FontFaceHandleDefault.cpp 15 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontFaceHandleDefault.h"
  29. #include "../../../Include/RmlUi/Core/StringUtilities.h"
  30. #include "../TextureLayout.h"
  31. #include "FontProvider.h"
  32. #include "FontFaceLayer.h"
  33. #include "FreeTypeInterface.h"
  34. #include <algorithm>
  35. namespace Rml {
  36. static constexpr char32_t KerningCache_AsciiSubsetBegin = 32;
  37. static constexpr char32_t KerningCache_AsciiSubsetLast = 126;
  38. FontFaceHandleDefault::FontFaceHandleDefault()
  39. {
  40. base_layer = nullptr;
  41. metrics = {};
  42. ft_face = 0;
  43. }
  44. FontFaceHandleDefault::~FontFaceHandleDefault()
  45. {
  46. glyphs.clear();
  47. layers.clear();
  48. }
  49. bool FontFaceHandleDefault::Initialize(FontFaceHandleFreetype face, int font_size)
  50. {
  51. ft_face = face;
  52. RMLUI_ASSERTMSG(layer_configurations.empty(), "Initialize must only be called once.");
  53. if (!FreeType::InitialiseFaceHandle(ft_face, font_size, glyphs, metrics))
  54. {
  55. return false;
  56. }
  57. has_kerning = FreeType::HasKerning(ft_face);
  58. FillKerningPairCache();
  59. // Generate the default layer and layer configuration.
  60. base_layer = GetOrCreateLayer(nullptr);
  61. layer_configurations.push_back(LayerConfiguration{ base_layer });
  62. return true;
  63. }
  64. // Returns the point size of this font face.
  65. int FontFaceHandleDefault::GetSize() const
  66. {
  67. return metrics.size;
  68. }
  69. // Returns the pixel height of a lower-case x in this font face.
  70. int FontFaceHandleDefault::GetXHeight() const
  71. {
  72. return metrics.x_height;
  73. }
  74. // Returns the default height between this font face's baselines.
  75. int FontFaceHandleDefault::GetLineHeight() const
  76. {
  77. return metrics.line_height;
  78. }
  79. // Returns the font's baseline.
  80. int FontFaceHandleDefault::GetBaseline() const
  81. {
  82. return metrics.baseline;
  83. }
  84. // Returns the font's glyphs.
  85. const FontGlyphMap& FontFaceHandleDefault::GetGlyphs() const
  86. {
  87. return glyphs;
  88. }
  89. float FontFaceHandleDefault::GetUnderline(float& thickness) const
  90. {
  91. thickness = metrics.underline_thickness;
  92. return metrics.underline_position;
  93. }
  94. // Returns the width a string will take up if rendered with this handle.
  95. int FontFaceHandleDefault::GetStringWidth(const String& string, Character prior_character)
  96. {
  97. int width = 0;
  98. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  99. {
  100. Character character = *it_string;
  101. const FontGlyph* glyph = GetOrAppendGlyph(character);
  102. if (!glyph)
  103. continue;
  104. // Adjust the cursor for the kerning between this character and the previous one.
  105. width += GetKerning(prior_character, character);
  106. // Adjust the cursor for this character's advance.
  107. width += glyph->advance;
  108. prior_character = character;
  109. }
  110. return width;
  111. }
  112. // Generates, if required, the layer configuration for a given array of font effects.
  113. int FontFaceHandleDefault::GenerateLayerConfiguration(const FontEffectList& font_effects)
  114. {
  115. if (font_effects.empty())
  116. return 0;
  117. // Check each existing configuration for a match with this arrangement of effects.
  118. int configuration_index = 1;
  119. for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
  120. {
  121. const LayerConfiguration& configuration = layer_configurations[configuration_index];
  122. // Check the size is correct. For a match, there should be one layer in the configuration
  123. // plus an extra for the base layer.
  124. if (configuration.size() != font_effects.size() + 1)
  125. continue;
  126. // Check through each layer, checking it was created by the same effect as the one we're
  127. // checking.
  128. size_t effect_index = 0;
  129. for (size_t i = 0; i < configuration.size(); ++i)
  130. {
  131. // Skip the base layer ...
