Event.cpp 3.0 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include <RmlUi/Core/Lua/LuaType.h>
  30. #include <RmlUi/Core/Lua/lua.hpp>
  31. #include <RmlUi/Core/Event.h>
  32. #include <RmlUi/Core/Element.h>
  33. #include <RmlUi/Core/Dictionary.h>
  34. #include "EventParametersProxy.h"
  35. namespace Rml {
  36. namespace Core {
  37. namespace Lua {
  38. template<> void ExtraInit<Event>(lua_State* /*L*/, int /*metatable_index*/) { return; }
  39. //method
  40. int EventStopPropagation(lua_State* /*L*/, Event* obj)
  41. {
  42. obj->StopPropagation();
  43. return 0;
  44. }
  45. //getters
  46. int EventGetAttrcurrent_element(lua_State* L)
  47. {
  48. Event* evt = LuaType<Event>::check(L,1);
  49. LUACHECKOBJ(evt);
  50. Element* ele = evt->GetCurrentElement();
  51. LuaType<Element>::push(L,ele,false);
  52. return 1;
  53. }
  54. int EventGetAttrtype(lua_State* L)
  55. {
  56. Event* evt = LuaType<Event>::check(L,1);
  57. LUACHECKOBJ(evt);
  58. String type = evt->GetType();
  59. lua_pushstring(L,type.c_str());
  60. return 1;
  61. }
  62. int EventGetAttrtarget_element(lua_State* L)
  63. {
  64. Event* evt = LuaType<Event>::check(L,1);
  65. LUACHECKOBJ(evt);
  66. Element* target = evt->GetTargetElement();
  67. LuaType<Element>::push(L,target,false);
  68. return 1;
  69. }
  70. int EventGetAttrparameters(lua_State* L)
  71. {
  72. Event* evt = LuaType<Event>::check(L,1);
  73. LUACHECKOBJ(evt);
  74. EventParametersProxy* proxy = new EventParametersProxy();
  75. proxy->owner = evt;
  76. LuaType<EventParametersProxy>::push(L,proxy,true);
  77. return 1;
  78. }
  79. RegType<Event> EventMethods[] =
  80. {
  81. LUAMETHOD(Event,StopPropagation)
  82. { nullptr, nullptr },
  83. };
  84. luaL_Reg EventGetters[] =
  85. {
  86. LUAGETTER(Event,current_element)
  87. LUAGETTER(Event,type)
  88. LUAGETTER(Event,target_element)
  89. LUAGETTER(Event,parameters)
  90. { nullptr, nullptr },
  91. };
  92. luaL_Reg EventSetters[] =
  93. {
  94. { nullptr, nullptr },
  95. };
  96. LUACORETYPEDEFINE(Event)
  97. }
  98. }
  99. }