StyleSheetNode.cpp 18 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "StyleSheetNode.h"
  30. #include <algorithm>
  31. #include "../../Include/RmlUi/Core/Element.h"
  32. #include "StyleSheetFactory.h"
  33. #include "StyleSheetNodeSelector.h"
  34. namespace Rml {
  35. namespace Core {
  36. StyleSheetNode::StyleSheetNode(const String& name, NodeType _type, StyleSheetNode* _parent) : name(name)
  37. {
  38. type = _type;
  39. parent = _parent;
  40. specificity = CalculateSpecificity();
  41. selector = NULL;
  42. a = 0;
  43. b = 0;
  44. is_structurally_volatile = true;
  45. }
  46. // Constructs a structural style-sheet node.
  47. StyleSheetNode::StyleSheetNode(const String& name, StyleSheetNode* _parent, StyleSheetNodeSelector* _selector, int _a, int _b) : name(name)
  48. {
  49. type = STRUCTURAL_PSEUDO_CLASS;
  50. parent = _parent;
  51. specificity = CalculateSpecificity();
  52. selector = _selector;
  53. a = _a;
  54. b = _b;
  55. }
  56. StyleSheetNode::~StyleSheetNode()
  57. {
  58. for (int i = 0; i < NUM_NODE_TYPES; i++)
  59. {
  60. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  61. delete (*j).second;
  62. }
  63. }
  64. // Writes the style sheet node (and all ancestors) into the stream.
  65. void StyleSheetNode::Write(Stream* stream)
  66. {
  67. if (properties.GetNumProperties() > 0)
  68. {
  69. String rule;
  70. StyleSheetNode* hierarchy = this;
  71. while (hierarchy != NULL)
  72. {
  73. switch (hierarchy->type)
  74. {
  75. case TAG:
  76. rule = " " + hierarchy->name + rule;
  77. break;
  78. case CLASS:
  79. rule = "." + hierarchy->name + rule;
  80. break;
  81. case ID:
  82. rule = "#" + hierarchy->name + rule;
  83. break;
  84. case PSEUDO_CLASS:
  85. rule = ":" + hierarchy->name + rule;
  86. break;
  87. case STRUCTURAL_PSEUDO_CLASS:
  88. rule = ":" + hierarchy->name + rule;
  89. break;
  90. default:
  91. break;
  92. }
  93. hierarchy = hierarchy->parent;
  94. }
  95. stream->Write(CreateString(1024, "%s /* specificity: %d */\n", StringUtilities::StripWhitespace(rule).c_str(), specificity));
  96. stream->Write("{\n");
  97. const Rml::Core::PropertyMap& property_map = properties.GetProperties();
  98. for (Rml::Core::PropertyMap::const_iterator i = property_map.begin(); i != property_map.end(); ++i)
  99. {
  100. const String& name = StyleSheetSpecification::GetPropertyName(i->first);
  101. const Rml::Core::Property& property = i->second;
  102. stream->Write(CreateString(1024, "\t%s: %s; /* specificity: %d */\n", name.c_str(), property.value.Get< String >().c_str(), property.specificity));
  103. }
  104. stream->Write("}\n\n");
  105. }
  106. for (size_t i = 0; i < NUM_NODE_TYPES; ++i)
  107. {
  108. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  109. (*j).second->Write(stream);
  110. }
  111. }
  112. // Merges an entire tree hierarchy into our hierarchy.
  113. bool StyleSheetNode::MergeHierarchy(StyleSheetNode* node, int specificity_offset)
  114. {
  115. // Merge the other node's properties into ours.
  116. MergeProperties(node->properties, specificity_offset);
  117. selector = node->selector;
  118. a = node->a;
  119. b = node->b;
  120. for (int i = 0; i < NUM_NODE_TYPES; i++)
  121. {
  122. for (NodeMap::iterator iterator = node->children[i].begin(); iterator != node->children[i].end(); ++iterator)
  123. {
  124. StyleSheetNode* local_node = GetChildNode((*iterator).second->name, (NodeType) i);
  125. local_node->MergeHierarchy((*iterator).second, specificity_offset);
  126. }
  127. }
  128. return true;
  129. }
  130. // Builds up a style sheet's index recursively.
