/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_FONTEFFECTBLUR_H
#define RMLUI_CORE_FONTEFFECTBLUR_H
#include "../../Include/RmlUi/Core/ConvolutionFilter.h"
#include "../../Include/RmlUi/Core/FontEffect.h"
#include "../../Include/RmlUi/Core/FontEffectInstancer.h"
namespace Rml {
/**
A concrete font effect for rendering Gaussian blurred text.
*/
class FontEffectBlur : public FontEffect {
public:
FontEffectBlur();
virtual ~FontEffectBlur();
bool Initialise(int width);
bool HasUniqueTexture() const override;
bool GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& glyph) const override;
void GenerateGlyphTexture(byte* destination_data, Vector2i destination_dimensions, int destination_stride, const FontGlyph& glyph) const override;
private:
int width;
ConvolutionFilter filter_x, filter_y;
};
/**
A concrete font effect instancer for the blur effect.
*/
class FontEffectBlurInstancer : public FontEffectInstancer {
public:
FontEffectBlurInstancer();
virtual ~FontEffectBlurInstancer();
SharedPtr InstanceFontEffect(const String& name, const PropertyDictionary& properties) override;
private:
PropertyId id_width, id_color;
};
} // namespace Rml
#endif