/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_LUA_RMLUI_H
#define RMLUI_LUA_RMLUI_H
#include
#include
namespace Rml {
namespace Lua {
class LuaRmlUi {
public:
// reference to the table defined in LuaRmlUiEnumkey_identifier
int key_identifier_ref;
// reference to the table defined in LuaRmlUiEnumkey_modifier
int key_modifier_ref;
};
void LuaRmlUiPushrmluiGlobal(lua_State* L);
template <>
void ExtraInit(lua_State* L, int metatable_index);
int LuaRmlUiCreateContext(lua_State* L, LuaRmlUi* obj);
int LuaRmlUiLoadFontFace(lua_State* L, LuaRmlUi* obj);
int LuaRmlUiRegisterTag(lua_State* L, LuaRmlUi* obj);
int LuaRmlUiGetAttrcontexts(lua_State* L);
int LuaRmlUiGetAttrkey_identifier(lua_State* L);
int LuaRmlUiGetAttrkey_modifier(lua_State* L);
void LuaRmlUiEnumkey_identifier(lua_State* L);
void LuaRmlUiEnumkey_modifier(lua_State* L);
extern RegType LuaRmlUiMethods[];
extern luaL_Reg LuaRmlUiGetters[];
extern luaL_Reg LuaRmlUiSetters[];
RMLUI_LUATYPE_DECLARE(LuaRmlUi)
} // namespace Lua
} // namespace Rml
#endif