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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/Core/ObserverPtr.h"
- #include "../../Include/RmlUi/Core/Log.h"
- #include "ControlledLifetimeResource.h"
- #include "Pool.h"
- namespace Rml {
- struct ObserverPtrData {
- bool is_shutdown = false;
- Pool<Detail::ObserverPtrBlock> block_pool{128, true};
- };
- static ControlledLifetimeResource<ObserverPtrData> observer_ptr_data;
- void Detail::DeallocateObserverPtrBlockIfEmpty(ObserverPtrBlock* block)
- {
- RMLUI_ASSERT(block->num_observers >= 0);
- if (block->num_observers == 0 && block->pointed_to_object == nullptr)
- {
- observer_ptr_data->block_pool.DestroyAndDeallocate(block);
- if (observer_ptr_data->is_shutdown && observer_ptr_data->block_pool.GetNumAllocatedObjects() == 0)
- {
- observer_ptr_data.Shutdown();
- }
- }
- }
- void Detail::InitializeObserverPtrPool()
- {
- observer_ptr_data.InitializeIfEmpty();
- observer_ptr_data->is_shutdown = false;
- }
- void Detail::ShutdownObserverPtrPool()
- {
- const int num_objects = observer_ptr_data->block_pool.GetNumAllocatedObjects();
- if (num_objects == 0)
- {
- observer_ptr_data.Shutdown();
- }
- else
- {
- // This pool must outlive all other global variables that derive from EnableObserverPtr. This even includes user
- // variables which we have no control over. So if there are any objects still alive, let the pool garbage
- // collect itself when all references to it are gone. It is somewhat unreasonable to expect that no observer
- // pointers remain, particularly because that means no objects derived from Rml::EventListener can be alive in
- // user space, which can be a hassle to ensure and is otherwise pretty innocent.
- observer_ptr_data->is_shutdown = true;
- }
- }
- Detail::ObserverPtrBlock* Detail::AllocateObserverPtrBlock()
- {
- return observer_ptr_data->block_pool.AllocateAndConstruct();
- }
- } // namespace Rml
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