/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_GEOMETRYBOXSHADOW_H #define RMLUI_CORE_GEOMETRYBOXSHADOW_H #include "../../Include/RmlUi/Core/Types.h" namespace Rml { class Geometry; class CallbackTexture; class RenderManager; class GeometryBoxShadow { public: /// Generate the texture and geometry for a box shadow. /// @param[out] out_shadow_geometry The target geometry. /// @param[out] out_shadow_texture The target texture, assumes pointer stability during the lifetime of the shadow geometry. /// @param[in] render_manager The render manager to generate the shadow for. /// @param[in] element The element to generate the shadow for. /// @param[in] background_border_geometry The geometry of the background and border, assumed to already have been generated. Assumes pointer /// stability during the lifetime of the shadow geometry. /// @param[in] shadow_list The list of box-shadows to generate. /// @param[in] border_radius The border radius of the element. /// @param[in] opacity The opacity of the element. static void Generate(Geometry& out_shadow_geometry, CallbackTexture& out_shadow_texture, RenderManager& render_manager, Element* element, Geometry& background_border_geometry, BoxShadowList shadow_list, Vector4f border_radius, float opacity); }; } // namespace Rml #endif