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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/Core/Context.h"
- #include "../../Include/RmlUi/Core/ContextInstancer.h"
- #include "../../Include/RmlUi/Core/Core.h"
- #include "../../Include/RmlUi/Core/ElementDocument.h"
- #include "../../Include/RmlUi/Core/ElementUtilities.h"
- #include "../../Include/RmlUi/Core/Factory.h"
- #include "../../Include/RmlUi/Core/Profiling.h"
- #include "../../Include/RmlUi/Core/RenderInterface.h"
- #include "../../Include/RmlUi/Core/StreamMemory.h"
- #include "../../Include/RmlUi/Core/SystemInterface.h"
- #include "EventDispatcher.h"
- #include "EventIterators.h"
- #include "PluginRegistry.h"
- #include "StreamFile.h"
- #include <algorithm>
- #include <iterator>
- namespace Rml {
- namespace Core {
- static constexpr float DOUBLE_CLICK_TIME = 0.5f; // [s]
- static constexpr float DOUBLE_CLICK_MAX_DIST = 3.f; // [dp]
- Context::Context(const String& name) : name(name), dimensions(0, 0), density_independent_pixel_ratio(1.0f), mouse_position(0, 0), clip_origin(-1, -1), clip_dimensions(-1, -1)
- {
- instancer = nullptr;
- // Initialise this to nullptr; this will be set in Rml::Core::CreateContext().
- render_interface = nullptr;
- root = Factory::InstanceElement(nullptr, "*", "#root", XMLAttributes());
- root->SetId(name);
- root->SetOffset(Vector2f(0, 0), nullptr);
- root->SetProperty(PropertyId::ZIndex, Property(0, Property::NUMBER));
- cursor_proxy = Factory::InstanceElement(nullptr, "body", "body", XMLAttributes());
- ElementDocument* cursor_proxy_document = rmlui_dynamic_cast< ElementDocument* >(cursor_proxy.get());
- if (cursor_proxy_document)
- cursor_proxy_document->context = this;
- else
- cursor_proxy.reset();
-
- enable_cursor = true;
- document_focus_history.push_back(root.get());
- focus = root.get();
- hover = nullptr;
- active = nullptr;
- drag = nullptr;
- drag_started = false;
- drag_verbose = false;
- drag_clone = nullptr;
- drag_hover = nullptr;
- last_click_element = nullptr;
- last_click_time = 0;
- last_click_mouse_position = Vector2i(0, 0);
- }
- Context::~Context()
- {
- PluginRegistry::NotifyContextDestroy(this);
- UnloadAllDocuments();
- ReleaseUnloadedDocuments();
- cursor_proxy.reset();
- root.reset();
- instancer = nullptr;
- render_interface = nullptr;
- }
- // Returns the name of the context.
- const String& Context::GetName() const
- {
- return name;
- }
- // Changes the dimensions of the screen.
- void Context::SetDimensions(const Vector2i& _dimensions)
- {
- if (dimensions != _dimensions)
- {
- dimensions = _dimensions;
- root->SetBox(Box(Vector2f((float) dimensions.x, (float) dimensions.y)));
- root->DirtyLayout();
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document != nullptr)
- {
- document->DirtyLayout();
- document->DirtyPosition();
- document->DispatchEvent(EventId::Resize, Dictionary());
- }
- }
-
- clip_dimensions = dimensions;
- }
- }
- // Returns the dimensions of the screen.
- const Vector2i& Context::GetDimensions() const
- {
- return dimensions;
- }
- void Context::SetDensityIndependentPixelRatio(float _density_independent_pixel_ratio)
- {
- if (density_independent_pixel_ratio != _density_independent_pixel_ratio)
- {
- density_independent_pixel_ratio = _density_independent_pixel_ratio;
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document != nullptr)
- {
- document->DirtyDpProperties();
- }
- }
- }
- }
- float Context::GetDensityIndependentPixelRatio() const
- {
- return density_independent_pixel_ratio;
- }
- // Updates all elements in the element tree.
- bool Context::Update()
- {
- RMLUI_ZoneScoped;
- root->Update(density_independent_pixel_ratio);
- for (int i = 0; i < root->GetNumChildren(); ++i)
- if (auto doc = root->GetChild(i)->GetOwnerDocument())
- {
- doc->UpdateLayout();
- doc->UpdatePosition();
- }
- // Release any documents that were unloaded during the update.
- ReleaseUnloadedDocuments();
- return true;
- }
- // Renders all visible elements in the element tree.
