ElementSVG.cpp 6.1 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/SVG/ElementSVG.h"
  29. #include "../../Include/RmlUi/Core/ComputedValues.h"
  30. #include "../../Include/RmlUi/Core/Core.h"
  31. #include "../../Include/RmlUi/Core/ElementDocument.h"
  32. #include "../../Include/RmlUi/Core/FileInterface.h"
  33. #include "../../Include/RmlUi/Core/GeometryUtilities.h"
  34. #include "../../Include/RmlUi/Core/Math.h"
  35. #include "../../Include/RmlUi/Core/PropertyIdSet.h"
  36. #include "../../Include/RmlUi/Core/RenderInterface.h"
  37. #include "../../Include/RmlUi/Core/SystemInterface.h"
  38. #include <cmath>
  39. #include <lunasvg.h>
  40. #include <string.h>
  41. namespace Rml {
  42. ElementSVG::ElementSVG(const String& tag) : Element(tag), geometry(this)
  43. {
  44. }
  45. ElementSVG::~ElementSVG()
  46. {
  47. }
  48. bool ElementSVG::GetIntrinsicDimensions(Vector2f& dimensions, float& ratio)
  49. {
  50. if (source_dirty)
  51. LoadSource();
  52. dimensions = intrinsic_dimensions;
  53. if (HasAttribute("width")) {
  54. dimensions.x = GetAttribute< float >("width", -1);
  55. }
  56. if (HasAttribute("height")) {
  57. dimensions.y = GetAttribute< float >("height", -1);
  58. }
  59. if (dimensions.y > 0)
  60. ratio = dimensions.x / dimensions.y;
  61. return true;
  62. }
  63. void ElementSVG::OnRender()
  64. {
  65. if (svg_document)
  66. {
  67. if (geometry_dirty)
  68. GenerateGeometry();
  69. UpdateTexture();
  70. geometry.Render(GetAbsoluteOffset(Box::CONTENT));
  71. }
  72. }
  73. void ElementSVG::OnResize()
  74. {
  75. geometry_dirty = true;
  76. texture_dirty = true;
  77. }
  78. void ElementSVG::OnAttributeChange(const ElementAttributes& changed_attributes)
  79. {
  80. Element::OnAttributeChange(changed_attributes);
  81. if (changed_attributes.count("src"))
  82. {
  83. source_dirty = true;
  84. DirtyLayout();
  85. }
  86. if (changed_attributes.find("width") != changed_attributes.end() ||
  87. changed_attributes.find("height") != changed_attributes.end())
  88. {
  89. DirtyLayout();
  90. }
  91. }
  92. void ElementSVG::OnPropertyChange(const PropertyIdSet& changed_properties)
  93. {
  94. Element::OnPropertyChange(changed_properties);
  95. if (changed_properties.Contains(PropertyId::ImageColor) ||
  96. changed_properties.Contains(PropertyId::Opacity)) {
  97. geometry_dirty = true;
  98. }
  99. }
  100. void ElementSVG::GenerateGeometry()
  101. {
  102. geometry.Release(true);
  103. Vector< Vertex >& vertices = geometry.GetVertices();
  104. Vector< int >& indices = geometry.GetIndices();
  105. vertices.resize(4);
  106. indices.resize(6);
  107. Vector2f texcoords[2] = {
  108. {0.0f, 0.0f},
  109. {1.0f, 1.0f}
  110. };
  111. const ComputedValues& computed = GetComputedValues();
  112. const float opacity = computed.opacity();
  113. Colourb quad_colour = computed.image_color();
  114. quad_colour.alpha = (byte)(opacity * (float)quad_colour.alpha);
  115. const Vector2f render_dimensions_f = GetBox().GetSize(Box::CONTENT).Round();
  116. render_dimensions.x = int(render_dimensions_f.x);
  117. render_dimensions.y = int(render_dimensions_f.y);
  118. GeometryUtilities::GenerateQuad(&vertices[0], &indices[0], Vector2f(0, 0), render_dimensions_f, quad_colour, texcoords[0], texcoords[1]);
  119. geometry_dirty = false;
  120. }
  121. bool ElementSVG::LoadSource()
  122. {
  123. source_dirty = false;
  124. texture_dirty = true;
  125. intrinsic_dimensions = Vector2f{};
  126. geometry.SetTexture(nullptr);
  127. svg_document.reset();
  128. const String attribute_src = GetAttribute<String>("src", "");
  129. if (attribute_src.empty())
  130. return false;
  131. String path = attribute_src;
  132. String directory;
  133. if (ElementDocument* document = GetOwnerDocument())
  134. {
  135. const String document_source_url = StringUtilities::Replace(document->GetSourceURL(), '|', ':');
  136. GetSystemInterface()->JoinPath(path, document_source_url, attribute_src);
  137. GetSystemInterface()->JoinPath(directory, document_source_url, "");
  138. }
  139. String svg_data;
  140. if (path.empty() || !GetFileInterface()->LoadFile(path, svg_data))
  141. {
  142. Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG file %s", path.c_str());
  143. return false;
  144. }
  145. // We use a reset-release approach here in case clients use a non-std unique_ptr (lunasvg uses std::unique_ptr)
  146. svg_document.reset(lunasvg::Document::loadFromData(svg_data).release());
  147. if (!svg_document)
  148. {
  149. Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG data from file %s", path.c_str());
  150. return false;
  151. }
  152. intrinsic_dimensions.x = Math::Max(float(svg_document->width()), 1.0f);
  153. intrinsic_dimensions.y = Math::Max(float(svg_document->height()), 1.0f);
  154. return true;
  155. }
  156. void ElementSVG::UpdateTexture()
  157. {
  158. if (!svg_document || !texture_dirty)
  159. return;
  160. // Callback for generating texture.
  161. auto p_callback = [this](RenderInterface* render_interface, const String& /*name*/, TextureHandle& out_handle, Vector2i& out_dimensions) -> bool {
  162. RMLUI_ASSERT(svg_document);
  163. lunasvg::Bitmap bitmap = svg_document->renderToBitmap(render_dimensions.x, render_dimensions.y);
  164. if (!bitmap.valid() || !bitmap.data())
  165. return false;
  166. if (!render_interface->GenerateTexture(out_handle, reinterpret_cast<const Rml::byte*>(bitmap.data()), render_dimensions))
  167. return false;
  168. out_dimensions = render_dimensions;
  169. return true;
  170. };
  171. texture.Set("svg", p_callback);
  172. geometry.SetTexture(&texture);
  173. texture_dirty = false;
  174. }
  175. } // namespace Rml