProvider.h" namespace Rml { namespace Core { #ifndef RMLUI_NO_FONT_INTERFACE_DEFAULT class FontEffect; class FontFamily; class FontFaceHandleDefault; class PropertyDictionary; /** The font database contains all font families currently in use by RmlUi. @author Peter Curry */ class RMLUICORE_API FontDatabaseDefault { public: enum FontProviderType { FreeType = 0, BitmapFont }; static bool Initialise(); static void Shutdown(); /// Adds a new font face to the database. The face's family, style and weight will be determined from the face itself. /// @param[in] file_name The file to load the face from. /// @return True if the face was loaded successfully, false otherwise. static bool LoadFontFace(const String& file_name); /// Returns a handle to a font face that can be used to position and render text. This will return the closest match /// it can find, but in the event a font family is requested that does not exist, nullptr will be returned instead of a /// valid handle. /// @param[in] family The family of the desired font handle. /// @param[in] charset The set of characters required in the font face, as a comma-separated list of unicode ranges. /// @param[in] style The style of the desired font handle. /// @param[in] weight The weight of the desired font handle. /// @param[in] size The size of desired handle, in points. /// @return A valid handle if a matching (or closely matching) font face was found, nullptr otherwise. static SharedPtr GetFontFaceHandle(const String& family, const String& charset, Style::FontStyle style, Style::FontWeight weight, int size); static void AddFontProvider(FontProvider * provider); static void RemoveFontProvider(FontProvider * provider); private: FontDatabaseDefault(void); ~FontDatabaseDefault(void); static FontProviderType GetFontProviderType(const String& file_name); typedef std::vector< FontProvider *> FontProviderTable; static FontProviderTable font_provider_table; static FontDatabaseDefault* instance; }; #endif } } #endif