StyleSheetNode.h 6.1 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_STYLESHEETNODE_H
  29. #define RMLUI_CORE_STYLESHEETNODE_H
  30. #include "../../Include/RmlUi/Core/PropertyDictionary.h"
  31. #include "../../Include/RmlUi/Core/StyleSheet.h"
  32. #include "../../Include/RmlUi/Core/Types.h"
  33. #include <tuple>
  34. namespace Rml {
  35. class StyleSheetNodeSelector;
  36. struct StructuralSelector {
  37. StructuralSelector(StyleSheetNodeSelector* selector, int a, int b) : selector(selector), a(a), b(b) {}
  38. StyleSheetNodeSelector* selector;
  39. int a;
  40. int b;
  41. };
  42. inline bool operator==(const StructuralSelector& a, const StructuralSelector& b) { return a.selector == b.selector && a.a == b.a && a.b == b.b; }
  43. inline bool operator<(const StructuralSelector& a, const StructuralSelector& b) { return std::tie(a.selector, a.a, a.b) < std::tie(b.selector, b.a, b.b); }
  44. using StructuralSelectorList = Vector< StructuralSelector >;
  45. using StyleSheetNodeList = Vector< UniquePtr<StyleSheetNode> >;
  46. /**
  47. A style sheet is composed of a tree of nodes.
  48. @author Pete / Lloyd
  49. */
  50. class StyleSheetNode
  51. {
  52. public:
  53. StyleSheetNode();
  54. StyleSheetNode(StyleSheetNode* parent, const String& tag, const String& id, const StringList& classes, const StringList& pseudo_classes, const StructuralSelectorList& structural_selectors, bool child_combinator);
  55. StyleSheetNode(StyleSheetNode* parent, String&& tag, String&& id, StringList&& classes, StringList&& pseudo_classes, StructuralSelectorList&& structural_selectors, bool child_combinator);
  56. /// Retrieves a child node with the given requirements if they match an existing node, or else creates a new one.
  57. StyleSheetNode* GetOrCreateChildNode(String&& tag, String&& id, StringList&& classes, StringList&& pseudo_classes, StructuralSelectorList&& structural_selectors, bool child_combinator);
  58. /// Retrieves or creates a child node with requirements equivalent to the 'other' node.
  59. StyleSheetNode* GetOrCreateChildNode(const StyleSheetNode& other);
  60. /// Merges an entire tree hierarchy into our hierarchy.
  61. void MergeHierarchy(StyleSheetNode* node, int specificity_offset = 0);
  62. /// Copy this node including all descendent nodes.
  63. UniquePtr<StyleSheetNode> DeepCopy(StyleSheetNode* parent = nullptr) const;
  64. /// Recursively set structural volatility.
  65. bool SetStructurallyVolatileRecursive(bool ancestor_is_structurally_volatile);
  66. /// Builds up a style sheet's index recursively.
  67. void BuildIndex(StyleSheet::NodeIndex& styled_node_index) const;
  68. /// Imports properties from a single rule definition into the node's properties and sets the
  69. /// appropriate specificity on them. Any existing attributes sharing a key with a new attribute
  70. /// will be overwritten if they are of a lower specificity.
  71. /// @param[in] properties The properties to import.
  72. /// @param[in] rule_specificity The specificity of the importing rule.
  73. void ImportProperties(const PropertyDictionary& properties, int rule_specificity);
  74. /// Returns the node's default properties.
  75. const PropertyDictionary& GetProperties() const;
  76. /// Returns true if this node is applicable to the given element, given its IDs, classes and heritage.
  77. bool IsApplicable(const Element* element, bool skip_id_tag) const;
  78. /// Returns the specificity of this node.
  79. int GetSpecificity() const;
  80. /// Returns true if this node employs a structural selector, and therefore generates element definitions that are
  81. /// sensitive to sibling changes.
  82. /// @warning Result is only valid if structural volatility is set since any changes to the node tree.
  83. bool IsStructurallyVolatile() const;
  84. private:
  85. // Returns true if the requirements of this node equals the given arguments.
  86. bool EqualRequirements(const String& tag, const String& id, const StringList& classes, const StringList& pseudo_classes, const StructuralSelectorList& structural_pseudo_classes, bool child_combinator) const;
  87. void CalculateAndSetSpecificity();
  88. // Match an element to the local node requirements.
  89. inline bool Match(const Element* element) const;
  90. inline bool MatchClassPseudoClass(const Element* element) const;
  91. inline bool MatchStructuralSelector(const Element* element) const;
  92. // The parent of this node; is nullptr for the root node.
  93. StyleSheetNode* parent = nullptr;
  94. // Node requirements
  95. String tag;
  96. String id;
  97. StringList class_names;
  98. StringList pseudo_class_names;
  99. StructuralSelectorList structural_selectors; // Represents structural pseudo classes
  100. bool child_combinator = false; // The '>' combinator: This node only matches if the element is a parent of the previous matching element.
  101. // True if any ancestor, descendent, or self is a structural pseudo class.
  102. bool is_structurally_volatile = true;
  103. // A measure of specificity of this node; the attribute in a node with a higher value will override those of a
  104. // node with a lower value.
  105. int specificity = 0;
  106. PropertyDictionary properties;
  107. StyleSheetNodeList children;
  108. };
  109. } // namespace Rml
  110. #endif