- bool Context::Render()
- {
- RMLUI_ZoneScoped;
- RenderInterface* render_interface = GetRenderInterface();
- if (render_interface == nullptr)
- return false;
- render_interface->context = this;
- ElementUtilities::ApplyActiveClipRegion(this, render_interface);
- root->Render();
- ElementUtilities::SetClippingRegion(nullptr, this);
- // Render the cursor proxy so any elements attached the cursor will be rendered below the cursor.
- if (cursor_proxy)
- {
- static_cast<ElementDocument&>(*cursor_proxy).UpdateDocument();
- cursor_proxy->SetOffset(Vector2f((float)Math::Clamp(mouse_position.x, 0, dimensions.x),
- (float)Math::Clamp(mouse_position.y, 0, dimensions.y)),
- nullptr);
- cursor_proxy->Render();
- }
- render_interface->context = nullptr;
- return true;
- }
- // Creates a new, empty document and places it into this context.
- ElementDocument* Context::CreateDocument(const String& tag)
- {
- ElementPtr element = Factory::InstanceElement(nullptr, tag, "body", XMLAttributes());
- if (!element)
- {
- Log::Message(Log::LT_ERROR, "Failed to instance document on tag '%s', instancer returned nullptr.", tag.c_str());
- return nullptr;
- }
- ElementDocument* document = rmlui_dynamic_cast< ElementDocument* >(element.get());
- if (!document)
- {
- Log::Message(Log::LT_ERROR, "Failed to instance document on tag '%s', Found type '%s', was expecting derivative of ElementDocument.", tag.c_str(), rmlui_type_name(*element));
- return nullptr;
- }
- document->context = this;
- root->AppendChild(std::move(element));
- PluginRegistry::NotifyDocumentLoad(document);
- return document;
- }
- // Load a document into the context.
- ElementDocument* Context::LoadDocument(const String& document_path)
- {
- auto stream = std::make_unique<StreamFile>();
- if (!stream->Open(document_path))
- return nullptr;
- ElementDocument* document = LoadDocument(stream.get());
- return document;
- }
- // Load a document into the context.
- ElementDocument* Context::LoadDocument(Stream* stream)
- {
- PluginRegistry::NotifyDocumentOpen(this, stream->GetSourceURL().GetURL());
- ElementPtr element = Factory::InstanceDocumentStream(this, stream);
- if (!element)
- return nullptr;
- ElementDocument* document = static_cast<ElementDocument*>(element.get());
-
- root->AppendChild(std::move(element));
- ElementUtilities::BindEventAttributes(document);
- // The 'load' event is fired before updating the document, because the user might
- // need to initalize things before running an update. The drawback is that computed
- // values and layouting are not performed yet, resulting in default values when
- // querying such information in the event handler.
- PluginRegistry::NotifyDocumentLoad(document);
- document->DispatchEvent(EventId::Load, Dictionary());
- document->UpdateDocument();
- return document;
- }
- // Load a document into the context.
- ElementDocument* Context::LoadDocumentFromMemory(const String& string)
- {
- // Open the stream based on the string contents.
- auto stream = std::make_unique<StreamMemory>((byte*)string.c_str(), string.size());
- stream->SetSourceURL("[document from memory]");
- // Load the document from the stream.
- ElementDocument* document = LoadDocument(stream.get());
- return document;
- }
- // Unload the given document
- void Context::UnloadDocument(ElementDocument* _document)
- {
- // Has this document already been unloaded?
- for (size_t i = 0; i < unloaded_documents.size(); ++i)
- {
- if (unloaded_documents[i].get() == _document)
- return;
- }
- ElementDocument* document = _document;
- if (document->GetParentNode() == root.get())
- {
- // Dispatch the unload notifications.
- document->DispatchEvent(EventId::Unload, Dictionary());
- PluginRegistry::NotifyDocumentUnload(document);
- // Move document to a temporary location to be released later.
- unloaded_documents.push_back( root->RemoveChild(document) );
- }
- // Remove the item from the focus history.
- ElementList::iterator itr = std::find(document_focus_history.begin(), document_focus_history.end(), document);
- if (itr != document_focus_history.end())
- document_focus_history.erase(itr);
- // Focus to the previous document if the old document is the current focus.
- if (focus && focus->GetOwnerDocument() == document)
- {
- focus = nullptr;
- document_focus_history.back()->GetFocusLeafNode()->Focus();
- }
- // Clear the active element if the old document is the active element.
