StyleSheetNode.cpp 18 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "StyleSheetNode.h"
  30. #include <algorithm>
  31. #include "../../Include/RmlUi/Core/Element.h"
  32. #include "StyleSheetFactory.h"
  33. #include "StyleSheetNodeSelector.h"
  34. namespace Rml {
  35. namespace Core {
  36. StyleSheetNode::StyleSheetNode(const String& name, NodeType _type, StyleSheetNode* _parent) : name(name)
  37. {
  38. type = _type;
  39. parent = _parent;
  40. specificity = CalculateSpecificity();
  41. selector = nullptr;
  42. a = 0;
  43. b = 0;
  44. is_structurally_volatile = true;
  45. }
  46. // Constructs a structural style-sheet node.
  47. StyleSheetNode::StyleSheetNode(const String& name, StyleSheetNode* _parent, StyleSheetNodeSelector* _selector, int _a, int _b) : name(name)
  48. {
  49. type = STRUCTURAL_PSEUDO_CLASS;
  50. parent = _parent;
  51. specificity = CalculateSpecificity();
  52. selector = _selector;
  53. a = _a;
  54. b = _b;
  55. }
  56. StyleSheetNode::~StyleSheetNode()
  57. {
  58. for (int i = 0; i < NUM_NODE_TYPES; i++)
  59. {
  60. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  61. delete (*j).second;
  62. }
  63. }
  64. // Writes the style sheet node (and all ancestors) into the stream.
  65. void StyleSheetNode::Write(Stream* stream)
  66. {
  67. if (properties.GetNumProperties() > 0)
  68. {
  69. String rule;
  70. StyleSheetNode* hierarchy = this;
  71. while (hierarchy != nullptr)
  72. {
  73. switch (hierarchy->type)
  74. {
  75. case TAG:
  76. rule = " " + hierarchy->name + rule;
  77. break;
  78. case CLASS:
  79. rule = "." + hierarchy->name + rule;
  80. break;
  81. case ID:
  82. rule = "#" + hierarchy->name + rule;
  83. break;
  84. case PSEUDO_CLASS:
  85. rule = ":" + hierarchy->name + rule;
  86. break;
  87. case STRUCTURAL_PSEUDO_CLASS:
  88. rule = ":" + hierarchy->name + rule;
  89. break;
  90. default:
  91. break;
  92. }
  93. hierarchy = hierarchy->parent;
  94. }
  95. stream->Write(CreateString(1024, "%s /* specificity: %d */\n", StringUtilities::StripWhitespace(rule).c_str(), specificity));
  96. stream->Write("{\n");
  97. const Rml::Core::PropertyMap& property_map = properties.GetProperties();
  98. for (Rml::Core::PropertyMap::const_iterator i = property_map.begin(); i != property_map.end(); ++i)
  99. {
  100. const String& name = StyleSheetSpecification::GetPropertyName(i->first);
  101. const Rml::Core::Property& property = i->second;
  102. stream->Write(CreateString(1024, "\t%s: %s; /* specificity: %d */\n", name.c_str(), property.value.Get< String >().c_str(), property.specificity));
  103. }
  104. stream->Write("}\n\n");
  105. }
  106. for (size_t i = 0; i < NUM_NODE_TYPES; ++i)
  107. {
  108. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  109. (*j).second->Write(stream);
  110. }
  111. }
  112. // Merges an entire tree hierarchy into our hierarchy.
  113. bool StyleSheetNode::MergeHierarchy(StyleSheetNode* node, int specificity_offset)
  114. {
  115. // Merge the other node's properties into ours.
  116. MergeProperties(node->properties, specificity_offset);
  117. selector = node->selector;
  118. a = node->a;
  119. b = node->b;
  120. for (int i = 0; i < NUM_NODE_TYPES; i++)
  121. {
  122. for (NodeMap::iterator iterator = node->children[i].begin(); iterator != node->children[i].end(); ++iterator)
  123. {
  124. StyleSheetNode* local_node = GetChildNode((*iterator).second->name, (NodeType) i);
  125. local_node->MergeHierarchy((*iterator).second, specificity_offset);
  126. }
  127. }
  128. return true;
  129. }
  130. // Builds up a style sheet's index recursively.
