/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "Geometry.h"
#include "../../Include/RmlUi/Core/Context.h"
#include "../../Include/RmlUi/Core/Core.h"
#include "../../Include/RmlUi/Core/Geometry.h"
#include "../../Include/RmlUi/Core/MeshUtilities.h"
#include "../../Include/RmlUi/Core/RenderManager.h"
namespace Rml {
namespace Debugger {
static Context* g_context = nullptr;
static RenderManager* g_render_manager = nullptr;
Geometry::Geometry() {}
void Geometry::SetContext(Context* context)
{
g_context = context;
g_render_manager = context ? &context->GetRenderManager() : nullptr;
}
void Geometry::RenderOutline(const Vector2f origin, const Vector2f dimensions, const Colourb colour, float width)
{
if (!g_context || !g_render_manager)
return;
Mesh mesh;
mesh.vertices.reserve(4 * 4);
mesh.indices.reserve(6 * 4);
ColourbPremultiplied colour_pre = colour.ToPremultiplied();
MeshUtilities::GenerateQuad(mesh, Vector2f(0, 0), Vector2f(dimensions.x, width), colour_pre);
MeshUtilities::GenerateQuad(mesh, Vector2f(0, dimensions.y - width), Vector2f(dimensions.x, width), colour_pre);
MeshUtilities::GenerateQuad(mesh, Vector2f(0, 0), Vector2f(width, dimensions.y), colour_pre);
MeshUtilities::GenerateQuad(mesh, Vector2f(dimensions.x - width, 0), Vector2f(width, dimensions.y), colour_pre);
g_render_manager->MakeGeometry(std::move(mesh)).Render(origin);
}
void Geometry::RenderBox(const Vector2f origin, const Vector2f dimensions, const Colourb colour)
{
if (!g_context || !g_render_manager)
return;
Mesh mesh;
MeshUtilities::GenerateQuad(mesh, Vector2f(0, 0), Vector2f(dimensions.x, dimensions.y), colour.ToPremultiplied());
g_render_manager->MakeGeometry(std::move(mesh)).Render(origin);
}
void Geometry::RenderBox(const Vector2f origin, const Vector2f dimensions, const Vector2f hole_origin, const Vector2f hole_dimensions,
const Colourb colour)
{
// Top box.
float top_y_dimensions = hole_origin.y - origin.y;
if (top_y_dimensions > 0)
{
RenderBox(origin, Vector2f(dimensions.x, top_y_dimensions), colour);
}
// Bottom box.
float bottom_y_dimensions = (origin.y + dimensions.y) - (hole_origin.y + hole_dimensions.y);
if (bottom_y_dimensions > 0)
{
RenderBox(Vector2f(origin.x, hole_origin.y + hole_dimensions.y), Vector2f(dimensions.x, bottom_y_dimensions), colour);
}
// Left box.
float left_x_dimensions = hole_origin.x - origin.x;
if (left_x_dimensions > 0)
{
RenderBox(Vector2f(origin.x, hole_origin.y), Vector2f(left_x_dimensions, hole_dimensions.y), colour);
}
// Right box.
float right_x_dimensions = (origin.x + dimensions.x) - (hole_origin.x + hole_dimensions.x);
if (right_x_dimensions > 0)
{
RenderBox(Vector2f(hole_origin.x + hole_dimensions.x, hole_origin.y), Vector2f(right_x_dimensions, hole_dimensions.y), colour);
}
}
} // namespace Debugger
} // namespace Rml