  131. void StyleSheetNode::BuildIndexAndOptimizeProperties(StyleSheet::NodeIndex& styled_index, StyleSheet::NodeIndex& complete_index, const StyleSheet& style_sheet)
  132. {
  133. // If this is a tag node, then we insert it into the list of all tag nodes. Makes sense, neh?
  134. if (type == TAG)
  135. {
  136. StyleSheet::NodeIndex::iterator iterator = complete_index.find(name);
  137. if (iterator == complete_index.end())
  138. (*complete_index.insert(StyleSheet::NodeIndex::value_type(name, StyleSheet::NodeList())).first).second.insert(this);
  139. else
  140. (*iterator).second.insert(this);
  141. }
  142. // If we are a styled node (ie, have some style attributes attached), then we insert our closest parent tag node
  143. // into the list of styled tag nodes.
  144. if (properties.GetNumProperties() > 0)
  145. {
  146. StyleSheetNode* tag_node = this;
  147. while (tag_node != NULL &&
  148. tag_node->type != TAG)
  149. tag_node = tag_node->parent;
  150. if (tag_node != NULL)
  151. {
  152. StyleSheet::NodeIndex::iterator iterator = styled_index.find(tag_node->name);
  153. if (iterator == styled_index.end())
  154. (*styled_index.insert(StyleSheet::NodeIndex::value_type(tag_node->name, StyleSheet::NodeList())).first).second.insert(tag_node);
  155. else
  156. (*iterator).second.insert(tag_node);
  157. }
  158. // Turn any decorator properties from String to DecoratorList.
  159. // This is essentially an optimization, it will work fine to skip this step and let ElementStyle::ComputeValues() do all the work.
  160. // However, when we do it here, we only need to do it once.
  161. // Note, since the user may set a new decorator through its style, we still do the conversion as necessary again in ComputeValues.
  162. if (const Property* property = properties.GetProperty(PropertyId::Decorator))
  163. {
  164. if (property->unit == Property::STRING)
  165. {
  166. const String string_value = property->Get<String>();
  167. DecoratorList decorator_list = style_sheet.InstanceDecoratorsFromString(string_value, property->source, property->source_line_number);
  168. Property new_property = *property;
  169. new_property.value = std::move(decorator_list);
  170. new_property.unit = Property::DECORATOR;
  171. properties.SetProperty(PropertyId::Decorator, new_property);
  172. }
  173. }
  174. }
  175. for (int i = 0; i < NUM_NODE_TYPES; i++)
  176. {
  177. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  178. (*j).second->BuildIndexAndOptimizeProperties(styled_index, complete_index, style_sheet);
  179. }
  180. }
  181. bool StyleSheetNode::SetStructurallyVolatileRecursive(bool ancestor_is_structural_pseudo_class)
  182. {
  183. // If any ancestor or descendant is a structural pseudo class, then we are structurally volatile.
  184. bool self_is_structural_pseudo_class = (type == STRUCTURAL_PSEUDO_CLASS);
  185. // Check our children for structural pseudo-classes.
  186. bool descendant_is_structural_pseudo_class = false;
  187. for (int i = 0; i < NUM_NODE_TYPES; ++i)
  188. {
  189. for (auto& child_name_node : children[i])
  190. {
  191. if (child_name_node.second->SetStructurallyVolatileRecursive(self_is_structural_pseudo_class || ancestor_is_structural_pseudo_class))
  192. descendant_is_structural_pseudo_class = true;
  193. }
  194. }
  195. is_structurally_volatile = (self_is_structural_pseudo_class || ancestor_is_structural_pseudo_class || descendant_is_structural_pseudo_class);
  196. return (self_is_structural_pseudo_class || descendant_is_structural_pseudo_class);
  197. }
  198. // Returns the name of this node.
  199. const String& StyleSheetNode::GetName() const
  200. {
  201. return name;
  202. }
  203. // Returns the specificity of this node.
  204. int StyleSheetNode::GetSpecificity() const
  205. {
  206. return specificity;
  207. }
  208. // Imports properties from a single rule definition (ie, with a shared specificity) into the node's
  209. // properties.
  210. void StyleSheetNode::ImportProperties(const PropertyDictionary& _properties, int rule_specificity)
  211. {
  212. properties.Import(_properties, specificity + rule_specificity);
  213. }
  214. // Merges properties from another node (ie, with potentially differing specificities) into the
  215. // node's properties.