- if (active && active->GetOwnerDocument() == document)
- {
- active = nullptr;
- }
- // Clear other pointers to elements whose owner was deleted
- if (drag && drag->GetOwnerDocument() == document)
- {
- drag = nullptr;
- }
- if (drag_hover && drag_hover->GetOwnerDocument() == document)
- {
- drag_hover = nullptr;
- }
- // Rebuild the hover state.
- UpdateHoverChain(Dictionary(), Dictionary(), mouse_position);
- }
- // Unload all the currently loaded documents
- void Context::UnloadAllDocuments()
- {
- // Unload all children.
- while (root->GetNumChildren(true) > 0)
- UnloadDocument(root->GetChild(0)->GetOwnerDocument());
- // The element lists may point to elements that are getting removed.
- active_chain.clear();
- hover_chain.clear();
- drag_hover_chain.clear();
- }
- // Enables or disables the mouse cursor.
- void Context::EnableMouseCursor(bool enable)
- {
- // The cursor is set to an invalid name so that it is forced to update in the next update loop.
- cursor_name = ":reset:";
- enable_cursor = enable;
- }
- // Returns the first document found in the root with the given id.
- ElementDocument* Context::GetDocument(const String& id)
- {
- for (int i = 0; i < root->GetNumChildren(); i++)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document == nullptr)
- continue;
- if (document->GetId() == id)
- return document;
- }
- return nullptr;
- }
- // Returns a document in the context by index.
- ElementDocument* Context::GetDocument(int index)
- {
- Element* element = root->GetChild(index);
- if (element == nullptr)
- return nullptr;
- return element->GetOwnerDocument();
- }
- // Returns the number of documents in the context.
- int Context::GetNumDocuments() const
- {
- return root->GetNumChildren();
- }
- // Returns the hover element.
- Element* Context::GetHoverElement()
- {
- return hover;
- }
- // Returns the focus element.
- Element* Context::GetFocusElement()
- {
- return focus;
- }
- // Returns the root element.
- Element* Context::GetRootElement()
- {
- return root.get();
- }
- // Brings the document to the front of the document stack.
- void Context::PullDocumentToFront(ElementDocument* document)
- {
- if (document != root->GetLastChild())
- {
- // Calling RemoveChild() / AppendChild() would be cleaner, but that dirties the document's layout
- // unnecessarily, so we'll go under the hood here.
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- if (root->GetChild(i) == document)
- {
- ElementPtr element = std::move(root->children[i]);
- root->children.erase(root->children.begin() + i);
- root->children.insert(root->children.begin() + root->GetNumChildren(), std::move(element));
- root->DirtyStackingContext();
- }
- }
- }
- }
- // Sends the document to the back of the document stack.
- void Context::PushDocumentToBack(ElementDocument* document)
- {
- if (document != root->GetFirstChild())
- {
- // See PullDocumentToFront().
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- if (root->GetChild(i) == document)
- {
- ElementPtr element = std::move(root->children[i]);
- root->children.erase(root->children.begin() + i);
- root->children.insert(root->children.begin(), std::move(element));
- root->DirtyStackingContext();
- }
- }
- }
- }
- void Context::UnfocusDocument(ElementDocument* document)
- {
- auto it = std::find(document_focus_history.begin(), document_focus_history.end(), document);
- if (it != document_focus_history.end())
- document_focus_history.erase(it);
- if (!document_focus_history.empty())
- document_focus_history.back()->GetFocusLeafNode()->Focus();
- }
- // Adds an event listener to the root element.
- void Context::AddEventListener(const String& event, EventListener* listener, bool in_capture_phase)
- {
- root->AddEventListener(event, listener, in_capture_phase);
- }
- // Removes an event listener from the root element.
- void Context::RemoveEventListener(const String& event, EventListener* listener, bool in_capture_phase)
- {
- root->RemoveEventListener(event, listener, in_capture_phase);
- }
- // Sends a key down event into RmlUi.
- bool Context::ProcessKeyDown(Input::KeyIdentifier key_identifier, int key_modifier_state)
- {
- // Generate the parameters for the key event.
- Dictionary parameters;
- GenerateKeyEventParameters(parameters, key_identifier);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- if (focus)
- return focus->DispatchEvent(EventId::Keydown, parameters);
- else
- return root->DispatchEvent(EventId::Keydown, parameters);
- }
- // Sends a key up event into RmlUi.
- bool Context::ProcessKeyUp(Input::KeyIdentifier key_identifier, int key_modifier_state)
- {
- // Generate the parameters for the key event.
