Factory.cpp 19 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include <Rocket/Core.h>
  29. #include <Rocket/Core/StreamMemory.h>
  30. #include "ContextInstancerDefault.h"
  31. #include "DecoratorNoneInstancer.h"
  32. #include "DecoratorTiledBoxInstancer.h"
  33. #include "DecoratorTiledHorizontalInstancer.h"
  34. #include "DecoratorTiledImageInstancer.h"
  35. #include "DecoratorTiledVerticalInstancer.h"
  36. #include "ElementHandle.h"
  37. #include "ElementImage.h"
  38. #include "ElementTextDefault.h"
  39. #include "EventInstancerDefault.h"
  40. #include "FontEffectNoneInstancer.h"
  41. #include "FontEffectOutlineInstancer.h"
  42. #include "FontEffectShadowInstancer.h"
  43. #include "PluginRegistry.h"
  44. #include "PropertyParserColour.h"
  45. #include "StreamFile.h"
  46. #include "StyleSheetFactory.h"
  47. #include "XMLNodeHandlerBody.h"
  48. #include "XMLNodeHandlerDefault.h"
  49. #include "XMLNodeHandlerHead.h"
  50. #include "XMLNodeHandlerTemplate.h"
  51. #include "XMLParseTools.h"
  52. namespace Rocket {
  53. namespace Core {
  54. // Element instancers.
  55. typedef std::map< String, ElementInstancer* > ElementInstancerMap;
  56. static ElementInstancerMap element_instancers;
  57. // Decorator instancers.
  58. typedef std::map< String, DecoratorInstancer* > DecoratorInstancerMap;
  59. static DecoratorInstancerMap decorator_instancers;
  60. // Font effect instancers.
  61. typedef std::map< String, FontEffectInstancer* > FontEffectInstancerMap;
  62. static FontEffectInstancerMap font_effect_instancers;
  63. // The context instancer.
  64. static ContextInstancer* context_instancer = NULL;
  65. // The event instancer
  66. static EventInstancer* event_instancer = NULL;
  67. // Event listener instancer.
  68. static EventListenerInstancer* event_listener_instancer = NULL;
  69. Factory::Factory()
  70. {
  71. }
  72. Factory::~Factory()
  73. {
  74. }
  75. bool Factory::Initialise()
  76. {
  77. // Bind the default context instancer.
  78. if (context_instancer == NULL)
  79. context_instancer = new ContextInstancerDefault();
  80. // Bind default event instancer
  81. if (event_instancer == NULL)
  82. event_instancer = new EventInstancerDefault();
  83. // No default event listener instancer
  84. if (event_listener_instancer == NULL)
  85. event_listener_instancer = NULL;
  86. // Bind the default element instancers
  87. RegisterElementInstancer("*", new ElementInstancerGeneric< Element >())->RemoveReference();
  88. RegisterElementInstancer("img", new ElementInstancerGeneric< ElementImage >())->RemoveReference();
  89. RegisterElementInstancer("#text", new ElementInstancerGeneric< ElementTextDefault >())->RemoveReference();
  90. RegisterElementInstancer("handle", new ElementInstancerGeneric< ElementHandle >())->RemoveReference();
  91. RegisterElementInstancer("body", new ElementInstancerGeneric< ElementDocument >())->RemoveReference();
  92. // Bind the default decorator instancers
  93. RegisterDecoratorInstancer("tiled-horizontal", new DecoratorTiledHorizontalInstancer())->RemoveReference();
  94. RegisterDecoratorInstancer("tiled-vertical", new DecoratorTiledVerticalInstancer())->RemoveReference();
  95. RegisterDecoratorInstancer("tiled-box", new DecoratorTiledBoxInstancer())->RemoveReference();
  96. RegisterDecoratorInstancer("image", new DecoratorTiledImageInstancer())->RemoveReference();
  97. RegisterDecoratorInstancer("none", new DecoratorNoneInstancer())->RemoveReference();
  98. RegisterFontEffectInstancer("shadow", new FontEffectShadowInstancer())->RemoveReference();
  99. RegisterFontEffectInstancer("outline", new FontEffectOutlineInstancer())->RemoveReference();
  100. RegisterFontEffectInstancer("none", new FontEffectNoneInstancer())->RemoveReference();
  101. // Register the core XML node handlers.
