DecoratorTiledImage.cpp 2.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "DecoratorTiledImage.h"
  29. #include "../../Include/RmlUi/Core/Element.h"
  30. #include "../../Include/RmlUi/Core/Geometry.h"
  31. #include "../../Include/RmlUi/Core/GeometryUtilities.h"
  32. namespace Rml {
  33. DecoratorTiledImage::DecoratorTiledImage() {}
  34. DecoratorTiledImage::~DecoratorTiledImage() {}
  35. bool DecoratorTiledImage::Initialise(const Tile& _tile, const Texture& _texture)
  36. {
  37. tile = _tile;
  38. tile.texture_index = AddTexture(_texture);
  39. return (tile.texture_index >= 0);
  40. }
  41. DecoratorDataHandle DecoratorTiledImage::GenerateElementData(Element* element) const
  42. {
  43. // Calculate the tile's dimensions for this element.
  44. tile.CalculateDimensions(*GetTexture(tile.texture_index));
  45. Geometry* data = new Geometry();
  46. data->SetTexture(GetTexture());
  47. const ComputedValues& computed = element->GetComputedValues();
  48. // Generate the geometry for the tile.
  49. tile.GenerateGeometry(data->GetVertices(), data->GetIndices(), computed, Vector2f(0, 0), element->GetBox().GetSize(Box::PADDING),
  50. tile.GetNaturalDimensions(element));
  51. return reinterpret_cast<DecoratorDataHandle>(data);
  52. }
  53. void DecoratorTiledImage::ReleaseElementData(DecoratorDataHandle element_data) const
  54. {
  55. delete reinterpret_cast<Geometry*>(element_data);
  56. }
  57. void DecoratorTiledImage::RenderElement(Element* element, DecoratorDataHandle element_data) const
  58. {
  59. Geometry* data = reinterpret_cast<Geometry*>(element_data);
  60. data->Render(element->GetAbsoluteOffset(Box::PADDING).Round());
  61. }
  62. } // namespace Rml