- Dictionary parameters;
- GenerateKeyEventParameters(parameters, key_identifier);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- if (focus)
- return focus->DispatchEvent(EventId::Keyup, parameters);
- else
- return root->DispatchEvent(EventId::Keyup, parameters);
- }
- bool Context::ProcessTextInput(char character)
- {
- // Only the standard ASCII character set is a valid subset of UTF-8.
- if (static_cast<unsigned char>(character) > 127)
- return false;
- return ProcessTextInput(static_cast<Character>(character));
- }
- // Sends a single character of text as text input into RmlUi.
- bool Context::ProcessTextInput(Character character)
- {
- // Generate the parameters for the key event.
- String text = StringUtilities::ToUTF8(character);
- return ProcessTextInput(text);
- }
- // Sends a string of text as text input into RmlUi.
- bool Context::ProcessTextInput(const String& string)
- {
- Element* target = (focus ? focus : root.get());
- Dictionary parameters;
- parameters["text"] = string;
- bool consumed = target->DispatchEvent(EventId::Textinput, parameters);
- return consumed;
- }
- // Sends a mouse movement event into RmlUi.
- void Context::ProcessMouseMove(int x, int y, int key_modifier_state)
- {
- // Check whether the mouse moved since the last event came through.
- Vector2i old_mouse_position = mouse_position;
- bool mouse_moved = (x != mouse_position.x) || (y != mouse_position.y);
- if (mouse_moved)
- {
- mouse_position.x = x;
- mouse_position.y = y;
- }
- // Generate the parameters for the mouse events (there could be a few!).
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, -1);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- Dictionary drag_parameters;
- GenerateMouseEventParameters(drag_parameters);
- GenerateDragEventParameters(drag_parameters);
- GenerateKeyModifierEventParameters(drag_parameters, key_modifier_state);
- // Update the current hover chain. This will send all necessary 'onmouseout', 'onmouseover', 'ondragout' and
- // 'ondragover' messages.
- UpdateHoverChain(parameters, drag_parameters, old_mouse_position);
- // Dispatch any 'onmousemove' events.
- if (mouse_moved)
- {
- if (hover)
- {
- hover->DispatchEvent(EventId::Mousemove, parameters);
- if (drag_hover &&
- drag_verbose)
- drag_hover->DispatchEvent(EventId::Dragmove, drag_parameters);
- }
- }
- }
-
- static Element* FindFocusElement(Element* element)
- {
- ElementDocument* owner_document = element->GetOwnerDocument();
- if (!owner_document || owner_document->GetComputedValues().focus == Style::Focus::None)
- return nullptr;
-
- while (element && element->GetComputedValues().focus == Style::Focus::None)
- {
- element = element->GetParentNode();
- }
-
- return element;
- }
- // Sends a mouse-button down event into RmlUi.
- void Context::ProcessMouseButtonDown(int button_index, int key_modifier_state)
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, button_index);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- if (button_index == 0)
- {
- Element* new_focus = hover;
-
- // Set the currently hovered element to focus if it isn't already the focus.
- if (hover)
- {
- new_focus = FindFocusElement(hover);
- if (new_focus && new_focus != focus)
- {
- if (!new_focus->Focus())
- return;
- }
- }
- // Save the just-pressed-on element as the pressed element.
- active = new_focus;
- bool propagate = true;
-
- // Call 'onmousedown' on every item in the hover chain, and copy the hover chain to the active chain.
- if (hover)
- propagate = hover->DispatchEvent(EventId::Mousedown, parameters);
- if (propagate)
- {
- // Check for a double-click on an element; if one has occured, we send the 'dblclick' event to the hover
- // element. If not, we'll start a timer to catch the next one.
- float mouse_distance_squared = float((mouse_position - last_click_mouse_position).SquaredMagnitude());
- float max_mouse_distance = DOUBLE_CLICK_MAX_DIST * density_independent_pixel_ratio;
- double click_time = GetSystemInterface()->GetElapsedTime();
- if (active == last_click_element &&
- float(click_time - last_click_time) < DOUBLE_CLICK_TIME &&
- mouse_distance_squared < max_mouse_distance * max_mouse_distance)
- {
- if (hover)
- propagate = hover->DispatchEvent(EventId::Dblclick, parameters);
- last_click_element = nullptr;
- last_click_time = 0;
- }
- else
- {
- last_click_element = active;
- last_click_time = click_time;
- }
- }
- last_click_mouse_position = mouse_position;
- for (ElementSet::iterator itr = hover_chain.begin(); itr != hover_chain.end(); ++itr)
- active_chain.push_back((*itr));
- if (propagate)
- {
- // Traverse down the hierarchy of the newly focussed element (if any), and see if we can begin dragging it.