  102. XMLParser::RegisterNodeHandler("", new XMLNodeHandlerDefault())->RemoveReference();
  103. XMLParser::RegisterNodeHandler("body", new XMLNodeHandlerBody())->RemoveReference();
  104. XMLParser::RegisterNodeHandler("head", new XMLNodeHandlerHead())->RemoveReference();
  105. XMLParser::RegisterNodeHandler("template", new XMLNodeHandlerTemplate())->RemoveReference();
  106. return true;
  107. }
  108. void Factory::Shutdown()
  109. {
  110. for (ElementInstancerMap::iterator i = element_instancers.begin(); i != element_instancers.end(); ++i)
  111. (*i).second->RemoveReference();
  112. element_instancers.clear();
  113. for (DecoratorInstancerMap::iterator i = decorator_instancers.begin(); i != decorator_instancers.end(); ++i)
  114. (*i).second->RemoveReference();
  115. decorator_instancers.clear();
  116. for (FontEffectInstancerMap::iterator i = font_effect_instancers.begin(); i != font_effect_instancers.end(); ++i)
  117. (*i).second->RemoveReference();
  118. font_effect_instancers.clear();
  119. if (context_instancer)
  120. context_instancer->RemoveReference();
  121. context_instancer = NULL;
  122. if (event_listener_instancer)
  123. event_listener_instancer->RemoveReference();
  124. event_listener_instancer = NULL;
  125. if (event_instancer)
  126. event_instancer->RemoveReference();
  127. event_instancer = NULL;
  128. XMLParser::ReleaseHandlers();
  129. }
  130. // Registers the instancer to use when instancing contexts.
  131. ContextInstancer* Factory::RegisterContextInstancer(ContextInstancer* instancer)
  132. {
  133. instancer->AddReference();
  134. if (context_instancer != NULL)
  135. context_instancer->RemoveReference();
  136. context_instancer = instancer;
  137. return instancer;
  138. }
  139. // Instances a new context.
  140. Context* Factory::InstanceContext(const String& name)
  141. {
  142. Context* new_context = context_instancer->InstanceContext(name);
  143. if (new_context != NULL)
  144. new_context->SetInstancer(context_instancer);
  145. return new_context;
  146. }
  147. ElementInstancer* Factory::RegisterElementInstancer(const String& name, ElementInstancer* instancer)
  148. {
  149. String lower_case_name = name.ToLower();
  150. instancer->AddReference();
  151. // Check if an instancer for this tag is already defined, if so release it
  152. ElementInstancerMap::iterator itr = element_instancers.find(lower_case_name);
  153. if (itr != element_instancers.end())
  154. {
  155. (*itr).second->RemoveReference();
  156. }
  157. element_instancers[lower_case_name] = instancer;
  158. return instancer;
  159. }
  160. // Looks up the instancer for the given element
  161. ElementInstancer* Factory::GetElementInstancer(const String& tag)
  162. {
  163. ElementInstancerMap::iterator instancer_iterator = element_instancers.find(tag);
  164. if (instancer_iterator == element_instancers.end())
  165. {
  166. instancer_iterator = element_instancers.find("*");
  167. if (instancer_iterator == element_instancers.end())
  168. return NULL;
  169. }
  170. return (*instancer_iterator).second;
  171. }
  172. // Instances a single element.
  173. Element* Factory::InstanceElement(Element* parent, const String& instancer_name, const String& tag, const XMLAttributes& attributes)
  174. {
  175. ElementInstancer* instancer = GetElementInstancer(instancer_name);
  176. if (instancer)
  177. {
  178. Element* element = instancer->InstanceElement(parent, tag, attributes);
  179. // Process the generic attributes and bind any events
  180. if (element)
  181. {
  182. element->SetInstancer(instancer);
  183. element->SetAttributes(&attributes);
  184. ElementUtilities::BindEventAttributes(element);
  185. PluginRegistry::NotifyElementCreate(element);
  186. }
  187. return element;
  188. }
  189. return NULL;
  190. }
  191. // Instances a single text element containing a string.