  132. if (configuration[i]->GetFontEffect() == nullptr)
  133. continue;
  134. // If the ith layer's effect doesn't match the equivalent effect, then this
  135. // configuration can't match.
  136. if (configuration[i]->GetFontEffect() != font_effects[effect_index].get())
  137. break;
  138. // Check the next one ...
  139. ++effect_index;
  140. }
  141. if (effect_index == font_effects.size())
  142. return configuration_index;
  143. }
  144. // No match, so we have to generate a new layer configuration.
  145. layer_configurations.push_back(LayerConfiguration());
  146. LayerConfiguration& layer_configuration = layer_configurations.back();
  147. bool added_base_layer = false;
  148. for (size_t i = 0; i < font_effects.size(); ++i)
  149. {
  150. if (!added_base_layer && font_effects[i]->GetLayer() == FontEffect::Layer::Front)
  151. {
  152. layer_configuration.push_back(base_layer);
  153. added_base_layer = true;
  154. }
  155. FontFaceLayer* new_layer = GetOrCreateLayer(font_effects[i]);
  156. layer_configuration.push_back(new_layer);
  157. }
  158. // Add the base layer now if we still haven't added it.
  159. if (!added_base_layer)
  160. layer_configuration.push_back(base_layer);
  161. return (int) (layer_configurations.size() - 1);
  162. }
  163. // Generates the texture data for a layer (for the texture database).
  164. bool FontFaceHandleDefault::GenerateLayerTexture(UniquePtr<const byte[]>& texture_data, Vector2i& texture_dimensions, const FontEffect* font_effect, int texture_id, int handle_version) const
  165. {
  166. if (handle_version != version)
  167. {
  168. RMLUI_ERRORMSG("While generating font layer texture: Handle version mismatch in texture vs font-face.");
  169. return false;
  170. }
  171. auto it = std::find_if(layers.begin(), layers.end(), [font_effect](const EffectLayerPair& pair) { return pair.font_effect == font_effect; });
  172. if (it == layers.end())
  173. {
  174. RMLUI_ERRORMSG("While generating font layer texture: Layer id not found.");
  175. return false;
  176. }
  177. return it->layer->GenerateTexture(texture_data, texture_dimensions, texture_id, glyphs);
  178. }
  179. // Generates the geometry required to render a single line of text.
  180. int FontFaceHandleDefault::GenerateString(GeometryList& geometry, const String& string, const Vector2f position, const Colourb colour, int layer_configuration_index)
  181. {
  182. int geometry_index = 0;
  183. int line_width = 0;
  184. RMLUI_ASSERT(layer_configuration_index >= 0);
  185. RMLUI_ASSERT(layer_configuration_index < (int) layer_configurations.size());
  186. UpdateLayersOnDirty();
  187. // Fetch the requested configuration and generate the geometry for each one.
  188. const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
  189. // Reserve for the common case of one texture per layer.
  190. geometry.reserve(layer_configuration.size());
  191. for (size_t i = 0; i < layer_configuration.size(); ++i)
  192. {
  193. FontFaceLayer* layer = layer_configuration[i];
  194. Colourb layer_colour;
  195. if (layer == base_layer)
  196. layer_colour = colour;
  197. else
  198. layer_colour = layer->GetColour();
  199. const int num_textures = layer->GetNumTextures();
  200. if (num_textures == 0)
  201. continue;
  202. // Resize the geometry list if required.
  203. if ((int)geometry.size() < geometry_index + num_textures)
  204. geometry.resize(geometry_index + num_textures);
  205. RMLUI_ASSERT(geometry_index < (int)geometry.size());
  206. // Bind the textures to the geometries.
  207. for (int tex_index = 0; tex_index < num_textures; ++tex_index)
  208. geometry[geometry_index + tex_index].SetTexture(layer->GetTexture(tex_index));
  209. line_width = 0;
  210. Character prior_character = Character::Null;
  211. geometry[geometry_index].GetIndices().reserve(string.size() * 6);
  212. geometry[geometry_index].GetVertices().reserve(string.size() * 4);
  213. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  214. {
  215. Character character = *it_string;
  216. const FontGlyph* glyph = GetOrAppendGlyph(character);
  217. if (!glyph)
  218. continue;
  219. // Adjust the cursor for the kerning between this character and the previous one.
