ReferenceCountable.cpp 2.8 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include "../../Include/Rocket/Core/ReferenceCountable.h"
  29. namespace Rocket {
  30. namespace Core {
  31. static int num_outstanding_objects = 0;
  32. // Constructor.
  33. ReferenceCountable::ReferenceCountable(int initial_count)
  34. {
  35. reference_count = initial_count;
  36. ++num_outstanding_objects;
  37. }
  38. // Destructor. The reference count must be 0 when this is invoked.
  39. ReferenceCountable::~ReferenceCountable()
  40. {
  41. ROCKET_ASSERT(reference_count == 0);
  42. --num_outstanding_objects;
  43. }
  44. // Returns the number of references outstanding against this object.
  45. int ReferenceCountable::GetReferenceCount()
  46. {
  47. return reference_count;
  48. }
  49. // Adds a reference to the object.
  50. void ReferenceCountable::AddReference()
  51. {
  52. reference_count++;
  53. if (reference_count == 1)
  54. {
  55. OnReferenceActivate();
  56. }
  57. }
  58. // Removes a reference from the object.
  59. void ReferenceCountable::RemoveReference()
  60. {
  61. ROCKET_ASSERT(reference_count > 0);
  62. reference_count--;
  63. if (reference_count == 0)
  64. {
  65. OnReferenceDeactivate();
  66. }
  67. }
  68. // If any reference countable objects are still allocated, this function will write a leak report to the log.
  69. void ReferenceCountable::DumpLeakReport()
  70. {
  71. if (num_outstanding_objects > 0)
  72. Log::Message(Log::LT_WARNING, "%d %s still allocated.", num_outstanding_objects, num_outstanding_objects == 1 ? "object" : "objects");
  73. }
  74. // A hook method called when the reference count climbs from 0.
  75. void ReferenceCountable::OnReferenceActivate()
  76. {
  77. }
  78. // A hook method called when the reference count drops to 0.
  79. void ReferenceCountable::OnReferenceDeactivate()
  80. {
  81. }
  82. }
  83. }