  131. void StyleSheetNode::BuildIndexAndOptimizeProperties(StyleSheet::NodeIndex& styled_index, StyleSheet::NodeIndex& complete_index, const StyleSheet& style_sheet)
  132. {
  133. // If this is a tag node, then we insert it into the list of all tag nodes. Makes sense, neh?
  134. if (type == TAG)
  135. {
  136. StyleSheet::NodeIndex::iterator iterator = complete_index.find(name);
  137. if (iterator == complete_index.end())
  138. (*complete_index.insert(StyleSheet::NodeIndex::value_type(name, StyleSheet::NodeList())).first).second.insert(this);
  139. else
  140. (*iterator).second.insert(this);
  141. }
  142. // If we are a styled node (ie, have some style attributes attached), then we insert our closest parent tag node
  143. // into the list of styled tag nodes.
  144. if (properties.GetNumProperties() > 0)
  145. {
  146. StyleSheetNode* tag_node = this;
  147. while (tag_node != nullptr &&
  148. tag_node->type != TAG)
  149. tag_node = tag_node->parent;
  150. if (tag_node != nullptr)
  151. {
  152. StyleSheet::NodeIndex::iterator iterator = styled_index.find(tag_node->name);
  153. if (iterator == styled_index.end())
  154. (*styled_index.insert(StyleSheet::NodeIndex::value_type(tag_node->name, StyleSheet::NodeList())).first).second.insert(tag_node);
  155. else
  156. (*iterator).second.insert(tag_node);
  157. }
  158. // Turn any decorator properties from String to DecoratorList.
  159. // This is essentially an optimization, it will work fine to skip this step and let ElementStyle::ComputeValues() do all the work.
  160. // However, when we do it here, we only need to do it once.
  161. // Note, since the user may set a new decorator through its style, we still do the conversion as necessary again in ComputeValues.
  162. if (const Property* property = properties.GetProperty(PropertyId::Decorator))
  163. {
  164. if (property->unit == Property::STRING)
  165. {
  166. const String string_value = property->Get<String>();
  167. if(DecoratorListPtr decorator_list = style_sheet.InstanceDecoratorsFromString(string_value, property->source))
  168. {
  169. Property new_property = *property;
  170. new_property.value = std::move(decorator_list);
  171. new_property.unit = Property::DECORATOR;
  172. properties.SetProperty(PropertyId::Decorator, new_property);
  173. }
  174. }
  175. }
  176. // Turn any font-effect properties from String to FontEffectListPtr. See comments for decorator, they apply here as well.
  177. if (const Property * property = properties.GetProperty(PropertyId::FontEffect))
  178. {
  179. if (property->unit == Property::STRING)
  180. {
  181. const String string_value = property->Get<String>();
  182. FontEffectListPtr font_effects = style_sheet.InstanceFontEffectsFromString(string_value, property->source);
  183. Property new_property = *property;
  184. new_property.value = std::move(font_effects);
  185. new_property.unit = Property::FONTEFFECT;
  186. properties.SetProperty(PropertyId::FontEffect, new_property);
  187. }
  188. }
  189. }
  190. for (int i = 0; i < NUM_NODE_TYPES; i++)
  191. {
  192. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  193. (*j).second->BuildIndexAndOptimizeProperties(styled_index, complete_index, style_sheet);
  194. }
  195. }
  196. bool StyleSheetNode::SetStructurallyVolatileRecursive(bool ancestor_is_structural_pseudo_class)
  197. {
  198. // If any ancestor or descendant is a structural pseudo class, then we are structurally volatile.
  199. bool self_is_structural_pseudo_class = (type == STRUCTURAL_PSEUDO_CLASS);
  200. // Check our children for structural pseudo-classes.
  201. bool descendant_is_structural_pseudo_class = false;
  202. for (int i = 0; i < NUM_NODE_TYPES; ++i)
  203. {
  204. for (auto& child_name_node : children[i])
  205. {
  206. if (child_name_node.second->SetStructurallyVolatileRecursive(self_is_structural_pseudo_class || ancestor_is_structural_pseudo_class))
  207. descendant_is_structural_pseudo_class = true;
  208. }
  209. }
  210. is_structurally_volatile = (self_is_structural_pseudo_class || ancestor_is_structural_pseudo_class || descendant_is_structural_pseudo_class);
  211. return (self_is_structural_pseudo_class || descendant_is_structural_pseudo_class);
  212. }
  213. // Returns the name of this node.