  220. line_width += GetKerning(prior_character, character);
  221. layer->GenerateGeometry(&geometry[geometry_index], character, Vector2f(position.x + line_width, position.y), layer_colour);
  222. line_width += glyph->advance;
  223. prior_character = character;
  224. }
  225. geometry_index += num_textures;
  226. }
  227. // Cull any excess geometry from a previous generation.
  228. geometry.resize(geometry_index);
  229. return line_width;
  230. }
  231. bool FontFaceHandleDefault::UpdateLayersOnDirty()
  232. {
  233. bool result = false;
  234. // If we are dirty, regenerate all the layers and increment the version
  235. if(is_layers_dirty && base_layer)
  236. {
  237. is_layers_dirty = false;
  238. ++version;
  239. // Regenerate all the layers.
  240. // Note: The layer regeneration needs to happen in the order in which the layers were created,
  241. // otherwise we may end up cloning a layer which has not yet been regenerated. This means trouble!
  242. for (auto& pair : layers)
  243. {
  244. GenerateLayer(pair.layer.get());
  245. }
  246. result = true;
  247. }
  248. return result;
  249. }
  250. int FontFaceHandleDefault::GetVersion() const
  251. {
  252. return version;
  253. }
  254. bool FontFaceHandleDefault::AppendGlyph(Character character)
  255. {
  256. bool result = FreeType::AppendGlyph(ft_face, metrics.size, character, glyphs);
  257. return result;
  258. }
  259. void FontFaceHandleDefault::FillKerningPairCache()
  260. {
  261. if (!has_kerning)
  262. return;
  263. for (char32_t i = KerningCache_AsciiSubsetBegin; i <= KerningCache_AsciiSubsetLast; i++)
  264. {
  265. for (char32_t j = KerningCache_AsciiSubsetBegin; j <= KerningCache_AsciiSubsetLast; j++)
  266. {
  267. const bool first_iteration = (i == KerningCache_AsciiSubsetBegin && j == KerningCache_AsciiSubsetBegin);
  268. // Fetch the kerning from the font face. Submit zero font size on subsequent iterations for performance reasons.
  269. const int kerning = FreeType::GetKerning(ft_face, first_iteration ? metrics.size : 0, Character(i), Character(j));
  270. if (kerning != 0)
  271. {
  272. kerning_pair_cache.emplace(AsciiPair((i << 8) | j), KerningIntType(kerning));
  273. }
  274. }
  275. }
  276. }
  277. int FontFaceHandleDefault::GetKerning(Character lhs, Character rhs) const
  278. {
  279. static_assert(' ' == 32, "Only ASCII/UTF8 character set supported.");
  280. // Check if we have no kerning, or if we are have a control character.
  281. if (!has_kerning || char32_t(lhs) < ' ' || char32_t(rhs) < ' ')
  282. return 0;
  283. // See if the kerning pair has been cached.
  284. const bool lhs_in_cache = (char32_t(lhs) >= KerningCache_AsciiSubsetBegin && char32_t(lhs) <= KerningCache_AsciiSubsetLast);
  285. const bool rhs_in_cache = (char32_t(rhs) >= KerningCache_AsciiSubsetBegin && char32_t(rhs) <= KerningCache_AsciiSubsetLast);
  286. if (lhs_in_cache && rhs_in_cache)
  287. {
  288. const auto it = kerning_pair_cache.find(AsciiPair((int(lhs) << 8) | int(rhs)));
  289. if (it != kerning_pair_cache.end())
  290. {
  291. return it->second;
  292. }
  293. return 0;
  294. }
  295. // Fetch it from the font face instead.
