DataSource.cpp 4.5 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "DataSource.h"
  30. #include <RmlUi/Core/Log.h>
  31. using Rml::Core::Log;
  32. namespace Rml {
  33. namespace Controls {
  34. namespace Lua {
  35. typedef LuaDataSource DataSource;
  36. int DataSourcenew(lua_State* L)
  37. {
  38. const char* name = luaL_checkstring(L,1);
  39. LuaDataSource* ds = new LuaDataSource(name);
  40. LuaType<DataSource>::push(L,ds,true);
  41. return 1;
  42. }
  43. int DataSourceNotifyRowAdd(lua_State* L, DataSource* obj)
  44. {
  45. LUACHECKOBJ(obj);
  46. const char* table_name = luaL_checkstring(L,1);
  47. int first_row_added = luaL_checkinteger(L,2);
  48. int num_rows_added = luaL_checkinteger(L,3);
  49. obj->NotifyRowAdd(table_name,first_row_added,num_rows_added);
  50. return 0;
  51. }
  52. int DataSourceNotifyRowRemove(lua_State* L, DataSource* obj)
  53. {
  54. LUACHECKOBJ(obj);
  55. const char* table_name = luaL_checkstring(L,1);
  56. int first_row_removed = luaL_checkinteger(L,2);
  57. int num_rows_removed = luaL_checkinteger(L,3);
  58. obj->NotifyRowRemove(table_name,first_row_removed,num_rows_removed);
  59. return 0;
  60. }
  61. int DataSourceNotifyRowChange(lua_State* L, DataSource* obj)
  62. {
  63. LUACHECKOBJ(obj);
  64. const char* table_name = luaL_checkstring(L,1);
  65. if(lua_gettop(L) < 2)
  66. {
  67. obj->NotifyRowChange(table_name);
  68. }
  69. else
  70. {
  71. int first_row_changed = luaL_checkinteger(L,2);
  72. int num_rows_changed = luaL_checkinteger(L,3);
  73. obj->NotifyRowChange(table_name,first_row_changed,num_rows_changed);
  74. }
  75. return 0;
  76. }
  77. int DataSourceSetAttrGetNumRows(lua_State* L)
  78. {
  79. DataSource* obj = LuaType<DataSource>::check(L,1);
  80. LUACHECKOBJ(obj);
  81. if(lua_type(L,2) == LUA_TFUNCTION)
  82. {
  83. lua_pushvalue(L,2); //copy of the function, so it is for sure at the top of the stack
  84. obj->getNumRowsRef = luaL_ref(L, LUA_REGISTRYINDEX);
  85. }
  86. else
  87. Log::Message(Log::LT_WARNING, "Lua: Must assign DataSource.GetNumRows as a function, value received was of %s type", lua_typename(L,2));
  88. return 0;
  89. }
  90. int DataSourceSetAttrGetRow(lua_State* L)
  91. {
  92. DataSource* obj = LuaType<DataSource>::check(L,1);
  93. LUACHECKOBJ(obj);
  94. if(lua_type(L,2) == LUA_TFUNCTION)
  95. {
  96. lua_pushvalue(L,2); //copy of the functions, so it is for sure at the top of the stack
  97. obj->getRowRef = luaL_ref(L, LUA_REGISTRYINDEX);
  98. }
  99. else
  100. Log::Message(Log::LT_WARNING, "Lua: Must assign DataSource.GetRow as a function, value received was of %s type", lua_typename(L,2));
  101. return 0;
  102. }
  103. Rml::Core::Lua::RegType<DataSource> DataSourceMethods[] =
  104. {
  105. LUAMETHOD(DataSource,NotifyRowAdd)
  106. LUAMETHOD(DataSource,NotifyRowRemove)
  107. LUAMETHOD(DataSource,NotifyRowChange)
  108. { nullptr, nullptr },
  109. };
  110. luaL_Reg DataSourceGetters[] =
  111. {
  112. { nullptr, nullptr },
  113. };
  114. luaL_Reg DataSourceSetters[] =
  115. {
  116. LUASETTER(DataSource,GetNumRows)
  117. LUASETTER(DataSource,GetRow)
  118. { nullptr, nullptr },
  119. };
  120. }
  121. }
  122. }
  123. namespace Rml {
  124. namespace Core {
  125. namespace Lua {
  126. template<> void ExtraInit<Rml::Controls::Lua::LuaDataSource>(lua_State* L, int metatable_index)
  127. {
  128. lua_pushcfunction(L,Rml::Controls::Lua::DataSourcenew);
  129. lua_setfield(L,metatable_index-1,"new");
  130. return;
  131. }
  132. using Rml::Controls::Lua::DataSource;
  133. LUACONTROLSTYPEDEFINE(DataSource)
  134. }
  135. }
  136. }