| .. |
|
DecoratorDefender.cpp
|
1573ee6e1a
Invaders sample, fix unaligned drawing of defender decorators.
|
il y a 6 ans |
|
DecoratorDefender.h
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
DecoratorInstancerDefender.cpp
|
acea973863
Move remaining functions out of String.h and into StringUtilities.h.
|
il y a 6 ans |
|
DecoratorInstancerDefender.h
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
DecoratorInstancerStarfield.cpp
|
391f39b038
Merge branch 'master' into performance
|
il y a 6 ans |
|
DecoratorInstancerStarfield.h
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
DecoratorStarfield.cpp
|
7f27fc88d1
Make decorator list and font effect list use const pointers.
|
il y a 6 ans |
|
DecoratorStarfield.h
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
Defender.cpp
|
f61bd632d7
Fix some compiler warnings.
|
il y a 6 ans |
|
Defender.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
ElementGame.cpp
|
391f39b038
Merge branch 'master' into performance
|
il y a 6 ans |
|
ElementGame.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
il y a 6 ans |
|
Event.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Event.h
|
ebe3e3a14a
Remove ReferenceCountable from Event and EventInstancer
|
il y a 6 ans |
|
EventHandler.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
EventHandler.h
|
acea973863
Move remaining functions out of String.h and into StringUtilities.h.
|
il y a 6 ans |
|
EventHandlerHighScore.cpp
|
2f1d96b751
Fix some todos.
|
il y a 6 ans |
|
EventHandlerHighScore.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
il y a 6 ans |
|
EventHandlerOptions.cpp
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
EventHandlerOptions.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
il y a 6 ans |
|
EventHandlerStartGame.cpp
|
391f39b038
Merge branch 'master' into performance
|
il y a 6 ans |
|
EventHandlerStartGame.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
il y a 6 ans |
|
EventInstancer.cpp
|
130674a7b2
Refining the Core API: Now interfaces and instancers are passed as raw pointers to RmlUi, and considered non-owning. It is the user's responsibility to keep the objects alive until after Core::Shutdown and then release these objects at their discretion.
|
il y a 6 ans |
|
EventInstancer.h
|
130674a7b2
Refining the Core API: Now interfaces and instancers are passed as raw pointers to RmlUi, and considered non-owning. It is the user's responsibility to keep the objects alive until after Core::Shutdown and then release these objects at their discretion.
|
il y a 6 ans |
|
EventManager.cpp
|
b058c7651c
Replace invaders sample check_input event with autofocus.
|
il y a 6 ans |
|
EventManager.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Game.cpp
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
Game.h
|
391f39b038
Merge branch 'master' into performance
|
il y a 6 ans |
|
GameDetails.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
GameDetails.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
HighScores.cpp
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |
|
HighScores.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
HighScoresNameFormatter.cpp
|
b058c7651c
Replace invaders sample check_input event with autofocus.
|
il y a 6 ans |
|
HighScoresNameFormatter.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
HighScoresShipFormatter.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
HighScoresShipFormatter.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Invader.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Invader.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Mothership.cpp
|
f61bd632d7
Fix some compiler warnings.
|
il y a 6 ans |
|
Mothership.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
il y a 6 ans |
|
Shield.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Shield.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Sprite.cpp
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
Sprite.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
il y a 6 ans |
|
main.cpp
|
cb347e1a38
NULL to nullptr
|
il y a 6 ans |