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RmlUi_Vulkan
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_GLFW_GL2.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_GLFW_GL3.cpp
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1d7b1833dd
Add render layer and filter support to GL3 renderer
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2 years ago |
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RmlUi_Backend_GLFW_VK.cpp
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313cbab657
Be consistent about using non-namespaced versions of standard integer types, see #470
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2 years ago |
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RmlUi_Backend_SDL_GL2.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_SDL_GL3.cpp
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1d7b1833dd
Add render layer and filter support to GL3 renderer
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2 years ago |
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RmlUi_Backend_SDL_SDLrenderer.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_SDL_VK.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_SFML_GL2.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_Win32_GL2.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_Win32_VK.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Backend_X11_GL2.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Include_GL3.h
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f281c769cf
Add OpenGL3 renderer and backends supporting the GLFW and SDL platforms. Emscripten compilation supported on the SDL/GL3 backend.
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3 years ago |
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RmlUi_Include_Windows.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Include_Xlib.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_GLFW.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_GLFW.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_SDL.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_SDL.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_SFML.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_SFML.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_Win32.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_Win32.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_X11.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Platform_X11.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Renderer_GL2.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Renderer_GL2.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Renderer_GL3.cpp
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19281fd7d1
Implement drop-shadow filter, integrate filter in GL3 renderer, and add to effect sample
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2 years ago |
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RmlUi_Renderer_GL3.h
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19281fd7d1
Implement drop-shadow filter, integrate filter in GL3 renderer, and add to effect sample
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2 years ago |
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RmlUi_Renderer_SDL.cpp
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Renderer_SDL.h
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
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RmlUi_Renderer_VK.cpp
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faae241d78
Take texture out of the compiled geometry
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2 years ago |
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RmlUi_Renderer_VK.h
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faae241d78
Take texture out of the compiled geometry
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2 years ago |