  214. const String& StyleSheetNode::GetName() const
  215. {
  216. return name;
  217. }
  218. // Returns the specificity of this node.
  219. int StyleSheetNode::GetSpecificity() const
  220. {
  221. return specificity;
  222. }
  223. // Imports properties from a single rule definition (ie, with a shared specificity) into the node's
  224. // properties.
  225. void StyleSheetNode::ImportProperties(const PropertyDictionary& _properties, int rule_specificity)
  226. {
  227. properties.Import(_properties, specificity + rule_specificity);
  228. }
  229. // Merges properties from another node (ie, with potentially differing specificities) into the
  230. // node's properties.
  231. void StyleSheetNode::MergeProperties(const PropertyDictionary& _properties, int rule_specificity_offset)
  232. {
  233. properties.Merge(_properties, rule_specificity_offset);
  234. }
  235. // Returns the node's default properties.
  236. const PropertyDictionary& StyleSheetNode::GetProperties() const
  237. {
  238. return properties;
  239. }
  240. // Adds to a list the names of this node's pseudo-classes which are deemed volatile.
  241. bool StyleSheetNode::GetVolatilePseudoClasses(PseudoClassList& volatile_pseudo_classes) const
  242. {
  243. if (type == PSEUDO_CLASS)
  244. {
  245. bool self_volatile = !children[TAG].empty();
  246. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  247. self_volatile = (*i).second->GetVolatilePseudoClasses(volatile_pseudo_classes) | self_volatile;
  248. if (self_volatile)
  249. {
  250. volatile_pseudo_classes.insert(name);
  251. }
  252. return self_volatile;
  253. }
  254. else
  255. {
  256. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  257. (*i).second->GetVolatilePseudoClasses(volatile_pseudo_classes);
  258. }
  259. return false;
  260. }
  261. // Returns a direct child node of this node of the requested type.
  262. StyleSheetNode* StyleSheetNode::GetChildNode(const String& child_name, NodeType child_type, bool create)
  263. {
  264. // Look for a node with given name.
  265. NodeMap::iterator iterator = children[child_type].find(child_name);
  266. if (iterator != children[child_type].end())
  267. {
  268. // Traverse into node.
  269. return (*iterator).second;
  270. }
  271. else
  272. {
  273. if (create)
  274. {
  275. StyleSheetNode* new_node = nullptr;
  276. // Create the node; structural pseudo-classes require a little extra leg-work.
  277. if (child_type == STRUCTURAL_PSEUDO_CLASS)
  278. new_node = CreateStructuralChild(child_name);
  279. else
  280. new_node = new StyleSheetNode(child_name, child_type, this);
  281. if (new_node != nullptr)
  282. {
  283. children[child_type][child_name] = new_node;
  284. return new_node;
  285. }
  286. }
  287. return nullptr;
  288. }
  289. }
  290. // Returns true if this node is applicable to the given element, given its IDs, classes and heritage.
  291. bool StyleSheetNode::IsApplicable(const Element* element) const
  292. {
  293. // This function is called with an element that matches a style node only with the tag name. We have to determine
  294. // here whether or not it also matches the required hierarchy.
  295. // We must have a parent; if not, something's amok with the style tree.
  296. if (parent == nullptr)
  297. {
  298. RMLUI_ERRORMSG("Invalid RCSS hierarchy.");
  299. return false;
  300. }
  301. // If we've hit a child of the root of the style sheet tree, then we're done; no more lineage to resolve.
  302. if (parent->type == ROOT)
  303. return true;
  304. // Determine the tag (and possibly id / class as well) of the next required parent in the RCSS hierarchy.
