ObserverPtr.cpp 2.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/ObserverPtr.h"
  29. #include "../../Include/RmlUi/Core/Log.h"
  30. #include "ControlledLifetimeResource.h"
  31. #include "Pool.h"
  32. namespace Rml {
  33. struct ObserverPtrData {
  34. Pool<Detail::ObserverPtrBlock> block_pool{128, true};
  35. };
  36. static ControlledLifetimeResource<ObserverPtrData> observer_ptr_data;
  37. void Detail::DeallocateObserverPtrBlockIfEmpty(ObserverPtrBlock* block)
  38. {
  39. RMLUI_ASSERT(block->num_observers >= 0);
  40. if (block->num_observers == 0 && block->pointed_to_object == nullptr)
  41. {
  42. observer_ptr_data->block_pool.DestroyAndDeallocate(block);
  43. }
  44. }
  45. void Detail::InitializeObserverPtrPool()
  46. {
  47. observer_ptr_data.InitializeIfEmpty();
  48. }
  49. void Detail::ShutdownObserverPtrPool()
  50. {
  51. const int num_objects = observer_ptr_data->block_pool.GetNumAllocatedObjects();
  52. if (num_objects == 0)
  53. {
  54. observer_ptr_data.Shutdown();
  55. }
  56. else
  57. {
  58. // This pool must outlive all other global variables that derive from EnableObserverPtr. This even includes user
  59. // variables which we have no control over. So if there are any objects still alive, let the pool leak.
  60. Log::Message(Log::LT_WARNING,
  61. "Observer pointers still alive on shutdown, %d object(s) leaked. "
  62. "Please ensure that no RmlUi objects are retained in user space at the end of Rml::Shutdown.",
  63. num_objects);
  64. observer_ptr_data.Leak();
  65. }
  66. }
  67. Detail::ObserverPtrBlock* Detail::AllocateObserverPtrBlock()
  68. {
  69. return observer_ptr_data->block_pool.AllocateAndConstruct();
  70. }
  71. } // namespace Rml