DecoratorTiledVertical.h 2.6 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUICOREDECORATORTILEDVERTICAL_H
  29. #define RMLUICOREDECORATORTILEDVERTICAL_H
  30. #include "DecoratorTiled.h"
  31. namespace Rml {
  32. namespace Core {
  33. /**
  34. @author Peter Curry
  35. */
  36. class DecoratorTiledVertical : public DecoratorTiled
  37. {
  38. public:
  39. DecoratorTiledVertical();
  40. virtual ~DecoratorTiledVertical();
  41. /// Initialises the tiles for the decorator.
  42. /// @param tiles[in] The declaration for all three tiles.
  43. /// @param texture_names[in] The application-specific path to the texture for the three tiles.
  44. /// @param rcss_paths[in] The paths to the RCSS files that defined the texture sources.
  45. /// @return True if all the images loaded (or are pending loading) and are of compatible sizes, false otherwise.
  46. bool Initialise(const Tile* tiles, const String* texture_names, const String* rcss_paths);
  47. /// Called on a decorator to generate any required per-element data for a newly decorated element.
  48. virtual DecoratorDataHandle GenerateElementData(Element* element);
  49. /// Called to release element data generated by this decorator.
  50. virtual void ReleaseElementData(DecoratorDataHandle element_data);
  51. /// Called to render the decorator on an element.
  52. virtual void RenderElement(Element* element, DecoratorDataHandle element_data);
  53. private:
  54. enum
  55. {
  56. TOP = 0,
  57. BOTTOM = 1,
  58. CENTRE = 2
  59. };
  60. Tile tiles[3];
  61. };
  62. }
  63. }
  64. #endif