ElementHandle.cpp 6.3 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "ElementHandle.h"
  29. #include "../../Include/RmlUi/Core/ComputedValues.h"
  30. #include "../../Include/RmlUi/Core/ElementDocument.h"
  31. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  32. #include "../../Include/RmlUi/Core/Property.h"
  33. #include "../../Include/RmlUi/Core/Event.h"
  34. namespace Rml {
  35. ElementHandle::ElementHandle(const String& tag) : Element(tag), drag_start(0, 0)
  36. {
  37. // Make sure we can be dragged!
  38. SetProperty(PropertyId::Drag, Property(Style::Drag::Drag));
  39. move_target = nullptr;
  40. size_target = nullptr;
  41. initialised = false;
  42. }
  43. ElementHandle::~ElementHandle()
  44. {
  45. }
  46. void ElementHandle::OnAttributeChange(const ElementAttributes& changed_attributes)
  47. {
  48. Element::OnAttributeChange(changed_attributes);
  49. // Reset initialised state if the move or size targets have changed.
  50. if (changed_attributes.find("move_target") != changed_attributes.end() ||
  51. changed_attributes.find("size_target") != changed_attributes.end())
  52. {
  53. initialised = false;
  54. move_target = nullptr;
  55. size_target = nullptr;
  56. }
  57. }
  58. void ElementHandle::ProcessDefaultAction(Event& event)
  59. {
  60. Element::ProcessDefaultAction(event);
  61. if (event.GetTargetElement() == this)
  62. {
  63. // Lazy initialisation.
  64. if (!initialised && GetOwnerDocument())
  65. {
  66. String move_target_name = GetAttribute<String>("move_target", "");
  67. if (!move_target_name.empty())
  68. move_target = GetElementById(move_target_name);
  69. String size_target_name = GetAttribute<String>("size_target", "");
  70. if (!size_target_name.empty())
  71. size_target = GetElementById(size_target_name);
  72. initialised = true;
  73. }
  74. auto GetSize = [](const Box& box, const ComputedValues& computed) {
  75. return box.GetSize((computed.box_sizing() == Style::BoxSizing::BorderBox) ? Box::BORDER : Box::CONTENT);
  76. };
  77. // Set any auto margins to their current value, since auto-margins may affect the size and position of an element.
  78. auto SetDefiniteMargins = [](Element* element, const ComputedValues& computed) {
  79. auto SetDefiniteMargin = [](Element* element, PropertyId margin_id, Box::Edge edge) {
  80. element->SetProperty(margin_id, Property(Math::RoundFloat(element->GetBox().GetEdge(Box::MARGIN, edge)), Property::PX));
  81. };
  82. using Style::Margin;
  83. if (computed.margin_top().type == Margin::Auto)
  84. SetDefiniteMargin(element, PropertyId::MarginTop, Box::TOP);
  85. if (computed.margin_right().type == Margin::Auto)
  86. SetDefiniteMargin(element, PropertyId::MarginRight, Box::RIGHT);
  87. if (computed.margin_bottom().type == Margin::Auto)
  88. SetDefiniteMargin(element, PropertyId::MarginBottom, Box::BOTTOM);
  89. if (computed.margin_left().type == Margin::Auto)
  90. SetDefiniteMargin(element, PropertyId::MarginLeft, Box::LEFT);
  91. };
  92. if (event == EventId::Dragstart)
  93. {
  94. // Store the drag starting position
  95. drag_start = event.GetUnprojectedMouseScreenPos();
  96. // Store current element position and size
  97. if (move_target)
  98. {
  99. using namespace Style;
  100. const Box& box = move_target->GetBox();
  101. const auto& computed = move_target->GetComputedValues();
  102. // Store the initial margin edge position, since top/left properties determine the margin position.
  103. move_original_position.x = move_target->GetOffsetLeft() - box.GetEdge(Box::MARGIN, Box::LEFT);
  104. move_original_position.y = move_target->GetOffsetTop() - box.GetEdge(Box::MARGIN, Box::TOP);
  105. // Check if we have auto-size together with definite right/bottom; if so, the size needs to be fixed to the current size.
  106. if (computed.width().type == Width::Auto && computed.right().type != Right::Auto)
  107. move_target->SetProperty(PropertyId::Width, Property(Math::RoundFloat(GetSize(box, computed).x), Property::PX));
  108. if (computed.height().type == Height::Auto && computed.bottom().type != Bottom::Auto)
  109. move_target->SetProperty(PropertyId::Height, Property(Math::RoundFloat(GetSize(box, computed).y), Property::PX));
  110. SetDefiniteMargins(move_target, computed);
  111. }
  112. if (size_target)
  113. {
  114. using namespace Style;
  115. const Box& box = size_target->GetBox();
  116. const auto& computed = size_target->GetComputedValues();
  117. size_original_size = GetSize(box, computed);
  118. SetDefiniteMargins(size_target, computed);
  119. }
  120. }
  121. else if (event == EventId::Drag)
  122. {
  123. const Vector2f delta = event.GetUnprojectedMouseScreenPos() - drag_start;
  124. if (move_target)
  125. {
  126. const Vector2f new_position = (move_original_position + delta).Round();
  127. move_target->SetProperty(PropertyId::Left, Property(new_position.x, Property::PX));
  128. move_target->SetProperty(PropertyId::Top, Property(new_position.y, Property::PX));
  129. }
  130. if (size_target)
  131. {
  132. const Vector2f new_size = Math::Max((size_original_size + delta).Round(), Vector2f(0.f));
  133. size_target->SetProperty(PropertyId::Width, Property(new_size.x, Property::PX));
  134. size_target->SetProperty(PropertyId::Height, Property(new_size.y, Property::PX));
  135. }
  136. Dictionary parameters;
  137. parameters["handle_x"] = delta.x;
  138. parameters["handle_y"] = delta.y;
  139. DispatchEvent(EventId::Handledrag, parameters);
  140. }
  141. }
  142. }
  143. } // namespace Rml