SampleFileList.cmake 12 KB

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  1. # This file was auto-generated with gen_samplelists.sh
  2. set(shell_HDR_FILES
  3. ${PROJECT_SOURCE_DIR}/Samples/shell/src/precompiled.h
  4. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Input.h
  5. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Shell.h
  6. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellFileInterface.h
  7. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellOpenGL.h
  8. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceExtensions.h
  9. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceOpenGL.h
  10. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellSystemInterface.h
  11. )
  12. set(shell_SRC_FILES
  13. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Input.cpp
  14. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Shell.cpp
  15. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellFileInterface.cpp
  16. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellRenderInterfaceOpenGL.cpp
  17. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellSystemInterface.cpp
  18. )
  19. set(animation_HDR_FILES
  20. )
  21. set(animation_SRC_FILES
  22. ${PROJECT_SOURCE_DIR}/Samples/basic/animation/src/main.cpp
  23. )
  24. set(benchmark_HDR_FILES
  25. )
  26. set(benchmark_SRC_FILES
  27. ${PROJECT_SOURCE_DIR}/Samples/basic/benchmark/src/main.cpp
  28. )
  29. set(bitmapfont_HDR_FILES
  30. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineBitmap.h
  31. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineInterfaceBitmap.h
  32. )
  33. set(bitmapfont_SRC_FILES
  34. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineBitmap.cpp
  35. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineInterfaceBitmap.cpp
  36. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/main.cpp
  37. )
  38. set(customlog_HDR_FILES
  39. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.h
  40. )
  41. set(customlog_SRC_FILES
  42. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/main.cpp
  43. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.cpp
  44. )
  45. set(demo_HDR_FILES
  46. )
  47. set(demo_SRC_FILES
  48. ${PROJECT_SOURCE_DIR}/Samples/basic/demo/src/main.cpp
  49. )
  50. set(drag_HDR_FILES
  51. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.h
  52. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.h
  53. )
  54. set(drag_SRC_FILES
  55. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.cpp
  56. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.cpp
  57. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/main.cpp
  58. )
  59. set(loaddocument_HDR_FILES
  60. )
  61. set(loaddocument_SRC_FILES
  62. ${PROJECT_SOURCE_DIR}/Samples/basic/loaddocument/src/main.cpp
  63. )
  64. set(treeview_HDR_FILES
  65. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.h
  66. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.h
  67. )
  68. set(treeview_SRC_FILES
  69. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.cpp
  70. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.cpp
  71. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/main.cpp
  72. )
  73. set(transform_HDR_FILES
  74. )
  75. set(transform_SRC_FILES
  76. ${PROJECT_SOURCE_DIR}/Samples/basic/transform/src/main.cpp
  77. )
  78. set(sdl2_HDR_FILES
  79. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.h
  80. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.h
  81. )
  82. set(sdl2_SRC_FILES
  83. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/main.cpp
  84. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.cpp
  85. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.cpp
  86. )
  87. set(sfml2_HDR_FILES
  88. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.h
  89. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.h
  90. )
  91. set(sfml2_SRC_FILES
  92. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/main.cpp
  93. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.cpp
  94. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.cpp
  95. )
  96. set(tutorial_template_HDR_FILES
  97. )
  98. set(tutorial_template_SRC_FILES
  99. ${PROJECT_SOURCE_DIR}/Samples/tutorial/template/src/main.cpp
  100. )
  101. set(tutorial_datagrid_HDR_FILES
  102. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.h
  103. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.h
  104. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.h
  105. )
  106. set(tutorial_datagrid_SRC_FILES
  107. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.cpp
  108. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.cpp
  109. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.cpp
  110. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/main.cpp
  111. )
  112. set(tutorial_datagrid_tree_HDR_FILES
  113. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.h
  114. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.h
  115. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.h
  116. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.h
  117. )
  118. set(tutorial_datagrid_tree_SRC_FILES
  119. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.cpp
  120. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.cpp
  121. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.cpp
  122. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.cpp
  123. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/main.cpp
  124. )
  125. set(tutorial_drag_HDR_FILES
  126. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/Inventory.h
  127. )
  128. set(tutorial_drag_SRC_FILES
  129. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/Inventory.cpp
  130. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/main.cpp
  131. )
  132. set(invaders_HDR_FILES
  133. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.h
  134. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.h
  135. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.h
  136. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.h
  137. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.h
  138. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.h
  139. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.h
  140. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.h
  141. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.h
  142. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.h
  143. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.h
  144. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.h
  145. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.h
  146. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.h
  147. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.h
  148. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.h
  149. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.h
  150. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.h
  151. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.h
  152. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.h
  153. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.h
  154. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.h
  155. )
  156. set(invaders_SRC_FILES
  157. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.cpp
  158. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.cpp
  159. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.cpp
  160. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.cpp
  161. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.cpp
  162. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.cpp
  163. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.cpp
  164. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.cpp
  165. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.cpp
  166. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.cpp
  167. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.cpp
  168. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.cpp
  169. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.cpp
  170. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.cpp
  171. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.cpp
  172. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.cpp
  173. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.cpp
  174. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.cpp
  175. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.cpp
  176. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/main.cpp
  177. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.cpp
  178. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.cpp
  179. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.cpp
  180. )
  181. set(luainvaders_HDR_FILES
  182. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.h
  183. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.h
  184. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.h
  185. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.h
  186. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.h
  187. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.h
  188. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.h
  189. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.h
  190. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.h
  191. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.h
  192. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.h
  193. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.h
  194. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.h
  195. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.h
  196. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.h
  197. )
  198. set(luainvaders_SRC_FILES
  199. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.cpp
  200. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.cpp
  201. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.cpp
  202. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.cpp
  203. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.cpp
  204. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.cpp
  205. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.cpp
  206. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.cpp
  207. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.cpp
  208. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.cpp
  209. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.cpp
  210. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.cpp
  211. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/main.cpp
  212. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.cpp
  213. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.cpp
  214. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.cpp
  215. )
  216. # Deal with platform specific sources for sample shell
  217. if(WIN32)
  218. list(APPEND shell_SRC_FILES
  219. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellWin32.cpp
  220. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/InputWin32.cpp
  221. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellRenderInterfaceExtensionsOpenGL_Win32.cpp
  222. )
  223. list(APPEND shell_HDR_FILES
  224. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/InputWin32.h
  225. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/IncludeWindows.h
  226. )
  227. elseif(APPLE)
  228. list(APPEND shell_SRC_FILES
  229. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellMacOSX.cpp
  230. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/InputMacOSX.cpp
  231. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellRenderInterfaceExtensionsOpenGL_MacOSX.cpp
  232. )
  233. list(APPEND shell_HDR_FILES
  234. ${PROJECT_SOURCE_DIR}/Samples/shell/include/macosx/InputMacOSX.h
  235. )
  236. else()
  237. list(APPEND shell_SRC_FILES
  238. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellX11.cpp
  239. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/InputX11.cpp
  240. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellRenderInterfaceExtensionsOpenGL_X11.cpp
  241. )
  242. list(APPEND shell_HDR_FILES
  243. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/InputX11.h
  244. )
  245. endif()