  216. void StyleSheetNode::MergeProperties(const PropertyDictionary& _properties, int rule_specificity_offset)
  217. {
  218. properties.Merge(_properties, rule_specificity_offset);
  219. }
  220. // Returns the node's default properties.
  221. const PropertyDictionary& StyleSheetNode::GetProperties() const
  222. {
  223. return properties;
  224. }
  225. // Builds the properties of all of the pseudo-classes of this style sheet node into a single map.
  226. void StyleSheetNode::GetPseudoClassProperties(PseudoClassPropertyMap& pseudo_class_properties) const
  227. {
  228. PseudoClassList pseudo_class_list;
  229. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  230. (*i).second->GetPseudoClassProperties(pseudo_class_properties, pseudo_class_list);
  231. }
  232. // Adds to a list the names of this node's pseudo-classes which are deemed volatile.
  233. bool StyleSheetNode::GetVolatilePseudoClasses(PseudoClassList& volatile_pseudo_classes) const
  234. {
  235. if (type == PSEUDO_CLASS)
  236. {
  237. bool self_volatile = !children[TAG].empty();
  238. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  239. self_volatile = (*i).second->GetVolatilePseudoClasses(volatile_pseudo_classes) | self_volatile;
  240. if (self_volatile)
  241. {
  242. volatile_pseudo_classes.insert(name);
  243. }
  244. return self_volatile;
  245. }
  246. else
  247. {
  248. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  249. (*i).second->GetVolatilePseudoClasses(volatile_pseudo_classes);
  250. }
  251. return false;
  252. }
  253. // Returns a direct child node of this node of the requested type.
  254. StyleSheetNode* StyleSheetNode::GetChildNode(const String& child_name, NodeType child_type, bool create)
  255. {
  256. // Look for a node with given name.
  257. NodeMap::iterator iterator = children[child_type].find(child_name);
  258. if (iterator != children[child_type].end())
  259. {
  260. // Traverse into node.
  261. return (*iterator).second;
  262. }
  263. else
  264. {
  265. if (create)
  266. {
  267. StyleSheetNode* new_node = NULL;
  268. // Create the node; structural pseudo-classes require a little extra leg-work.
  269. if (child_type == STRUCTURAL_PSEUDO_CLASS)
  270. new_node = CreateStructuralChild(child_name);
  271. else
  272. new_node = new StyleSheetNode(child_name, child_type, this);
  273. if (new_node != NULL)
  274. {
  275. children[child_type][child_name] = new_node;
  276. return new_node;
  277. }
  278. }
  279. return NULL;
  280. }
  281. }
  282. // Returns true if this node is applicable to the given element, given its IDs, classes and heritage.
  283. bool StyleSheetNode::IsApplicable(const Element* element) const
  284. {
  285. // This function is called with an element that matches a style node only with the tag name. We have to determine
  286. // here whether or not it also matches the required hierarchy.
  287. // We must have a parent; if not, something's amok with the style tree.
  288. if (parent == NULL)
  289. {
  290. RMLUI_ERRORMSG("Invalid RCSS hierarchy.");
  291. return false;
  292. }
  293. // If we've hit a child of the root of the style sheet tree, then we're done; no more lineage to resolve.
  294. if (parent->type == ROOT)
  295. return true;
  296. // Determine the tag (and possibly id / class as well) of the next required parent in the RCSS hierarchy.
  297. const StyleSheetNode* parent_node = parent;
  298. const String* ancestor_id = nullptr;
  299. static std::vector<const String*> ancestor_classes;
  300. static std::vector<const String*> ancestor_pseudo_classes;
  301. static std::vector< const StyleSheetNode* > ancestor_structural_pseudo_classes;
  302. ancestor_classes.clear();
  303. ancestor_pseudo_classes.clear();
  304. ancestor_structural_pseudo_classes.clear();
  305. while (parent_node != NULL && parent_node->type != TAG)
  306. {
  307. switch (parent_node->type)
  308. {
  309. case ID: ancestor_id = &parent_node->name; break;
  310. case CLASS: ancestor_classes.push_back(&parent_node->name); break;
  311. case PSEUDO_CLASS: ancestor_pseudo_classes.push_back(&parent_node->name); break;
  312. case STRUCTURAL_PSEUDO_CLASS: ancestor_structural_pseudo_classes.push_back(parent_node); break;
  313. default: RMLUI_ERRORMSG("Invalid RCSS hierarchy."); return false;
  314. }
  315. parent_node = parent_node->parent;
  316. }
  317. // Check for an invalid RCSS hierarchy.
