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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "DecoratorTiledImage.h"
- #include "../../Include/RmlUi/Core/Element.h"
- #include "../../Include/RmlUi/Core/Geometry.h"
- #include "../../Include/RmlUi/Core/GeometryUtilities.h"
- namespace Rml {
- DecoratorTiledImage::DecoratorTiledImage() {}
- DecoratorTiledImage::~DecoratorTiledImage() {}
- bool DecoratorTiledImage::Initialise(const Tile& _tile, const Texture& _texture)
- {
- tile = _tile;
- tile.texture_index = AddTexture(_texture);
- return (tile.texture_index >= 0);
- }
- DecoratorDataHandle DecoratorTiledImage::GenerateElementData(Element* element) const
- {
- // Calculate the tile's dimensions for this element.
- tile.CalculateDimensions(*GetTexture(tile.texture_index));
- Geometry* data = new Geometry();
- data->SetTexture(GetTexture());
- const ComputedValues& computed = element->GetComputedValues();
- // Generate the geometry for the tile.
- tile.GenerateGeometry(data->GetVertices(), data->GetIndices(), computed, Vector2f(0, 0), element->GetBox().GetSize(Box::PADDING),
- tile.GetNaturalDimensions(element));
- return reinterpret_cast<DecoratorDataHandle>(data);
- }
- void DecoratorTiledImage::ReleaseElementData(DecoratorDataHandle element_data) const
- {
- delete reinterpret_cast<Geometry*>(element_data);
- }
- void DecoratorTiledImage::RenderElement(Element* element, DecoratorDataHandle element_data) const
- {
- Geometry* data = reinterpret_cast<Geometry*>(element_data);
- data->Render(element->GetAbsoluteOffset(Box::PADDING).Round());
- }
- } // namespace Rml
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