Michael Ragazzon 19281fd7d1 Implement drop-shadow filter, integrate filter in GL3 renderer, and add to effect sample 2 years ago
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RmlUi_Vulkan 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_GLFW_GL2.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_GLFW_GL3.cpp 1d7b1833dd Add render layer and filter support to GL3 renderer 2 years ago
RmlUi_Backend_GLFW_VK.cpp 313cbab657 Be consistent about using non-namespaced versions of standard integer types, see #470 2 years ago
RmlUi_Backend_SDL_GL2.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_SDL_GL3.cpp 1d7b1833dd Add render layer and filter support to GL3 renderer 2 years ago
RmlUi_Backend_SDL_SDLrenderer.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_SDL_VK.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_SFML_GL2.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_Win32_GL2.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_Win32_VK.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Backend_X11_GL2.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Include_GL3.h f281c769cf Add OpenGL3 renderer and backends supporting the GLFW and SDL platforms. Emscripten compilation supported on the SDL/GL3 backend. 3 years ago
RmlUi_Include_Windows.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Include_Xlib.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_GLFW.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_GLFW.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_SDL.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_SDL.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_SFML.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_SFML.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_Win32.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_Win32.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_X11.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Platform_X11.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Renderer_GL2.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Renderer_GL2.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Renderer_GL3.cpp 19281fd7d1 Implement drop-shadow filter, integrate filter in GL3 renderer, and add to effect sample 2 years ago
RmlUi_Renderer_GL3.h 19281fd7d1 Implement drop-shadow filter, integrate filter in GL3 renderer, and add to effect sample 2 years ago
RmlUi_Renderer_SDL.cpp 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Renderer_SDL.h 7492876298 The great formattening - format all library source code and documents 2 years ago
RmlUi_Renderer_VK.cpp faae241d78 Take texture out of the compiled geometry 2 years ago
RmlUi_Renderer_VK.h faae241d78 Take texture out of the compiled geometry 2 years ago