- drag_started = false;
- drag = hover;
- while (drag)
- {
- Style::Drag drag_style = drag->GetComputedValues().drag;
- switch (drag_style)
- {
- case Style::Drag::None: drag = drag->GetParentNode(); continue;
- case Style::Drag::Block: drag = nullptr; continue;
- default: drag_verbose = (drag_style == Style::Drag::DragDrop || drag_style == Style::Drag::Clone);
- }
- break;
- }
- }
- }
- else
- {
- // Not the primary mouse button, so we're not doing any special processing.
- if (hover)
- hover->DispatchEvent(EventId::Mousedown, parameters);
- }
- }
- // Sends a mouse-button up event into RmlUi.
- void Context::ProcessMouseButtonUp(int button_index, int key_modifier_state)
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, button_index);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- // Process primary click.
- if (button_index == 0)
- {
- // The elements in the new hover chain have the 'onmouseup' event called on them.
- if (hover)
- hover->DispatchEvent(EventId::Mouseup, parameters);
- // If the active element (the one that was being hovered over when the mouse button was pressed) is still being
- // hovered over, we click it.
- if (hover && active && active == FindFocusElement(hover))
- {
- active->DispatchEvent(EventId::Click, parameters);
- }
- // Unset the 'active' pseudo-class on all the elements in the active chain; because they may not necessarily
- // have had 'onmouseup' called on them, we can't guarantee this has happened already.
- auto func = PseudoClassFunctor("active", false);
- std::for_each(active_chain.begin(), active_chain.end(), func);
- active_chain.clear();
- if (drag)
- {
- if (drag_started)
- {
- Dictionary drag_parameters;
- GenerateMouseEventParameters(drag_parameters);
- GenerateDragEventParameters(drag_parameters);
- GenerateKeyModifierEventParameters(drag_parameters, key_modifier_state);
- if (drag_hover)
- {
- if (drag_verbose)
- {
- drag_hover->DispatchEvent(EventId::Dragdrop, drag_parameters);
- // User may have removed the element, do an extra check.
- if(drag_hover)
- drag_hover->DispatchEvent(EventId::Dragout, drag_parameters);
- }
- }
- if(drag)
- drag->DispatchEvent(EventId::Dragend, drag_parameters);
- ReleaseDragClone();
- }
- drag = nullptr;
- drag_hover = nullptr;
- drag_hover_chain.clear();
- // We may have changes under our mouse, this ensures that the hover chain is properly updated
- ProcessMouseMove(mouse_position.x, mouse_position.y, key_modifier_state);
- }
- }
- else
- {
- // Not the left mouse button, so we're not doing any special processing.
- if (hover)
- hover->DispatchEvent(EventId::Mouseup, parameters);
- }
- }
- // Sends a mouse-wheel movement event into RmlUi.
- bool Context::ProcessMouseWheel(float wheel_delta, int key_modifier_state)
- {
- if (hover)
- {
- Dictionary scroll_parameters;
- GenerateKeyModifierEventParameters(scroll_parameters, key_modifier_state);
- scroll_parameters["wheel_delta"] = wheel_delta;
- return hover->DispatchEvent(EventId::Mousescroll, scroll_parameters);
- }
- return true;
- }
- // Gets the context's render interface.
- RenderInterface* Context::GetRenderInterface() const
- {
- return render_interface;
- }
-
- // Gets the current clipping region for the render traversal
- bool Context::GetActiveClipRegion(Vector2i& origin, Vector2i& dimensions) const
- {
- if (clip_dimensions.x < 0 || clip_dimensions.y < 0)
- return false;
-
- origin = clip_origin;
- dimensions = clip_dimensions;
-
- return true;
- }
-
- // Sets the current clipping region for the render traversal
- void Context::SetActiveClipRegion(const Vector2i& origin, const Vector2i& dimensions)
- {
- clip_origin = origin;
- clip_dimensions = dimensions;
- }
- // Sets the instancer to use for releasing this object.
- void Context::SetInstancer(ContextInstancer* _instancer)
- {
- RMLUI_ASSERT(instancer == nullptr);
- instancer = _instancer;
- }
- // Internal callback for when an element is removed from the hierarchy.
