RenderInterface.cpp 3.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980
  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/RenderInterface.h"
  29. #include "TextureDatabase.h"
  30. namespace Rml {
  31. RenderInterface::RenderInterface() {}
  32. RenderInterface::~RenderInterface()
  33. {
  34. // Note: We cannot automatically release the textures from the database here, because that involves a virtual call to this interface during its
  35. // destruction which is illegal.
  36. RMLUI_ASSERTMSG(TextureDatabase::AllTexturesReleased(),
  37. "RenderInterface is being destroyed, but there are still active textures in the texture database. This may lead to use-after-free or nullptr "
  38. "dereference when releasing the textures. Ensure that the render interface is destroyed *after* the call to Rml::Shutdown.");
  39. }
  40. CompiledGeometryHandle RenderInterface::CompileGeometry(Vertex* /*vertices*/, int /*num_vertices*/, int* /*indices*/, int /*num_indices*/,
  41. TextureHandle /*texture*/)
  42. {
  43. return 0;
  44. }
  45. void RenderInterface::RenderCompiledGeometry(CompiledGeometryHandle /*geometry*/, const Vector2f& /*translation*/) {}
  46. void RenderInterface::ReleaseCompiledGeometry(CompiledGeometryHandle /*geometry*/) {}
  47. bool RenderInterface::LoadTexture(TextureHandle& /*texture_handle*/, Vector2i& /*texture_dimensions*/, const String& /*source*/)
  48. {
  49. return false;
  50. }
  51. bool RenderInterface::GenerateTexture(TextureHandle& /*texture_handle*/, const byte* /*source*/, const Vector2i& /*source_dimensions*/)
  52. {
  53. return false;
  54. }
  55. void RenderInterface::ReleaseTexture(TextureHandle /*texture*/) {}
  56. void RenderInterface::SetTransform(const Matrix4f* /*transform*/) {}
  57. void RenderInterface::PushLayer(LayerFill /*layer_fill*/) {}
  58. void RenderInterface::PopLayer(BlendMode /*blend_mode*/, const FilterHandleList& /*filters*/) {}
  59. CompiledFilterHandle RenderInterface::CompileFilter(const String& /*name*/, const Dictionary& /*parameters*/)
  60. {
  61. return CompiledFilterHandle{};
  62. }
  63. void RenderInterface::ReleaseCompiledFilter(CompiledFilterHandle /*filter*/) {}
  64. } // namespace Rml