  192. bool Factory::InstanceElementText(Element* parent, const String& text)
  193. {
  194. SystemInterface* system_interface = GetSystemInterface();
  195. // Do any necessary translation. If any substitutions were made then new XML may have been introduced, so we'll
  196. // have to run the data through the XML parser again.
  197. String translated_data;
  198. if (system_interface != NULL &&
  199. (system_interface->TranslateString(translated_data, text) > 0 ||
  200. translated_data.Find("<") != String::npos))
  201. {
  202. StreamMemory* stream = new StreamMemory(translated_data.Length() + 32);
  203. stream->Write("<body>", 6);
  204. stream->Write(translated_data);
  205. stream->Write("</body>", 7);
  206. stream->Seek(0, SEEK_SET);
  207. InstanceElementStream(parent, stream);
  208. stream->RemoveReference();
  209. }
  210. else
  211. {
  212. // Check if this text node contains only white-space; if so, we don't want to construct it.
  213. bool only_white_space = true;
  214. for (size_t i = 0; i < translated_data.Length(); ++i)
  215. {
  216. if (!StringUtilities::IsWhitespace(translated_data[i]))
  217. {
  218. only_white_space = false;
  219. break;
  220. }
  221. }
  222. if (only_white_space)
  223. return true;
  224. // Attempt to instance the element.
  225. XMLAttributes attributes;
  226. Element* element = Factory::InstanceElement(parent, "#text", "#text", attributes);
  227. if (!element)
  228. {
  229. Log::Message(Log::LT_ERROR, "Failed to instance text element '%s', instancer returned NULL.", translated_data.CString());
  230. return false;
  231. }
  232. // Assign the element its text value.
  233. ElementText* text_element = dynamic_cast< ElementText* >(element);
  234. if (text_element == NULL)
  235. {
  236. Log::Message(Log::LT_ERROR, "Failed to instance text element '%s'. Found type '%s', was expecting a derivative of ElementText.", translated_data.CString(), typeid(element).name());
  237. element->RemoveReference();
  238. return false;
  239. }
  240. text_element->SetText(translated_data);
  241. // Add to active node.
  242. parent->AppendChild(element);
  243. element->RemoveReference();
  244. }
  245. return true;
  246. }
  247. // Instances a element tree based on the stream
  248. bool Factory::InstanceElementStream(Element* parent, Stream* stream)
  249. {
  250. XMLParser parser(parent);
  251. parser.Parse(stream);
  252. return true;
  253. }
  254. // Instances a element tree based on the stream
  255. ElementDocument* Factory::InstanceDocumentStream(Rocket::Core::Context* context, Stream* stream)
  256. {
  257. Element* element = Factory::InstanceElement(NULL, "body", "body", XMLAttributes());
  258. if (!element)
  259. {
  260. Log::Message(Log::LT_ERROR, "Failed to instance document, instancer returned NULL.");
  261. return NULL;
  262. }
  263. ElementDocument* document = dynamic_cast< ElementDocument* >(element);
  264. if (!document)
  265. {
  266. Log::Message(Log::LT_ERROR, "Failed to instance document element. Found type '%s', was expecting derivative of ElementDocument.", typeid(element).name());
  267. return NULL;
  268. }
  269. document->lock_layout = true;
  270. document->context = context;
  271. XMLParser parser(element);
  272. parser.Parse(stream);
  273. document->lock_layout = false;
  274. return document;
  275. }
  276. // Registers an instancer that will be used to instance decorators.
  277. DecoratorInstancer* Factory::RegisterDecoratorInstancer(const String& name, DecoratorInstancer* instancer)
  278. {
  279. String lower_case_name = name.ToLower();
  280. instancer->AddReference();
  281. // Check if an instancer for this tag is already defined. If so, release it.
  282. DecoratorInstancerMap::iterator iterator = decorator_instancers.find(lower_case_name);
  283. if (iterator != decorator_instancers.end())
  284. (*iterator).second->RemoveReference();
  285. decorator_instancers[lower_case_name] = instancer;
  286. return instancer;
  287. }
  288. // Attempts to instance a decorator from an instancer registered with the factory.
  289. Decorator* Factory::InstanceDecorator(const String& name, const PropertyDictionary& properties)
  290. {
  291. float z_index = 0;
  292. int specificity = -1;
  293. DecoratorInstancerMap::iterator iterator = decorator_instancers.find(name);
  294. if (iterator == decorator_instancers.end())
  295. return NULL;
  296. // Turn the generic, un-parsed properties we've got into a properly parsed dictionary.