- void Context::OnElementDetach(Element* element)
- {
- auto it_hover = hover_chain.find(element);
- if (it_hover != hover_chain.end())
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, -1);
- element->DispatchEvent(EventId::Mouseout, parameters);
- hover_chain.erase(it_hover);
- if (hover == element)
- hover = nullptr;
- }
- auto it_active = std::find(active_chain.begin(), active_chain.end(), element);
- if (it_active != active_chain.end())
- {
- active_chain.erase(it_active);
- if (active == element)
- active = nullptr;
- }
- if (drag)
- {
- auto it = drag_hover_chain.find(element);
- if (it != drag_hover_chain.end())
- {
- drag_hover_chain.erase(it);
- if (drag_hover == element)
- drag_hover = nullptr;
- }
- if (drag == element)
- {
- // The dragged element is being removed, silently cancel the drag operation
- if (drag_started)
- ReleaseDragClone();
- drag = nullptr;
- drag_hover = nullptr;
- drag_hover_chain.clear();
- }
- }
- // Focus normally cleared and set by parent during Element::RemoveChild.
- // However, there are some exceptions, such as when an there are multiple
- // ElementDocuments in the hierarchy above the current element.
- if (element == focus)
- focus = nullptr;
- // If the element is a document lower down in the hierarchy, we may need to remove it from the focus history.
- if (element->GetOwnerDocument() == element)
- {
- auto it = std::find(document_focus_history.begin(), document_focus_history.end(), element);
- if (it != document_focus_history.end())
- document_focus_history.erase(it);
- }
- }
- // Internal callback for when a new element gains focus
- bool Context::OnFocusChange(Element* new_focus)
- {
- RMLUI_ASSERT(new_focus);
- ElementSet old_chain;
- ElementSet new_chain;
- Element* old_focus = focus;
- ElementDocument* old_document = old_focus ? old_focus->GetOwnerDocument() : nullptr;
- ElementDocument* new_document = new_focus->GetOwnerDocument();
- // If the current focus is modal and the new focus is not modal, deny the request
- if (old_document && old_document->IsModal() && (!new_document || !new_document->GetOwnerDocument()->IsModal()))
- return false;
- // Build the old chains
- Element* element = old_focus;
- while (element)
- {
- old_chain.insert(element);
- element = element->GetParentNode();
- }
- // Build the new chain
- element = new_focus;
- while (element)
- {
- new_chain.insert(element);
- element = element->GetParentNode();
- }
- Dictionary parameters;
- // Send out blur/focus events.
- SendEvents(old_chain, new_chain, EventId::Blur, parameters);
- SendEvents(new_chain, old_chain, EventId::Focus, parameters);
- focus = new_focus;
- // Raise the element's document to the front, if desired.
- ElementDocument* document = focus->GetOwnerDocument();
- if (document != nullptr)
- {
- Style::ZIndex z_index_property = document->GetComputedValues().z_index;
- if (z_index_property.type == Style::ZIndex::Auto)
- document->PullToFront();
- }
- // Update the focus history
- if (old_document != new_document)
- {
- // If documents have changed, add the new document to the end of the history
- ElementList::iterator itr = std::find(document_focus_history.begin(), document_focus_history.end(), new_document);
- if (itr != document_focus_history.end())
- document_focus_history.erase(itr);
- if (new_document != nullptr)
- document_focus_history.push_back(new_document);
- }
- return true;
- }
- // Generates an event for faking clicks on an element.
- void Context::GenerateClickEvent(Element* element)
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, 0);
- element->DispatchEvent(EventId::Click, parameters);
- }
- // Updates the current hover elements, sending required events.
- void Context::UpdateHoverChain(const Dictionary& parameters, const Dictionary& drag_parameters, const Vector2i& old_mouse_position)
- {
- Vector2f position((float) mouse_position.x, (float) mouse_position.y);
- // Send out drag events.
- if (drag)
- {
- if (mouse_position != old_mouse_position)
- {
- if (!drag_started)
- {
- Dictionary drag_start_parameters = drag_parameters;
- drag_start_parameters["mouse_x"] = old_mouse_position.x;
- drag_start_parameters["mouse_y"] = old_mouse_position.y;
- drag->DispatchEvent(EventId::Dragstart, drag_start_parameters);
- drag_started = true;
- if (drag->GetComputedValues().drag == Style::Drag::Clone)
- {
- // Clone the element and attach it to the mouse cursor.
