/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "ElementFormControlInput.h" #include "ElementFormControl.h" #include #include namespace Rml { namespace Lua { // methods int ElementFormControlInputSelect(lua_State* /*L*/, ElementFormControlInput* obj) { obj->Select(); return 0; } int ElementFormControlInputSetSelection(lua_State* L, ElementFormControlInput* obj) { int start = (int)GetIndex(L, 1); int end = (int)GetIndex(L, 2); obj->SetSelectionRange(start, end); return 0; } int ElementFormControlInputGetSelection(lua_State* L, ElementFormControlInput* obj) { int selection_start = 0, selection_end = 0; String selected_text; obj->GetSelection(&selection_start, &selection_end, &selected_text); PushIndex(L, selection_start); PushIndex(L, selection_end); lua_pushstring(L, selected_text.c_str()); return 3; } // getters int ElementFormControlInputGetAttrchecked(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); lua_pushboolean(L, obj->HasAttribute("checked")); return 1; } int ElementFormControlInputGetAttrmaxlength(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); lua_pushinteger(L, obj->GetAttribute("maxlength", -1)); return 1; } int ElementFormControlInputGetAttrsize(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); lua_pushinteger(L, obj->GetAttribute("size", 20)); return 1; } int ElementFormControlInputGetAttrmax(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); lua_pushinteger(L, obj->GetAttribute("max", 100)); return 1; } int ElementFormControlInputGetAttrmin(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); lua_pushinteger(L, obj->GetAttribute("min", 0)); return 1; } int ElementFormControlInputGetAttrstep(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); lua_pushinteger(L, obj->GetAttribute("step", 1)); return 1; } // setters int ElementFormControlInputSetAttrchecked(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); bool checked = RMLUI_CHECK_BOOL(L, 2); if (checked) obj->SetAttribute("checked", true); else obj->RemoveAttribute("checked"); return 0; } int ElementFormControlInputSetAttrmaxlength(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int maxlength = (int)luaL_checkinteger(L, 2); obj->SetAttribute("maxlength", maxlength); return 0; } int ElementFormControlInputSetAttrsize(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int size = (int)luaL_checkinteger(L, 2); obj->SetAttribute("size", size); return 0; } int ElementFormControlInputSetAttrmax(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int max = (int)luaL_checkinteger(L, 2); obj->SetAttribute("max", max); return 0; } int ElementFormControlInputSetAttrmin(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int min = (int)luaL_checkinteger(L, 2); obj->SetAttribute("min", min); return 0; } int ElementFormControlInputSetAttrstep(lua_State* L) { ElementFormControlInput* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int step = (int)luaL_checkinteger(L, 2); obj->SetAttribute("step", step); return 0; } RegType ElementFormControlInputMethods[] = { RMLUI_LUAMETHOD(ElementFormControlInput, Select), RMLUI_LUAMETHOD(ElementFormControlInput, SetSelection), RMLUI_LUAMETHOD(ElementFormControlInput, GetSelection), {nullptr, nullptr}, }; luaL_Reg ElementFormControlInputGetters[] = { RMLUI_LUAGETTER(ElementFormControlInput, checked), RMLUI_LUAGETTER(ElementFormControlInput, maxlength), RMLUI_LUAGETTER(ElementFormControlInput, size), RMLUI_LUAGETTER(ElementFormControlInput, max), RMLUI_LUAGETTER(ElementFormControlInput, min), RMLUI_LUAGETTER(ElementFormControlInput, step), {nullptr, nullptr}, }; luaL_Reg ElementFormControlInputSetters[] = { RMLUI_LUASETTER(ElementFormControlInput, checked), RMLUI_LUASETTER(ElementFormControlInput, maxlength), RMLUI_LUASETTER(ElementFormControlInput, size), RMLUI_LUASETTER(ElementFormControlInput, max), RMLUI_LUASETTER(ElementFormControlInput, min), RMLUI_LUASETTER(ElementFormControlInput, step), {nullptr, nullptr}, }; template <> void ExtraInit(lua_State* L, int metatable_index) { ExtraInit(L, metatable_index); LuaType::_regfunctions(L, metatable_index, metatable_index - 1); AddTypeToElementAsTable(L); } RMLUI_LUATYPE_DEFINE(ElementFormControlInput) } // namespace Lua } // namespace Rml