  318. if (parent_node == NULL)
  319. {
  320. RMLUI_ERRORMSG("Invalid RCSS hierarchy.");
  321. return false;
  322. }
  323. // Now we know the name / class / ID / pseudo-class / structural requirements for the next ancestor requirement of
  324. // the element. So we look back through the element's ancestors to find one that matches.
  325. for (const Element* ancestor_element = element->GetParentNode(); ancestor_element != NULL; ancestor_element = ancestor_element->GetParentNode())
  326. {
  327. // Skip this ancestor if the name of the next style node doesn't match its tag name, and one was specified.
  328. if (!parent_node->name.empty()
  329. && parent_node->name != ancestor_element->GetTagName())
  330. continue;
  331. // Skip this ancestor if the ID of the next style node doesn't match its ID, and one was specified.
  332. if (ancestor_id &&
  333. *ancestor_id != ancestor_element->GetId())
  334. continue;
  335. // Skip this ancestor if the class of the next style node don't match its classes.
  336. bool resolved_requirements = true;
  337. for (size_t i = 0; i < ancestor_classes.size(); ++i)
  338. {
  339. if (!ancestor_element->IsClassSet(*ancestor_classes[i]))
  340. {
  341. resolved_requirements = false;
  342. break;
  343. }
  344. }
  345. if (!resolved_requirements)
  346. continue;
  347. // Skip this ancestor if the required pseudo-classes of the style node aren't set on it.
  348. resolved_requirements = true;
  349. for (size_t i = 0; i < ancestor_pseudo_classes.size(); ++i)
  350. {
  351. if (!ancestor_element->IsPseudoClassSet(*ancestor_pseudo_classes[i]))
  352. {
  353. resolved_requirements = false;
  354. break;
  355. }
  356. }
  357. if (!resolved_requirements)
  358. continue;
  359. // Skip this ancestor if the required structural pseudo-classes of the style node aren't applicable to it.
  360. resolved_requirements = true;
  361. for (size_t i = 0; i < ancestor_structural_pseudo_classes.size(); ++i)
  362. {
  363. if (!ancestor_structural_pseudo_classes[i]->selector->IsApplicable(ancestor_element, ancestor_structural_pseudo_classes[i]->a, ancestor_structural_pseudo_classes[i]->b))
  364. {
  365. resolved_requirements = false;
  366. break;
  367. }
  368. }
  369. if (!resolved_requirements)
  370. continue;
  371. return parent_node->IsApplicable(ancestor_element);
  372. }
  373. // We hit the end of the hierarchy before matching the required ancestor, so bail.
  374. return false;
  375. }
  376. // Appends all applicable non-tag descendants of this node into the given element list.
  377. void StyleSheetNode::GetApplicableDescendants(std::vector< const StyleSheetNode* >& applicable_nodes, const Element* element) const
  378. {
  379. // Check if this node matches this element.
  380. switch (type)
  381. {
  382. RMLUI_UNUSED_SWITCH_ENUM(NUM_NODE_TYPES);
  383. case ROOT:
  384. case TAG:
  385. {
  386. // These nodes always match.
  387. }
  388. break;
  389. case CLASS:
  390. {
  391. if (!element->IsClassSet(name))
  392. return;
  393. }
  394. break;
  395. case ID:
  396. {
  397. if (name != element->GetId())
  398. return;
  399. }
  400. break;
  401. case PSEUDO_CLASS:
  402. {
  403. if (!element->IsPseudoClassSet(name))
  404. return;
  405. }
  406. break;
  407. case STRUCTURAL_PSEUDO_CLASS:
  408. {
  409. if (selector == NULL)
  410. return;
  411. if (!selector->IsApplicable(element, a, b))
  412. return;
  413. }
  414. break;
  415. }
  416. if (properties.GetNumProperties() > 0)
  417. applicable_nodes.push_back(this);
  418. for (int i = CLASS; i < NUM_NODE_TYPES; i++)
  419. {
  420. for (auto& child_tag_node : children[i])
  421. child_tag_node.second->GetApplicableDescendants(applicable_nodes, element);
  422. }
  423. }
  424. bool StyleSheetNode::IsStructurallyVolatile() const
  425. {
  426. return is_structurally_volatile;
  427. }
  428. // Constructs a structural pseudo-class child node.
