/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_FONTENGINEDEFAULT_FONTPROVIDER_H
#define RMLUI_CORE_FONTENGINEDEFAULT_FONTPROVIDER_H
#include "../../../Include/RmlUi/Core/StyleTypes.h"
#include "../../../Include/RmlUi/Core/Types.h"
#include "FontTypes.h"
namespace Rml {
class FontFace;
class FontFamily;
class FontFaceHandleDefault;
/**
The font provider contains all font families currently in use by RmlUi.
@author Peter Curry
*/
class FontProvider {
public:
static bool Initialise();
static void Shutdown();
static void OnBeginFrame();
/// Returns a handle to a font face that can be used to position and render text. This will return the closest match
/// it can find, but in the event a font family is requested that does not exist, nullptr will be returned instead of a
/// valid handle.
/// @param[in] family The family of the desired font handle.
/// @param[in] style The style of the desired font handle.
/// @param[in] weight The weight of the desired font handle.
/// @param[in] size The size of desired handle, in points.
/// @return A valid handle if a matching (or closely matching) font face was found, nullptr otherwise.
static FontFaceHandleDefault* GetFontFaceHandle(const String& family, Style::FontStyle style, Style::FontWeight weight, int size);
/// Adds a new font face to the database. The face's family, style and weight will be determined from the face itself.
static bool LoadFontFace(const String& file_name, int face_index, bool fallback_face, Style::FontWeight weight = Style::FontWeight::Auto);
/// Adds a new font face from memory.
static bool LoadFontFace(Span data, int face_index, const String& font_family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face);
/// Return the number of fallback font faces.
static int CountFallbackFontFaces();
/// Return a font face handle with the given index, at the given font size.
static FontFaceHandleDefault* GetFallbackFontFace(int index, int font_size);
/// Releases resources owned by sized font faces, including their textures and rendered glyphs.
static void ReleaseFontResources();
private:
FontProvider();
~FontProvider();
static FontProvider& Get();
bool LoadFontFace(Span data, int face_index, bool fallback_face, UniquePtr face_memory, const String& source, String font_family,
Style::FontStyle style, Style::FontWeight weight);
bool AddFace(FontFaceHandleFreetype face, const String& family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face,
UniquePtr face_memory);
using FontFaceList = Vector;
using FontFamilyMap = UnorderedMap>;
FontFamilyMap font_families;
FontFaceList fallback_font_faces;
static const String debugger_font_family_name;
};
} // namespace Rml
#endif