/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_PROPERTYSHORTHANDDEFINITION_H #define RMLUI_CORE_PROPERTYSHORTHANDDEFINITION_H #include "../../Include/RmlUi/Core/ID.h" namespace Rml { enum class ShorthandType; class PropertyDefinition; struct ShorthandDefinition; enum class ShorthandItemType { Invalid, Property, Shorthand }; // Each entry in a shorthand points either to another shorthand or a property struct ShorthandItem { ShorthandItem() : type(ShorthandItemType::Invalid), property_id(PropertyId::Invalid), property_definition(nullptr) {} ShorthandItem(PropertyId id, const PropertyDefinition* definition, bool optional, bool repeats) : type(ShorthandItemType::Property), optional(optional), repeats(repeats), property_id(id), property_definition(definition) {} ShorthandItem(ShorthandId id, const ShorthandDefinition* definition, bool optional, bool repeats) : type(ShorthandItemType::Shorthand), optional(optional), repeats(repeats), shorthand_id(id), shorthand_definition(definition) {} ShorthandItemType type = ShorthandItemType::Invalid; bool optional = false; bool repeats = false; union { PropertyId property_id; ShorthandId shorthand_id; }; union { const PropertyDefinition* property_definition; const ShorthandDefinition* shorthand_definition; }; }; // A list of shorthands or properties using ShorthandItemList = Vector; struct ShorthandDefinition { ShorthandId id; ShorthandItemList items; ShorthandType type; }; } // namespace Rml #endif