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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../../Include/Rocket/Core/Event.h"
- #include "../../Include/Rocket/Core/EventInstancer.h"
- namespace Rocket {
- namespace Core {
- Event::Event() : id(EventId::Invalid)
- {
- id = EventId::Invalid;
- phase = EventPhase::None;
- interruptible = false;
- interrupted = false;
- current_element = nullptr;
- target_element = nullptr;
- has_mouse_position = false;
- mouse_screen_position = Vector2f(0, 0);
- }
- Event::Event(Element* _target_element, EventId id, const String& type, const Dictionary& _parameters, bool interruptible)
- : parameters(_parameters), target_element(_target_element), type(type), id(id), interruptible(interruptible)
- {
- phase = EventPhase::None;
- interrupted = false;
- current_element = nullptr;
- has_mouse_position = false;
- mouse_screen_position = Vector2f(0, 0);
- const Variant* mouse_x = GetIf(parameters, "mouse_x");
- const Variant* mouse_y = GetIf(parameters, "mouse_y");
- if (mouse_x && mouse_y)
- {
- has_mouse_position = true;
- mouse_x->GetInto(mouse_screen_position.x);
- mouse_y->GetInto(mouse_screen_position.y);
- }
- }
- Event::~Event()
- {
- }
- void Event::SetCurrentElement(Element* element)
- {
- current_element = element;
- if(has_mouse_position)
- {
- ProjectMouse(element);
- }
- }
- Element* Event::GetCurrentElement() const
- {
- return current_element;
- }
- Element* Event::GetTargetElement() const
- {
- return target_element;
- }
- const String& Event::GetType() const
- {
- return type;
- }
- bool Event::operator==(const String& _type) const
- {
- return type == _type;
- }
- bool Event::operator==(EventId _id) const
- {
- return id == _id;
- }
- void Event::SetPhase(EventPhase _phase)
- {
- phase = _phase;
- }
- EventPhase Event::GetPhase() const
- {
- return phase;
- }
- bool Event::IsPropagating() const
- {
- return !interrupted;
- }
- void Event::StopPropagation()
- {
- // Set interrupted to true if we can be interrupted
- if (interruptible)
- {
- interrupted = true;
- }
- }
- const Dictionary* Event::GetParameters() const
- {
- return ¶meters;
- }
- void Event::OnReferenceDeactivate()
- {
- instancer->ReleaseEvent(this);
- }
- EventId Event::GetId() const
- {
- return id;
- }
- void Event::ProjectMouse(Element* element)
- {
- if(!element)
- {
- parameters["mouse_x"] = mouse_screen_position.x;
- parameters["mouse_y"] = mouse_screen_position.y;
- return;
- }
- // Only need to project mouse position if element has a transform state
- if (element->GetTransformState())
- {
- // Project mouse from parent (previous 'mouse_x/y' property) to child (element)
- Variant *mouse_x = GetIf(parameters, "mouse_x");
- Variant *mouse_y = GetIf(parameters, "mouse_y");
- if (!mouse_x || !mouse_y)
- {
- ROCKET_ERROR;
- return;
- }
- Vector2f new_pos = element->Project(mouse_screen_position);
- mouse_x->Reset(new_pos.x);
- mouse_y->Reset(new_pos.y);
- }
- }
- }
- }
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