  297. const PropertySpecification& property_specification = (*iterator).second->GetPropertySpecification();
  298. PropertyDictionary parsed_properties;
  299. for (PropertyMap::const_iterator i = properties.GetProperties().begin(); i != properties.GetProperties().end(); ++i)
  300. {
  301. specificity = Math::Max(specificity, (*i).second.specificity);
  302. // Check for the 'z-index' property; we don't want to send this through.
  303. if ((*i).first == Z_INDEX)
  304. z_index = (*i).second.value.Get< float >();
  305. else
  306. property_specification.ParsePropertyDeclaration(parsed_properties, (*i).first, (*i).second.value.Get< String >(), (*i).second.source, (*i).second.source_line_number);
  307. }
  308. // Set the property defaults for all unset properties.
  309. property_specification.SetPropertyDefaults(parsed_properties);
  310. Decorator* decorator = (*iterator).second->InstanceDecorator(name, parsed_properties);
  311. if (decorator == NULL)
  312. return NULL;
  313. decorator->SetZIndex(z_index);
  314. decorator->SetSpecificity(specificity);
  315. decorator->instancer = (*iterator).second;
  316. return decorator;
  317. }
  318. // Registers an instancer that will be used to instance font effects.
  319. FontEffectInstancer* Factory::RegisterFontEffectInstancer(const String& name, FontEffectInstancer* instancer)
  320. {
  321. String lower_case_name = name.ToLower();
  322. instancer->AddReference();
  323. // Check if an instancer for this tag is already defined. If so, release it.
  324. FontEffectInstancerMap::iterator iterator = font_effect_instancers.find(lower_case_name);
  325. if (iterator != font_effect_instancers.end())
  326. (*iterator).second->RemoveReference();
  327. font_effect_instancers[lower_case_name] = instancer;
  328. return instancer;
  329. }
  330. // Attempts to instance a font effect from an instancer registered with the factory.
  331. FontEffect* Factory::InstanceFontEffect(const String& name, const PropertyDictionary& properties)
  332. {
  333. bool set_colour = false;
  334. Colourb colour(255, 255, 255);
  335. bool set_z_index = false;
  336. float z_index = 0;
  337. int specificity = -1;
  338. FontEffectInstancerMap::iterator iterator = font_effect_instancers.find(name);
  339. if (iterator == font_effect_instancers.end())
  340. return NULL;
  341. FontEffectInstancer* instancer = iterator->second;
  342. // Turn the generic, un-parsed properties we've got into a properly parsed dictionary.
  343. const PropertySpecification& property_specification = (*iterator).second->GetPropertySpecification();
  344. PropertyDictionary parsed_properties;
  345. for (PropertyMap::const_iterator i = properties.GetProperties().begin(); i != properties.GetProperties().end(); ++i)
  346. {
  347. specificity = Math::Max(specificity, i->second.specificity);
  348. // Check for the 'z-index' property; we don't want to send this through.
  349. if (i->first == Z_INDEX)
  350. {
  351. set_z_index = true;
  352. z_index = i->second.value.Get< float >();
  353. }
  354. else if (i->first == COLOR)
  355. {
  356. static PropertyParserColour colour_parser;
  357. Property colour_property;
  358. if (colour_parser.ParseValue(colour_property, i->second.value.Get< String >(), ParameterMap()))
  359. {
  360. colour = colour_property.value.Get< Colourb >();
  361. set_colour = true;
  362. }
  363. }
  364. else
  365. {
  366. property_specification.ParsePropertyDeclaration(parsed_properties, (*i).first, (*i).second.value.Get< String >(), (*i).second.source, (*i).second.source_line_number);
  367. }
  368. }
  369. // Set the property defaults for all unset properties.
  370. property_specification.SetPropertyDefaults(parsed_properties);
  371. // Compile an ordered list of the values of the properties used to generate the effect's
  372. // textures and geometry.
