/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_FONTENGINEDEFAULT_FONTFAMILY_H #define RMLUI_CORE_FONTENGINEDEFAULT_FONTFAMILY_H #include "FontTypes.h" namespace Rml { class FontFace; class FontFaceHandleDefault; /** @author Peter Curry */ class FontFamily { public: FontFamily(const String& name); ~FontFamily(); /// Returns a handle to the most appropriate font in the family, at the correct size. /// @param[in] style The style of the desired handle. /// @param[in] weight The weight of the desired handle. /// @param[in] size The size of desired handle, in points. /// @return A valid handle if a matching (or closely matching) font face was found, nullptr otherwise. FontFaceHandleDefault* GetFaceHandle(Style::FontStyle style, Style::FontWeight weight, int size); /// Adds a new face to the family. /// @param[in] ft_face The previously loaded FreeType face. /// @param[in] style The style of the new face. /// @param[in] weight The weight of the new face. /// @param[in] face_memory Optionally pass ownership of the face's memory to the face itself, automatically releasing it on destruction. /// @return True if the face was loaded successfully, false otherwise. FontFace* AddFace(FontFaceHandleFreetype ft_face, Style::FontStyle style, Style::FontWeight weight, UniquePtr face_memory); /// Releases resources owned by sized font faces, including their textures and rendered glyphs. void ReleaseFontResources(); protected: String name; struct FontFaceEntry { UniquePtr face; // Only filled if we own the memory used by the face's FreeType handle. May be shared with other faces in this family. UniquePtr face_memory; }; using FontFaceList = Vector; FontFaceList font_faces; }; } // namespace Rml #endif