- CreateDragClone(drag);
- }
- }
- drag->DispatchEvent(EventId::Drag, drag_parameters);
- }
- }
- hover = GetElementAtPoint(position);
- if(enable_cursor)
- {
- String new_cursor_name;
- if(drag)
- new_cursor_name = drag->GetComputedValues().cursor;
- else if (hover)
- new_cursor_name = hover->GetComputedValues().cursor;
- if(new_cursor_name != cursor_name)
- {
- GetSystemInterface()->SetMouseCursor(new_cursor_name);
- cursor_name = new_cursor_name;
- }
- }
- // Build the new hover chain.
- ElementSet new_hover_chain;
- Element* element = hover;
- while (element != nullptr)
- {
- new_hover_chain.insert(element);
- element = element->GetParentNode();
- }
- // Send mouseout / mouseover events.
- SendEvents(hover_chain, new_hover_chain, EventId::Mouseout, parameters);
- SendEvents(new_hover_chain, hover_chain, EventId::Mouseover, parameters);
- // Send out drag events.
- if (drag)
- {
- drag_hover = GetElementAtPoint(position, drag);
- ElementSet new_drag_hover_chain;
- element = drag_hover;
- while (element != nullptr)
- {
- new_drag_hover_chain.insert(element);
- element = element->GetParentNode();
- }
- if (drag_started &&
- drag_verbose)
- {
- // Send out ondragover and ondragout events as appropriate.
- SendEvents(drag_hover_chain, new_drag_hover_chain, EventId::Dragout, drag_parameters);
- SendEvents(new_drag_hover_chain, drag_hover_chain, EventId::Dragover, drag_parameters);
- }
- drag_hover_chain.swap(new_drag_hover_chain);
- }
- // Swap the new chain in.
- hover_chain.swap(new_hover_chain);
- }
- // Returns the youngest descendent of the given element which is under the given point in screen coodinates.
- Element* Context::GetElementAtPoint(Vector2f point, const Element* ignore_element, Element* element) const
- {
- if (element == nullptr)
- {
- if (ignore_element == root.get())
- return nullptr;
- element = root.get();
- }
- // Check if any documents have modal focus; if so, only check down than document.
- if (element == root.get())
- {
- if (focus)
- {
- ElementDocument* focus_document = focus->GetOwnerDocument();
- if (focus_document != nullptr &&
- focus_document->IsModal())
- {
- element = focus_document;
- }
- }
- }
- // Check any elements within our stacking context. We want to return the lowest-down element
- // that is under the cursor.
- if (element->local_stacking_context)
- {
- if (element->stacking_context_dirty)
- element->BuildLocalStackingContext();
- for (int i = (int) element->stacking_context.size() - 1; i >= 0; --i)
- {
- if (ignore_element != nullptr)
- {
- Element* element_hierarchy = element->stacking_context[i];
- while (element_hierarchy != nullptr)
- {
- if (element_hierarchy == ignore_element)
- break;
- element_hierarchy = element_hierarchy->GetParentNode();
- }
- if (element_hierarchy != nullptr)
- continue;
- }
- Element* child_element = GetElementAtPoint(point, ignore_element, element->stacking_context[i]);
- if (child_element != nullptr)
- return child_element;
- }
- }
- // Ignore elements whose pointer events are disabled.
- if (element->GetComputedValues().pointer_events == Style::PointerEvents::None)
- return nullptr;
- // Projection may fail if we have a singular transformation matrix.
- bool projection_result = element->Project(point);
- // Check if the point is actually within this element.
- bool within_element = (projection_result && element->IsPointWithinElement(point));
- if (within_element)
- {
- Vector2i clip_origin, clip_dimensions;
- if (ElementUtilities::GetClippingRegion(clip_origin, clip_dimensions, element))
- {
- within_element = point.x >= clip_origin.x &&
- point.y >= clip_origin.y &&
- point.x <= (clip_origin.x + clip_dimensions.x) &&
- point.y <= (clip_origin.y + clip_dimensions.y);
- }
- }
- if (within_element)
- return element;
- return nullptr;
- }
- // Creates the drag clone from the given element.
- void Context::CreateDragClone(Element* element)
- {
- if (!cursor_proxy)
- {
- Log::Message(Log::LT_ERROR, "Unable to create drag clone, no cursor proxy document.");
- return;
- }
- ReleaseDragClone();
- // Instance the drag clone.
