| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 |
- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_FONTENGINEDEFAULT_FONTPROVIDER_H
- #define RMLUI_CORE_FONTENGINEDEFAULT_FONTPROVIDER_H
- #include "../../../Include/RmlUi/Core/StyleTypes.h"
- #include "../../../Include/RmlUi/Core/Types.h"
- #include "FontTypes.h"
- namespace Rml {
- class FontFace;
- class FontFamily;
- class FontFaceHandleDefault;
- /**
- The font provider contains all font families currently in use by RmlUi.
- @author Peter Curry
- */
- class FontProvider {
- public:
- static bool Initialise();
- static void Shutdown();
- /// Returns a handle to a font face that can be used to position and render text. This will return the closest match
- /// it can find, but in the event a font family is requested that does not exist, nullptr will be returned instead of a
- /// valid handle.
- /// @param[in] family The family of the desired font handle.
- /// @param[in] style The style of the desired font handle.
- /// @param[in] weight The weight of the desired font handle.
- /// @param[in] size The size of desired handle, in points.
- /// @return A valid handle if a matching (or closely matching) font face was found, nullptr otherwise.
- static FontFaceHandleDefault* GetFontFaceHandle(const String& family, Style::FontStyle style, Style::FontWeight weight, int size);
- /// Adds a new font face to the database. The face's family, style and weight will be determined from the face itself.
- static bool LoadFontFace(const String& file_name, bool fallback_face, Style::FontWeight weight = Style::FontWeight::Auto);
- /// Adds a new font face from memory.
- static bool LoadFontFace(Span<const byte> data, const String& font_family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face);
- /// Return the number of fallback font faces.
- static int CountFallbackFontFaces();
- /// Return a font face handle with the given index, at the given font size.
- static FontFaceHandleDefault* GetFallbackFontFace(int index, int font_size);
- /// Releases resources owned by sized font faces, including their textures and rendered glyphs.
- static void ReleaseFontResources();
- private:
- FontProvider();
- ~FontProvider();
- static FontProvider& Get();
- bool LoadFontFace(Span<const byte> data, bool fallback_face, UniquePtr<byte[]> face_memory, const String& source, String font_family,
- Style::FontStyle style, Style::FontWeight weight);
- bool AddFace(FontFaceHandleFreetype face, const String& family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face,
- UniquePtr<byte[]> face_memory);
- using FontFaceList = Vector<FontFace*>;
- using FontFamilyMap = UnorderedMap<String, UniquePtr<FontFamily>>;
- FontFamilyMap font_families;
- FontFaceList fallback_font_faces;
- static const String debugger_font_family_name;
- };
- } // namespace Rml
- #endif
|