  429. StyleSheetNode* StyleSheetNode::CreateStructuralChild(const String& child_name)
  430. {
  431. StyleSheetNodeSelector* child_selector = StyleSheetFactory::GetSelector(child_name);
  432. if (child_selector == NULL)
  433. return NULL;
  434. // Parse the 'a' and 'b' values.
  435. int child_a = 1;
  436. int child_b = 0;
  437. size_t parameter_start = child_name.find("(");
  438. size_t parameter_end = child_name.find(")");
  439. if (parameter_start != String::npos &&
  440. parameter_end != String::npos)
  441. {
  442. String parameters = child_name.substr(parameter_start + 1, parameter_end - (parameter_start + 1));
  443. // Check for 'even' or 'odd' first.
  444. if (parameters == "even")
  445. {
  446. child_a = 2;
  447. child_b = 0;
  448. }
  449. else if (parameters == "odd")
  450. {
  451. child_a = 2;
  452. child_b = 1;
  453. }
  454. else
  455. {
  456. // Alrighty; we've got an equation in the form of [[+/-]an][(+/-)b]. So, foist up, we split on 'n'.
  457. size_t n_index = parameters.find('n');
  458. if (n_index != String::npos)
  459. {
  460. // The equation is 0n + b. So a = 0, and we only have to parse b.
  461. child_a = 0;
  462. child_b = atoi(parameters.c_str());
  463. }
  464. else
  465. {
  466. if (n_index == 0)
  467. child_a = 1;
  468. else
  469. {
  470. String a_parameter = parameters.substr(0, n_index);
  471. if (StringUtilities::StripWhitespace(a_parameter) == "-")
  472. child_a = -1;
  473. else
  474. child_a = atoi(a_parameter.c_str());
  475. }
  476. if (n_index == parameters.size() - 1)
  477. child_b = 0;
  478. else
  479. child_b = atoi(parameters.substr(n_index + 1).c_str());
  480. }
  481. }
  482. }
  483. return new StyleSheetNode(child_name, this, child_selector, child_a, child_b);
  484. }
  485. // Recursively builds up a list of all pseudo-classes branching from a single node.
  486. void StyleSheetNode::GetPseudoClassProperties(PseudoClassPropertyMap& pseudo_class_properties, const PseudoClassList& ancestor_pseudo_classes)
  487. {
  488. PseudoClassList pseudo_classes(ancestor_pseudo_classes);
  489. pseudo_classes.insert(name);
  490. if (properties.GetNumProperties() > 0)
  491. {
  492. RMLUI_ASSERT(pseudo_class_properties.count(pseudo_classes) == 0);
  493. pseudo_class_properties[pseudo_classes] = properties;
  494. }
  495. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  496. (*i).second->GetPseudoClassProperties(pseudo_class_properties, pseudo_classes);
  497. }
  498. int StyleSheetNode::CalculateSpecificity()
  499. {
  500. // Calculate the specificity of just this node; tags are worth 10,000, IDs 1,000,000 and other specifiers (classes
  501. // and pseudo-classes) 100,000.
  502. int specificity = 0;
  503. switch (type)
  504. {
  505. case TAG:
  506. {
  507. if (!name.empty())
  508. specificity = 10000;
  509. }
  510. break;
  511. case CLASS:
  512. case PSEUDO_CLASS:
  513. case STRUCTURAL_PSEUDO_CLASS:
  514. {
  515. specificity = 100000;
  516. }
  517. break;
  518. case ID:
  519. {
  520. specificity = 1000000;
  521. }
  522. break;
  523. default:
  524. {
  525. specificity = 0;
  526. }
  527. break;
  528. }
  529. // Add our parent's specificity onto ours.
  530. if (parent != NULL)
  531. specificity += parent->CalculateSpecificity();
  532. return specificity;
  533. }
  534. }
  535. }