@PACKAGE_INIT@ set_and_check(RmlUi_INCLUDE_DIRS "@PACKAGE_INCLUDE_DIR@") set(RmlUi_LIBRARIES @RMLUI_EXPORTED_TARGETS@) list(GET RmlUi_LIBRARIES 0 RMLUI_FIRST_TARGET) if(NOT (TARGET ${RMLUI_FIRST_TARGET})) include("${CMAKE_CURRENT_LIST_DIR}/RmlUiTargets.cmake") endif() check_required_components(RmlUi)