  373. typedef std::list< std::pair< String, String > > GenerationPropertyList;
  374. GenerationPropertyList generation_properties;
  375. for (PropertyMap::const_iterator i = parsed_properties.GetProperties().begin(); i != parsed_properties.GetProperties().end(); ++i)
  376. {
  377. if (instancer->volatile_properties.find(i->first) != instancer->volatile_properties.end())
  378. {
  379. GenerationPropertyList::iterator j = generation_properties.begin();
  380. while (j != generation_properties.end() &&
  381. j->first < i->first)
  382. ++j;
  383. generation_properties.insert(j, GenerationPropertyList::value_type(i->first, i->second.value.Get< String >()));
  384. }
  385. }
  386. String generation_key;
  387. for (GenerationPropertyList::iterator i = generation_properties.begin(); i != generation_properties.end(); ++i)
  388. {
  389. generation_key += i->second;
  390. generation_key += ";";
  391. }
  392. // Now we can actually instance the effect!
  393. FontEffect* font_effect = (*iterator).second->InstanceFontEffect(name, parsed_properties);
  394. if (font_effect == NULL)
  395. return NULL;
  396. font_effect->name = name;
  397. font_effect->generation_key = generation_key;
  398. if (set_z_index)
  399. font_effect->SetZIndex(z_index);
  400. if (set_colour)
  401. font_effect->SetColour(colour);
  402. font_effect->SetSpecificity(specificity);
  403. font_effect->instancer = (*iterator).second;
  404. return font_effect;
  405. }
  406. // Creates a style sheet containing the passed in styles.
  407. StyleSheet* Factory::InstanceStyleSheetString(const String& string)
  408. {
  409. StreamMemory* memory_stream = new StreamMemory((const byte*) string.CString(), string.Length());
  410. StyleSheet* style_sheet = InstanceStyleSheetStream(memory_stream);
  411. memory_stream->RemoveReference();
  412. return style_sheet;
  413. }
  414. // Creates a style sheet from a file.
  415. StyleSheet* Factory::InstanceStyleSheetFile(const String& file_name)
  416. {
  417. StreamFile* file_stream = new StreamFile();
  418. file_stream->Open(file_name);
  419. StyleSheet* style_sheet = InstanceStyleSheetStream(file_stream);
  420. file_stream->RemoveReference();
  421. return style_sheet;
  422. }
  423. // Creates a style sheet from an Stream.
  424. StyleSheet* Factory::InstanceStyleSheetStream(Stream* stream)
  425. {
  426. StyleSheet* style_sheet = new StyleSheet();
  427. if (style_sheet->LoadStyleSheet(stream))
  428. {
  429. return style_sheet;
  430. }
  431. style_sheet->RemoveReference();
  432. return NULL;
  433. }
  434. // Clears the style sheet cache. This will force style sheets to be reloaded.
  435. void Factory::ClearStyleSheetCache()
  436. {
  437. StyleSheetFactory::ClearStyleSheetCache();
  438. }
  439. // Registers an instancer for all RKTEvents
  440. EventInstancer* Factory::RegisterEventInstancer(EventInstancer* instancer)
  441. {
  442. instancer->AddReference();
  443. if (event_instancer)
  444. event_instancer->RemoveReference();
  445. event_instancer = instancer;
  446. return instancer;
  447. }
  448. // Instance an event object.
  449. Event* Factory::InstanceEvent(Element* target, const String& name, const Dictionary& parameters, bool interruptible)
  450. {
  451. Event* event = event_instancer->InstanceEvent(target, name, parameters, interruptible);
  452. if (event != NULL)
  453. event->instancer = event_instancer;
  454. return event;
  455. }
  456. // Register an instancer for all event listeners
  457. EventListenerInstancer* Factory::RegisterEventListenerInstancer(EventListenerInstancer* instancer)
  458. {
  459. instancer->AddReference();
  460. if (event_listener_instancer)
  461. event_listener_instancer->RemoveReference();
  462. event_listener_instancer = instancer;
  463. return instancer;
  464. }
  465. // Instance an event listener with the given string
  466. EventListener* Factory::InstanceEventListener(const String& value, Element* element)
  467. {
  468. // If we have an event listener instancer, use it
  469. if (event_listener_instancer)
  470. return event_listener_instancer->InstanceEventListener(value, element);
  471. return NULL;
  472. }
  473. }
  474. }