TestsShell.h 2.2 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_TESTS_COMMON_TESTSSHELL_H
  29. #define RMLUI_TESTS_COMMON_TESTSSHELL_H
  30. #include <RmlUi/Core/Types.h>
  31. namespace Rml { class RenderInterface; }
  32. namespace TestsShell {
  33. // Will initialize the shell and create a context on first use.
  34. Rml::Context* GetContext();
  35. void BeginFrame();
  36. void PresentFrame();
  37. // Render the current state of the context. Press 'escape' or 'return' to break out of the loop.
  38. // Useful for viewing documents while building the RML to benchmark.
  39. // Applies only when compiled with the shell backend.
  40. void RenderLoop();
  41. void ShutdownShell();
  42. // Set the number of expected warnings and errors logged by RmlUi until the next call to this function
  43. // or until 'ShutdownShell()'.
  44. void SetNumExpectedWarnings(int num_warnings);
  45. // Stats only available for the dummy renderer.
  46. Rml::String GetRenderStats();
  47. }
  48. #endif