ElementStyle.h 7.9 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUICOREELEMENTSTYLE_H
  29. #define RMLUICOREELEMENTSTYLE_H
  30. #include "../../Include/RmlUi/Core/Types.h"
  31. #include "DirtyPropertyList.h"
  32. namespace Rml {
  33. namespace Core {
  34. class ElementDefinition;
  35. class PropertiesIterator;
  36. /**
  37. Manages an element's style and property information.
  38. @author Lloyd Weehuizen
  39. */
  40. class ElementStyle
  41. {
  42. public:
  43. /// Constructor
  44. /// @param[in] element The element this structure belongs to.
  45. ElementStyle(Element* element);
  46. /// Returns the element's definition.
  47. const ElementDefinition* GetDefinition() const;
  48. /// Update this definition if required
  49. void UpdateDefinition();
  50. /// Sets or removes a pseudo-class on the element.
  51. /// @param[in] pseudo_class The pseudo class to activate or deactivate.
  52. /// @param[in] activate True if the pseudo-class is to be activated, false to be deactivated.
  53. void SetPseudoClass(const String& pseudo_class, bool activate);
  54. /// Checks if a specific pseudo-class has been set on the element.
  55. /// @param[in] pseudo_class The name of the pseudo-class to check for.
  56. /// @return True if the pseudo-class is set on the element, false if not.
  57. bool IsPseudoClassSet(const String& pseudo_class) const;
  58. /// Gets a list of the current active pseudo classes
  59. const PseudoClassList& GetActivePseudoClasses() const;
  60. /// Sets or removes a class on the element.
  61. /// @param[in] class_name The name of the class to add or remove from the class list.
  62. /// @param[in] activate True if the class is to be added, false to be removed.
  63. void SetClass(const String& class_name, bool activate);
  64. /// Checks if a class is set on the element.
  65. /// @param[in] class_name The name of the class to check for.
  66. /// @return True if the class is set on the element, false otherwise.
  67. bool IsClassSet(const String& class_name) const;
  68. /// Specifies the entire list of classes for this element. This will replace any others specified.
  69. /// @param[in] class_names The list of class names to set on the style, separated by spaces.
  70. void SetClassNames(const String& class_names);
  71. /// Return the active class list.
  72. /// @return A string containing all the classes on the element, separated by spaces.
  73. String GetClassNames() const;
  74. /// Sets a local property override on the element to a pre-parsed value.
  75. /// @param[in] name The name of the new property.
  76. /// @param[in] property The parsed property to set.
  77. bool SetProperty(PropertyId id, const Property& property);
  78. /// Removes a local property override on the element; its value will revert to that defined in
  79. /// the style sheet.
  80. /// @param[in] name The name of the local property definition to remove.
  81. void RemoveProperty(PropertyId id);
  82. /// Returns one of this element's properties. If this element is not defined this property, or a parent cannot
  83. /// be found that we can inherit the property from, the default value will be returned.
  84. /// @param[in] name The name of the property to fetch the value for.
  85. /// @return The value of this property for this element, or NULL if no property exists with the given name.
  86. const Property* GetProperty(PropertyId id) const;
  87. /// Returns one of this element's properties. If this element is not defined this property, NULL will be
  88. /// returned.
  89. /// @param[in] name The name of the property to fetch the value for.
  90. /// @return The value of this property for this element, or NULL if this property has not been explicitly defined for this element.
  91. const Property* GetLocalProperty(PropertyId id) const;
  92. /// Returns the local style properties, excluding any properties from local class.
  93. const PropertyMap& GetLocalStyleProperties() const;
  94. /// Resolves a property with units of length or percentage to 'px'. Percentages are resolved by scaling the base value.
  95. /// @param[in] name The property to resolve the value for.
  96. /// @param[in] base_value The value that is scaled by the percentage value, if it is a percentage.
  97. /// @return The resolved value in 'px' unit.
  98. float ResolveLengthPercentage(const Property *property, float base_value) const;
  99. /// Resolves a property with units of number, length or percentage. Lengths are resolved to 'px'.
  100. /// Number and percentages are resolved by scaling the size of the specified target.
  101. float ResolveNumberLengthPercentage(const Property* property, RelativeTarget relative_target) const;
  102. /// Mark definition and all children dirty
  103. void DirtyDefinition();
  104. /// Dirties all properties with a given unit on the current element and recursively on all children.
  105. void DirtyPropertiesWithUnitRecursive(Property::Unit unit);
  106. /// Returns true if any properties are dirty such that computed values need to be recomputed
  107. bool AnyPropertiesDirty() const;
  108. /// Turns the local and inherited properties into computed values for this element. These values can in turn be used during the layout procedure.
  109. /// Must be called in correct order, always parent before its children.
  110. DirtyPropertyList ComputeValues(Style::ComputedValues& values, const Style::ComputedValues* parent_values, const Style::ComputedValues* document_values, bool values_are_default_initialized, float dp_ratio);
  111. /// Returns an iterator for iterating the local properties of this element.
  112. /// Note: Modifying the element's style invalidates its iterator.
  113. PropertiesIterator Iterate() const;
  114. private:
  115. // Dirty all child definitions
  116. void DirtyChildDefinitions();
  117. // Sets a single property as dirty.
  118. void DirtyProperty(PropertyId id);
  119. // Sets a list of properties as dirty.
  120. void DirtyProperties(const PropertyNameList& properties);
  121. // Sets a list of our potentially inherited properties as dirtied by an ancestor.
  122. void DirtyInheritedProperties(const PropertyNameList& properties);
  123. static const Property* GetLocalProperty(PropertyId id, const PropertyDictionary & inline_properties, const ElementDefinition * definition);
  124. static const Property* GetProperty(PropertyId id, const Element * element, const PropertyDictionary & inline_properties, const ElementDefinition * definition);
  125. static void TransitionPropertyChanges(Element * element, PropertyNameList & properties, const PropertyDictionary & inline_properties, const ElementDefinition * old_definition, const ElementDefinition * new_definition);
  126. // Element these properties belong to
  127. Element* element;
  128. // The list of classes applicable to this object.
  129. StringList classes;
  130. // This element's current pseudo-classes.
  131. PseudoClassList pseudo_classes;
  132. // Any properties that have been overridden in this element.
  133. PropertyDictionary inline_properties;
  134. // The definition of this element, provides applicable properties from the stylesheet.
  135. std::shared_ptr<ElementDefinition> definition;
  136. // Set if a new element definition should be fetched from the style.
  137. bool definition_dirty;
  138. DirtyPropertyList dirty_properties;
  139. };
  140. }
  141. }
  142. #endif