/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_LAYOUT_TABLEFORMATTINGCONTEXT_H #define RMLUI_CORE_LAYOUT_TABLEFORMATTINGCONTEXT_H #include "../../../Include/RmlUi/Core/Types.h" #include "FormattingContext.h" #include "TableFormattingDetails.h" namespace Rml { class Box; class TableGrid; class TableWrapper; struct TrackBox; using TrackBoxList = Vector; /* Formats a table element and its parts according to table layout rules. */ class TableFormattingContext final : public FormattingContext { public: static UniquePtr Format(ContainerBox* parent_container, Element* element, Vector2f containing_block, const Box& box); private: TableFormattingContext() = default; using BoxList = Vector; /// Format the table and its children. /// @param[out] table_content_size The final size of the table which will be determined by the size of its columns, rows, and spacing. /// @param[out] table_overflow_size Overflow size in case the contents of any cells overflow their cell box (without being caught by the cell). /// @param[out] table_baseline The baseline of the table wrapper, in terms of the vertical distance from its top-left border corner. /// @note Expects the table grid to have been built, and all table parameters to be set already. void FormatTable(Vector2f& table_content_size, Vector2f& table_overflow_size, float& table_baseline) const; // Determines the column widths, and populates the columns. void DetermineColumnWidths(TrackBoxList& columns, float& table_content_width) const; // Generate the initial boxes for all cells, content height may be indeterminate for now (-1). void InitializeCellBoxes(BoxList& cells, const TrackBoxList& columns) const; // Determines the row heights, and populates the rows. void DetermineRowHeights(TrackBoxList& rows, BoxList& cells, float& table_content_height) const; // Format the table row and row group elements. void FormatRows(const TrackBoxList& rows, float table_content_width) const; // Format the table row and row group elements. void FormatColumns(const TrackBoxList& columns, float table_content_height) const; // Format the table cell elements. void FormatCells(BoxList& cells, Vector2f& table_overflow_size, const TrackBoxList& rows, const TrackBoxList& columns, float& table_baseline) const; Element* element_table = nullptr; TableWrapper* table_wrapper_box = nullptr; TableGrid grid; bool table_auto_height = false; Vector2f table_min_size, table_max_size; Vector2f table_gap; Vector2f table_content_offset; Vector2f table_initial_content_size; }; } // namespace Rml #endif