  305. const StyleSheetNode* parent_node = parent;
  306. const String* ancestor_id = nullptr;
  307. static std::vector<const String*> ancestor_classes;
  308. static std::vector<const String*> ancestor_pseudo_classes;
  309. static std::vector< const StyleSheetNode* > ancestor_structural_pseudo_classes;
  310. ancestor_classes.clear();
  311. ancestor_pseudo_classes.clear();
  312. ancestor_structural_pseudo_classes.clear();
  313. while (parent_node != nullptr && parent_node->type != TAG)
  314. {
  315. switch (parent_node->type)
  316. {
  317. case ID: ancestor_id = &parent_node->name; break;
  318. case CLASS: ancestor_classes.push_back(&parent_node->name); break;
  319. case PSEUDO_CLASS: ancestor_pseudo_classes.push_back(&parent_node->name); break;
  320. case STRUCTURAL_PSEUDO_CLASS: ancestor_structural_pseudo_classes.push_back(parent_node); break;
  321. default: RMLUI_ERRORMSG("Invalid RCSS hierarchy."); return false;
  322. }
  323. parent_node = parent_node->parent;
  324. }
  325. // Check for an invalid RCSS hierarchy.
  326. if (parent_node == nullptr)
  327. {
  328. RMLUI_ERRORMSG("Invalid RCSS hierarchy.");
  329. return false;
  330. }
  331. // Now we know the name / class / ID / pseudo-class / structural requirements for the next ancestor requirement of
  332. // the element. So we look back through the element's ancestors to find one that matches.
  333. for (const Element* ancestor_element = element->GetParentNode(); ancestor_element != nullptr; ancestor_element = ancestor_element->GetParentNode())
  334. {
  335. // Skip this ancestor if the name of the next style node doesn't match its tag name, and one was specified.
  336. if (!parent_node->name.empty()
  337. && parent_node->name != ancestor_element->GetTagName())
  338. continue;
  339. // Skip this ancestor if the ID of the next style node doesn't match its ID, and one was specified.
  340. if (ancestor_id &&
  341. *ancestor_id != ancestor_element->GetId())
  342. continue;
  343. // Skip this ancestor if the class of the next style node don't match its classes.
  344. bool resolved_requirements = true;
  345. for (size_t i = 0; i < ancestor_classes.size(); ++i)
  346. {
  347. if (!ancestor_element->IsClassSet(*ancestor_classes[i]))
  348. {
  349. resolved_requirements = false;
  350. break;
  351. }
  352. }
  353. if (!resolved_requirements)
  354. continue;
  355. // Skip this ancestor if the required pseudo-classes of the style node aren't set on it.
  356. resolved_requirements = true;
  357. for (size_t i = 0; i < ancestor_pseudo_classes.size(); ++i)
  358. {
  359. if (!ancestor_element->IsPseudoClassSet(*ancestor_pseudo_classes[i]))
  360. {
  361. resolved_requirements = false;
  362. break;
  363. }
  364. }
  365. if (!resolved_requirements)
  366. continue;
  367. // Skip this ancestor if the required structural pseudo-classes of the style node aren't applicable to it.
  368. resolved_requirements = true;
  369. for (size_t i = 0; i < ancestor_structural_pseudo_classes.size(); ++i)
  370. {
  371. if (!ancestor_structural_pseudo_classes[i]->selector->IsApplicable(ancestor_element, ancestor_structural_pseudo_classes[i]->a, ancestor_structural_pseudo_classes[i]->b))
  372. {
  373. resolved_requirements = false;
  374. break;
  375. }
  376. }
  377. if (!resolved_requirements)
  378. continue;
  379. return parent_node->IsApplicable(ancestor_element);
  380. }
  381. // We hit the end of the hierarchy before matching the required ancestor, so bail.
  382. return false;
  383. }
  384. // Appends all applicable non-tag descendants of this node into the given element list.
  385. void StyleSheetNode::GetApplicableDescendants(std::vector< const StyleSheetNode* >& applicable_nodes, const Element* element) const
  386. {
  387. // Check if this node matches this element.
  388. switch (type)
  389. {
  390. RMLUI_UNUSED_SWITCH_ENUM(NUM_NODE_TYPES);
  391. case ROOT:
  392. case TAG:
  393. {
  394. // These nodes always match.
