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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #include "precompiled.h"
- #include "ElementDataGrid.h"
- #include <Rocket/Core/Element.h>
- #include <Rocket/Controls/ElementDataGridRow.h>
- #include <Rocket/Core/Lua/Utilities.h>
- namespace Rocket {
- namespace Controls {
- namespace Lua {
- //methods
- int ElementDataGridAddColumn(lua_State* L, ElementDataGrid* obj)
- {
- LUACHECKOBJ(obj);
- const char* fields = luaL_checkstring(L,1);
- const char* formatter = luaL_checkstring(L,2);
- float width = (float)luaL_checknumber(L,3);
- const char* rml = luaL_checkstring(L,4);
- obj->AddColumn(fields,formatter,width,rml);
- return 0;
- }
- int ElementDataGridSetDataSource(lua_State* L, ElementDataGrid* obj)
- {
- LUACHECKOBJ(obj);
- const char* source = luaL_checkstring(L,1);
-
- obj->SetDataSource(source);
- return 0;
- }
- //getter
- int ElementDataGridGetAttrrows(lua_State* L)
- {
- ElementDataGrid* obj = LuaType<ElementDataGrid>::check(L,1);
- LUACHECKOBJ(obj);
- lua_newtable(L);
- int tbl = lua_gettop(L);
- int numrows = obj->GetNumRows();
- ElementDataGridRow* row;
- for(int i = 0; i < numrows; i++)
- {
- row = obj->GetRow(i);
- LuaType<ElementDataGridRow>::push(L,row,false);
- lua_rawseti(L,tbl,i);
- }
- return 1;
- }
- Rocket::Core::Lua::RegType<ElementDataGrid> ElementDataGridMethods[] =
- {
- LUAMETHOD(ElementDataGrid,AddColumn)
- LUAMETHOD(ElementDataGrid,SetDataSource)
- { NULL, NULL },
- };
- luaL_reg ElementDataGridGetters[] =
- {
- LUAGETTER(ElementDataGrid,rows)
- { NULL, NULL },
- };
- luaL_reg ElementDataGridSetters[] =
- {
- { NULL, NULL },
- };
- }
- }
- }
- namespace Rocket {
- namespace Core {
- namespace Lua {
- template<> void ExtraInit<Rocket::Controls::ElementDataGrid>(lua_State* L, int metatable_index)
- {
- ExtraInit<Element>(L,metatable_index);
- LuaType<Element>::_regfunctions(L,metatable_index,metatable_index-1);
- AddTypeToElementAsTable<Rocket::Controls::ElementDataGrid>(L);
- }
- using Rocket::Controls::ElementDataGrid;
- LUACONTROLSTYPEDEFINE(ElementDataGrid,true)
- }
- }
- }
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