/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_PROPERTIESITERATOR_H
#define RMLUI_CORE_PROPERTIESITERATOR_H
#include "../../Include/RmlUi/Core/PropertyIdSet.h"
#include "../../Include/RmlUi/Core/Types.h"
namespace Rml {
// An iterator for local properties defined on an element.
// Note: Modifying the underlying style invalidates the iterator.
class PropertiesIterator {
public:
using ValueType = Pair;
using PropertyIt = PropertyMap::const_iterator;
PropertiesIterator(PropertyIt it_style, PropertyIt it_style_end, PropertyIt it_definition, PropertyIt it_definition_end) :
it_style(it_style), it_style_end(it_style_end), it_definition(it_definition), it_definition_end(it_definition_end)
{
ProceedToNextValid();
}
PropertiesIterator& operator++()
{
if (it_style != it_style_end)
// We iterate over the local style properties first
++it_style;
else
// .. and then over the properties given by the element's definition
++it_definition;
// If we reached the end of one of the iterator pairs, we need to continue iteration on the next pair.
ProceedToNextValid();
return *this;
}
ValueType operator*() const
{
if (it_style != it_style_end)
return {it_style->first, it_style->second};
return {it_definition->first, it_definition->second};
}
bool AtEnd() const { return at_end; }
private:
PropertyIdSet iterated_properties;
PropertyIt it_style, it_style_end;
PropertyIt it_definition, it_definition_end;
bool at_end = false;
inline bool IsDirtyRemove(PropertyId id)
{
if (!iterated_properties.Contains(id))
{
iterated_properties.Insert(id);
return true;
}
return false;
}
inline void ProceedToNextValid()
{
for (; it_style != it_style_end; ++it_style)
{
if (IsDirtyRemove(it_style->first))
return;
}
for (; it_definition != it_definition_end; ++it_definition)
{
if (IsDirtyRemove(it_definition->first))
return;
}
// All iterators are now at the end
at_end = true;
}
};
} // namespace Rml
#endif