  296. const int result = FreeType::GetKerning(ft_face, metrics.size, lhs, rhs);
  297. return result;
  298. }
  299. const FontGlyph* FontFaceHandleDefault::GetOrAppendGlyph(Character& character, bool look_in_fallback_fonts)
  300. {
  301. // Don't try to render control characters
  302. if ((char32_t)character < (char32_t)' ')
  303. return nullptr;
  304. auto it_glyph = glyphs.find(character);
  305. if (it_glyph == glyphs.end())
  306. {
  307. bool result = AppendGlyph(character);
  308. if (result)
  309. {
  310. it_glyph = glyphs.find(character);
  311. if (it_glyph == glyphs.end())
  312. {
  313. RMLUI_ERROR;
  314. return nullptr;
  315. }
  316. is_layers_dirty = true;
  317. }
  318. else if (look_in_fallback_fonts)
  319. {
  320. const int num_fallback_faces = FontProvider::CountFallbackFontFaces();
  321. for (int i = 0; i < num_fallback_faces; i++)
  322. {
  323. FontFaceHandleDefault* fallback_face = FontProvider::GetFallbackFontFace(i, metrics.size);
  324. if (!fallback_face || fallback_face == this)
  325. continue;
  326. const FontGlyph* glyph = fallback_face->GetOrAppendGlyph(character, false);
  327. if (glyph)
  328. {
  329. // Insert the new glyph into our own set of glyphs
  330. auto pair = glyphs.emplace(character, glyph->WeakCopy());
  331. it_glyph = pair.first;
  332. if(pair.second)
  333. is_layers_dirty = true;
  334. break;
  335. }
  336. }
  337. // If we still have not found a glyph, use the replacement character.
  338. if(it_glyph == glyphs.end())
  339. {
  340. character = Character::Replacement;
  341. it_glyph = glyphs.find(character);
  342. if (it_glyph == glyphs.end())
  343. return nullptr;
  344. }
  345. }
  346. else
  347. {
  348. return nullptr;
  349. }
  350. }
  351. const FontGlyph* glyph = &it_glyph->second;
  352. return glyph;
  353. }
  354. // Generates (or shares) a layer derived from a font effect.
  355. FontFaceLayer* FontFaceHandleDefault::GetOrCreateLayer(const SharedPtr<const FontEffect>& font_effect)
  356. {
  357. // Search for the font effect layer first, it may have been instanced before as part of a different configuration.
  358. const FontEffect* font_effect_ptr = font_effect.get();
  359. auto it = std::find_if(layers.begin(), layers.end(), [font_effect_ptr](const EffectLayerPair& pair) { return pair.font_effect == font_effect_ptr; });
  360. if (it != layers.end())
  361. return it->layer.get();
  362. // No existing effect matches, generate a new layer for the effect.
  363. layers.push_back(EffectLayerPair{ font_effect_ptr, nullptr });
  364. auto& layer = layers.back().layer;
  365. layer = MakeUnique<FontFaceLayer>(font_effect);
  366. GenerateLayer(layer.get());
  367. return layer.get();
  368. }
  369. bool FontFaceHandleDefault::GenerateLayer(FontFaceLayer* layer)
  370. {
  371. RMLUI_ASSERT(layer);
  372. const FontEffect* font_effect = layer->GetFontEffect();
  373. bool result = false;
  374. if (!font_effect)
  375. {
  376. result = layer->Generate(this);
  377. }
  378. else
  379. {
  380. // Determine which, if any, layer the new layer should copy its geometry and textures from.
  381. FontFaceLayer* clone = nullptr;
  382. bool clone_glyph_origins = true;
  383. String generation_key;
  384. size_t fingerprint = font_effect->GetFingerprint();
  385. if (!font_effect->HasUniqueTexture())
  386. {
  387. clone = base_layer;
  388. clone_glyph_origins = false;
  389. }
  390. else
  391. {
  392. auto cache_iterator = layer_cache.find(fingerprint);
  393. if (cache_iterator != layer_cache.end() && cache_iterator->second != layer)
  394. clone = cache_iterator->second;
  395. }
  396. // Create a new layer.
  397. result = layer->Generate(this, clone, clone_glyph_origins);
  398. // Cache the layer in the layer cache if it generated its own textures (ie, didn't clone).
  399. if (!clone)
  400. layer_cache[fingerprint] = layer;
  401. }
  402. return result;
  403. }
  404. } // namespace Rml