/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_BACKENDS_PLATFORM_SFML_H #define RMLUI_BACKENDS_PLATFORM_SFML_H #include #include #include #include #include #include class SystemInterface_SFML : public Rml::SystemInterface { public: SystemInterface_SFML(); // Optionally, provide or change the window to be used for setting the mouse cursors. // @lifetime Any window provided here must be destroyed before the system interface. // @lifetime The currently active window must stay alive until after the call to Rml::Shutdown. void SetWindow(sf::RenderWindow* window); // -- Inherited from Rml::SystemInterface -- double GetElapsedTime() override; void SetMouseCursor(const Rml::String& cursor_name) override; void SetClipboardText(const Rml::String& text) override; void GetClipboardText(Rml::String& text) override; private: sf::Clock timer; sf::RenderWindow* window = nullptr; struct Cursors { Cursors(); sf::Cursor cursor_default; sf::Cursor cursor_move; sf::Cursor cursor_pointer; sf::Cursor cursor_resize; sf::Cursor cursor_cross; sf::Cursor cursor_text; sf::Cursor cursor_unavailable; }; Rml::UniquePtr cursors; }; /** Optional helper functions for the SFML platform. */ namespace RmlSFML { // Applies input on the context based on the given SFML event. // @return True if the event is still propagating, false if it was handled by the context. bool InputHandler(Rml::Context* context, const sf::Event& ev); // Converts the SFML key to RmlUi key. Rml::Input::KeyIdentifier ConvertKey(sf::Keyboard::Key sfml_key); // Returns the active RmlUi key modifier state. int GetKeyModifierState(); } // namespace RmlSFML #endif