  395. }
  396. break;
  397. case CLASS:
  398. {
  399. if (!element->IsClassSet(name))
  400. return;
  401. }
  402. break;
  403. case ID:
  404. {
  405. if (name != element->GetId())
  406. return;
  407. }
  408. break;
  409. case PSEUDO_CLASS:
  410. {
  411. if (!element->IsPseudoClassSet(name))
  412. return;
  413. }
  414. break;
  415. case STRUCTURAL_PSEUDO_CLASS:
  416. {
  417. if (selector == nullptr)
  418. return;
  419. if (!selector->IsApplicable(element, a, b))
  420. return;
  421. }
  422. break;
  423. }
  424. if (properties.GetNumProperties() > 0)
  425. applicable_nodes.push_back(this);
  426. for (int i = CLASS; i < NUM_NODE_TYPES; i++)
  427. {
  428. for (auto& child_tag_node : children[i])
  429. child_tag_node.second->GetApplicableDescendants(applicable_nodes, element);
  430. }
  431. }
  432. bool StyleSheetNode::IsStructurallyVolatile() const
  433. {
  434. return is_structurally_volatile;
  435. }
  436. // Constructs a structural pseudo-class child node.
  437. StyleSheetNode* StyleSheetNode::CreateStructuralChild(const String& child_name)
  438. {
  439. StyleSheetNodeSelector* child_selector = StyleSheetFactory::GetSelector(child_name);
  440. if (child_selector == nullptr)
  441. return nullptr;
  442. // Parse the 'a' and 'b' values.
  443. int child_a = 1;
  444. int child_b = 0;
  445. size_t parameter_start = child_name.find("(");
  446. size_t parameter_end = child_name.find(")");
  447. if (parameter_start != String::npos &&
  448. parameter_end != String::npos)
  449. {
  450. String parameters = child_name.substr(parameter_start + 1, parameter_end - (parameter_start + 1));
  451. // Check for 'even' or 'odd' first.
  452. if (parameters == "even")
  453. {
  454. child_a = 2;
  455. child_b = 0;
  456. }
  457. else if (parameters == "odd")
  458. {
  459. child_a = 2;
  460. child_b = 1;
  461. }
  462. else
  463. {
  464. // Alrighty; we've got an equation in the form of [[+/-]an][(+/-)b]. So, foist up, we split on 'n'.
  465. size_t n_index = parameters.find('n');
  466. if (n_index != String::npos)
  467. {
  468. // The equation is 0n + b. So a = 0, and we only have to parse b.
  469. child_a = 0;
  470. child_b = atoi(parameters.c_str());
  471. }
  472. else
  473. {
  474. if (n_index == 0)
  475. child_a = 1;
  476. else
  477. {
  478. String a_parameter = parameters.substr(0, n_index);
  479. if (StringUtilities::StripWhitespace(a_parameter) == "-")
  480. child_a = -1;
  481. else
  482. child_a = atoi(a_parameter.c_str());
  483. }
  484. if (n_index == parameters.size() - 1)
  485. child_b = 0;
  486. else
  487. child_b = atoi(parameters.substr(n_index + 1).c_str());
  488. }
  489. }
  490. }
  491. return new StyleSheetNode(child_name, this, child_selector, child_a, child_b);
  492. }
  493. int StyleSheetNode::CalculateSpecificity()
  494. {
  495. // Calculate the specificity of just this node; tags are worth 10,000, IDs 1,000,000 and other specifiers (classes
  496. // and pseudo-classes) 100,000.
  497. int specificity = 0;
  498. switch (type)
  499. {
  500. case TAG:
  501. {
  502. if (!name.empty())
  503. specificity = 10000;
  504. }
  505. break;
  506. case CLASS:
  507. case PSEUDO_CLASS:
  508. case STRUCTURAL_PSEUDO_CLASS:
  509. {
  510. specificity = 100000;
  511. }
  512. break;
  513. case ID:
  514. {
  515. specificity = 1000000;
  516. }
  517. break;
  518. default:
  519. {
  520. specificity = 0;
  521. }
  522. break;
  523. }
  524. // Add our parent's specificity onto ours.
  525. if (parent != nullptr)
  526. specificity += parent->CalculateSpecificity();
  527. return specificity;
  528. }
  529. }
  530. }