/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_ELEMENTS_WIDGETDROPDOWN_H #define RMLUI_CORE_ELEMENTS_WIDGETDROPDOWN_H #include "../../../Include/RmlUi/Core/EventListener.h" namespace Rml { class ElementFormControl; /** Widget for drop-down functionality. @author Lloyd Weehuizen */ class WidgetDropDown : public EventListener { public: WidgetDropDown(ElementFormControl* element); virtual ~WidgetDropDown(); /// Updates the select value rml if necessary. void OnUpdate(); /// Updates the selection box layout if necessary. void OnRender(); /// Positions the drop-down's internal elements. void OnLayout(); /// Sets the value of the widget. void OnValueChange(const String& value); /// Sets the option element as the new selection. /// @param[in] option_element The option element to select. /// @param[in] force Forces the new selection, even if the widget believes the selection to not have changed. void SetSelection(Element* option_element, bool force = false); /// Seek to the next or previous valid (visible and not disabled) option. /// @param[in] seek_forward True to select the next valid option, false to select the previous valid option. void SeekSelection(bool seek_forward = true); /// Returns the index of the currently selected item. int GetSelection() const; /// Adds a new option to the select control. /// @param[in] rml The RML content used to represent the option. /// @param[in] value The value of the option. /// @param[in] before The index of the element to insert the new option before. /// @param[in] select True to select the new option. /// @param[in] selectable If true this option can be selected. If false, this option is not selectable. /// @return The index of the new option. int AddOption(const String& rml, const String& value, int before, bool select, bool selectable = true); /// Moves an option element to the select control. /// @param[in] element Element to move. /// @param[in] before The index of the element to insert the new option before. /// @return The index of the new option, or -1 if invalid. int AddOption(ElementPtr element, int before); /// Removes an option from the select control. /// @param[in] index The index of the option to remove. void RemoveOption(int index); /// Removes all options from the list. void ClearOptions(); /// Returns one of the widget's options. /// @param[in] The index of the desired option. /// @return The option element or nullptr if the index was out of bounds. Element* GetOption(int index); /// Returns the number of options in the widget. /// @return The number of options. int GetNumOptions() const; // Handle newly added option elements. void OnChildAdd(Element* element); // Handle newly removed option elements. void OnChildRemove(Element* element); /// Processes the incoming event. void ProcessEvent(Event& event) override; private: // Shows or hides the selection box. void ShowSelectBox(bool show); void AttachScrollEvent(); void DetachScrollEvent(); // Parent element that holds this widget ElementFormControl* parent_element; // The elements making up the drop-down process. Element* button_element; Element* selection_element; Element* value_element; bool lock_selection; bool selection_dirty; bool value_rml_dirty; bool value_layout_dirty; bool box_layout_dirty; bool box_visible; }; } // namespace Rml #endif