/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_BACKENDS_PLATFORM_WIN32_H #define RMLUI_BACKENDS_PLATFORM_WIN32_H #include "RmlUi_Include_Windows.h" #include #include #include #include #include #include class SystemInterface_Win32 : public Rml::SystemInterface { public: SystemInterface_Win32(); ~SystemInterface_Win32(); // Optionally, provide or change the window to be used for setting the mouse cursor, clipboard text and IME position. void SetWindow(HWND window_handle); // -- Inherited from Rml::SystemInterface -- double GetElapsedTime() override; void SetMouseCursor(const Rml::String& cursor_name) override; void SetClipboardText(const Rml::String& text) override; void GetClipboardText(Rml::String& text) override; void ActivateKeyboard(Rml::Vector2f caret_position, float line_height) override; private: HWND window_handle = nullptr; double time_frequency = {}; LARGE_INTEGER time_startup = {}; HCURSOR cursor_default = nullptr; HCURSOR cursor_move = nullptr; HCURSOR cursor_pointer = nullptr; HCURSOR cursor_resize = nullptr; HCURSOR cursor_cross = nullptr; HCURSOR cursor_text = nullptr; HCURSOR cursor_unavailable = nullptr; }; class TextInputMethodEditor_Win32; /** Optional helper functions for the Win32 plaform. */ namespace RmlWin32 { // Convenience helpers for converting between RmlUi strings (UTF-8) and Windows strings (UTF-16). Rml::String ConvertToUTF8(const std::wstring& wstr); std::wstring ConvertToUTF16(const Rml::String& str); // Window event handler to submit default input behavior to the context. // @return True if the event is still propagating, false if it was handled by the context. bool WindowProcedure(Rml::Context* context, TextInputMethodEditor_Win32& text_input_method_editor, HWND window_handle, UINT message, WPARAM w_param, LPARAM l_param); // Converts the key from Win32 key code to RmlUi key. Rml::Input::KeyIdentifier ConvertKey(int win32_key_code); // Returns the active RmlUi key modifier state. int GetKeyModifierState(); } // namespace RmlWin32 /** Custom backend implementation of TextInputHandler to handle the system's Input Method Editor (IME). This version supports only one active text input context. */ class TextInputMethodEditor_Win32 final : public Rml::TextInputHandler { public: TextInputMethodEditor_Win32(); void OnActivate(Rml::TextInputContext* input_context) override; void OnDeactivate(Rml::TextInputContext* input_context) override; void OnDestroy(Rml::TextInputContext* input_context) override; /// Check that a composition is currently active. /// @return True if we are composing, false otherwise. bool IsComposing() const; void StartComposition(); void CancelComposition(); /// Set the composition string. /// @param[in] composition A string to be set. void SetComposition(Rml::StringView composition); /// End the current composition by confirming the composition string. /// @param[in] composition A string to confirm. void ConfirmComposition(Rml::StringView composition); /// Set the cursor position within the composition. /// @param[in] cursor_pos A character position of the cursor within the composition string. /// @param[in] update Update the cursor position within active input contexts. void SetCursorPosition(int cursor_pos, bool update); private: void EndComposition(); void SetCompositionString(Rml::StringView composition); void UpdateCursorPosition(); private: // An actively used text input method context. Rml::TextInputContext* input_context; // A flag to mark a composition is currently active. bool composing; // Character position of the cursor in the composition string. int cursor_pos; // Composition range (character position) relative to the text input value. int composition_range_start; int composition_range_end; }; #endif