/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_FONTEFFECTGLOW_H #define RMLUI_CORE_FONTEFFECTGLOW_H #include "../../Include/RmlUi/Core/ConvolutionFilter.h" #include "../../Include/RmlUi/Core/FontEffect.h" #include "../../Include/RmlUi/Core/FontEffectInstancer.h" namespace Rml { /** A font effect for rendering glow around text. Glow consists of an outline pass followed by a Gaussian blur pass. */ class FontEffectGlow : public FontEffect { public: FontEffectGlow(); virtual ~FontEffectGlow(); bool Initialise(int width_outline, int width_blur, Vector2i offset); bool HasUniqueTexture() const override; bool GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& glyph) const override; void GenerateGlyphTexture(byte* destination_data, Vector2i destination_dimensions, int destination_stride, const FontGlyph& glyph) const override; private: int width_outline, width_blur, combined_width; Vector2i offset; ConvolutionFilter filter_outline, filter_blur_x, filter_blur_y; }; /** A concrete font effect instancer for the glow effect. */ class FontEffectGlowInstancer : public FontEffectInstancer { public: FontEffectGlowInstancer(); virtual ~FontEffectGlowInstancer(); SharedPtr InstanceFontEffect(const String& name, const PropertyDictionary& properties) override; private: PropertyId id_width_outline, id_width_blur, id_offset_x, id_offset_y, id_color; }; } // namespace Rml #endif