- ElementPtr element_drag_clone = element->Clone();
- if (!element_drag_clone)
- {
- Log::Message(Log::LT_ERROR, "Unable to duplicate drag clone.");
- return;
- }
- drag_clone = element_drag_clone.get();
- // Append the clone to the cursor proxy element.
- cursor_proxy->AppendChild(std::move(element_drag_clone));
- // Set the style sheet on the cursor proxy.
- static_cast<ElementDocument&>(*cursor_proxy).SetStyleSheet(element->GetStyleSheet());
- // Set all the required properties and pseudo-classes on the clone.
- drag_clone->SetPseudoClass("drag", true);
- drag_clone->SetProperty(PropertyId::Position, Property(Style::Position::Absolute));
- drag_clone->SetProperty(PropertyId::Left, Property(element->GetAbsoluteLeft() - element->GetBox().GetEdge(Box::MARGIN, Box::LEFT) - mouse_position.x, Property::PX));
- drag_clone->SetProperty(PropertyId::Top, Property(element->GetAbsoluteTop() - element->GetBox().GetEdge(Box::MARGIN, Box::TOP) - mouse_position.y, Property::PX));
- }
- // Releases the drag clone, if one exists.
- void Context::ReleaseDragClone()
- {
- if (drag_clone)
- {
- cursor_proxy->RemoveChild(drag_clone);
- drag_clone = nullptr;
- }
- }
- // Builds the parameters for a generic key event.
- void Context::GenerateKeyEventParameters(Dictionary& parameters, Input::KeyIdentifier key_identifier)
- {
- parameters["key_identifier"] = (int)key_identifier;
- }
- // Builds the parameters for a generic mouse event.
- void Context::GenerateMouseEventParameters(Dictionary& parameters, int button_index)
- {
- parameters.reserve(3);
- parameters["mouse_x"] = mouse_position.x;
- parameters["mouse_y"] = mouse_position.y;
- if (button_index >= 0)
- parameters["button"] = button_index;
- }
- // Builds the parameters for the key modifier state.
- void Context::GenerateKeyModifierEventParameters(Dictionary& parameters, int key_modifier_state)
- {
- static const String property_names[] = {
- "ctrl_key",
- "shift_key",
- "alt_key",
- "meta_key",
- "caps_lock_key",
- "num_lock_key",
- "scroll_lock_key"
- };
- for (int i = 0; i < 7; i++)
- parameters[property_names[i]] = (int)((key_modifier_state & (1 << i)) > 0);
- }
- // Builds the parameters for a drag event.
- void Context::GenerateDragEventParameters(Dictionary& parameters)
- {
- parameters["drag_element"] = (void*)drag;
- }
- // Releases all unloaded documents pending destruction.
- void Context::ReleaseUnloadedDocuments()
- {
- if (!unloaded_documents.empty())
- {
- OwnedElementList documents = std::move(unloaded_documents);
- unloaded_documents.clear();
- // Clear the deleted list.
- for (size_t i = 0; i < documents.size(); ++i)
- documents[i]->GetEventDispatcher()->DetachAllEvents();
- documents.clear();
- }
- }
- using ElementObserverList = std::vector< ObserverPtr<Element> >;
- class ElementObserverListBackInserter {
- public:
- using iterator_category = std::output_iterator_tag;
- using value_type = void;
- using difference_type = void;
- using pointer = void;
- using reference = void;
- using container_type = ElementObserverList;
- ElementObserverListBackInserter(ElementObserverList& elements) : elements(&elements) {}
- ElementObserverListBackInserter& operator=(const Element* element) {
- elements->push_back(element->GetObserverPtr());
- return *this;
- }
- ElementObserverListBackInserter& operator*() { return *this; }
- ElementObserverListBackInserter& operator++() { return *this; }
- ElementObserverListBackInserter& operator++(int) { return *this; }
- private:
- ElementObserverList* elements;
- };
- // Sends the specified event to all elements in new_items that don't appear in old_items.
- void Context::SendEvents(const ElementSet& old_items, const ElementSet& new_items, EventId id, const Dictionary& parameters)
- {
- // We put our elements in observer pointers in case some of them are deleted during dispatch.
- ElementObserverList elements;
- std::set_difference(old_items.begin(), old_items.end(), new_items.begin(), new_items.end(), ElementObserverListBackInserter(elements));
- for (auto& element : elements)
- {
- if (element)
- element->DispatchEvent(id, parameters);
- }
- }
- void Context::Release()
- {
- if (instancer)
- {
- instancer->ReleaseContext(this);
- }
- }
- }
- }
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