ElementDataGrid.cpp 3.2 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "ElementDataGrid.h"
  29. #include <RmlUi/Core/Element.h>
  30. #include <RmlUi/Core/Elements/ElementDataGridRow.h>
  31. #include <RmlUi/Lua/Utilities.h>
  32. namespace Rml {
  33. namespace Lua {
  34. //methods
  35. int ElementDataGridAddColumn(lua_State* L, ElementDataGrid* obj)
  36. {
  37. RMLUI_CHECK_OBJ(obj);
  38. const char* fields = luaL_checkstring(L,1);
  39. const char* formatter = luaL_checkstring(L,2);
  40. float width = (float)luaL_checknumber(L,3);
  41. const char* rml = luaL_checkstring(L,4);
  42. obj->AddColumn(fields,formatter,width,rml);
  43. return 0;
  44. }
  45. int ElementDataGridSetDataSource(lua_State* L, ElementDataGrid* obj)
  46. {
  47. RMLUI_CHECK_OBJ(obj);
  48. const char* source = luaL_checkstring(L,1);
  49. obj->SetDataSource(source);
  50. return 0;
  51. }
  52. //getter
  53. int ElementDataGridGetAttrrows(lua_State* L)
  54. {
  55. ElementDataGrid* obj = LuaType<ElementDataGrid>::check(L,1);
  56. RMLUI_CHECK_OBJ(obj);
  57. lua_newtable(L);
  58. int tbl = lua_gettop(L);
  59. int numrows = obj->GetNumRows();
  60. ElementDataGridRow* row;
  61. for(int i = 0; i < numrows; i++)
  62. {
  63. row = obj->GetRow(i);
  64. LuaType<ElementDataGridRow>::push(L,row,false);
  65. lua_rawseti(L,tbl,i);
  66. }
  67. return 1;
  68. }
  69. RegType<ElementDataGrid> ElementDataGridMethods[] =
  70. {
  71. RMLUI_LUAMETHOD(ElementDataGrid,AddColumn)
  72. RMLUI_LUAMETHOD(ElementDataGrid,SetDataSource)
  73. { nullptr, nullptr },
  74. };
  75. luaL_Reg ElementDataGridGetters[] =
  76. {
  77. RMLUI_LUAGETTER(ElementDataGrid,rows)
  78. { nullptr, nullptr },
  79. };
  80. luaL_Reg ElementDataGridSetters[] =
  81. {
  82. { nullptr, nullptr },
  83. };
  84. template<> void ExtraInit<ElementDataGrid>(lua_State* L, int metatable_index)
  85. {
  86. ExtraInit<Element>(L,metatable_index);
  87. LuaType<Element>::_regfunctions(L,metatable_index,metatable_index-1);
  88. AddTypeToElementAsTable<ElementDataGrid>(L);
  89. }
  90. RMLUI_LUATYPE_DEFINE(ElementDataGrid)
  91. } // namespace Lua
  92. } // namespace Rml