XMLParser.cpp 5.1 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "DocumentHeader.h"
  29. #include "../../Include/RmlUi/Core/Log.h"
  30. #include "../../Include/RmlUi/Core/Profiling.h"
  31. #include "../../Include/RmlUi/Core/Stream.h"
  32. #include "../../Include/RmlUi/Core/Types.h"
  33. #include "../../Include/RmlUi/Core/XMLNodeHandler.h"
  34. #include "../../Include/RmlUi/Core/URL.h"
  35. #include "../../Include/RmlUi/Core/XMLParser.h"
  36. namespace Rml {
  37. namespace Core {
  38. using NodeHandlers = UnorderedMap< String, SharedPtr<XMLNodeHandler> >;
  39. static NodeHandlers node_handlers;
  40. static SharedPtr<XMLNodeHandler> default_node_handler;
  41. XMLParser::XMLParser(Element* root)
  42. {
  43. RegisterCDATATag("script");
  44. // Add the first frame.
  45. ParseFrame frame;
  46. frame.element = root;
  47. stack.push(frame);
  48. active_handler = nullptr;
  49. header = std::make_unique<DocumentHeader>();
  50. }
  51. XMLParser::~XMLParser()
  52. {}
  53. // Registers a custom node handler to be used to a given tag.
  54. XMLNodeHandler* XMLParser::RegisterNodeHandler(const String& _tag, SharedPtr<XMLNodeHandler> handler)
  55. {
  56. String tag = StringUtilities::ToLower(_tag);
  57. // Check for a default node registration.
  58. if (tag.empty())
  59. {
  60. default_node_handler = std::move(handler);
  61. return default_node_handler.get();
  62. }
  63. XMLNodeHandler* result = handler.get();
  64. node_handlers[tag] = std::move(handler);
  65. return result;
  66. }
  67. // Releases all registered node handlers. This is called internally.
  68. void XMLParser::ReleaseHandlers()
  69. {
  70. default_node_handler.reset();
  71. node_handlers.clear();
  72. }
  73. DocumentHeader* XMLParser::GetDocumentHeader()
  74. {
  75. return header.get();
  76. }
  77. // Pushes the default element handler onto the parse stack.
  78. void XMLParser::PushDefaultHandler()
  79. {
  80. active_handler = default_node_handler.get();
  81. }
  82. bool XMLParser::PushHandler(const String& tag)
  83. {
  84. NodeHandlers::iterator i = node_handlers.find(StringUtilities::ToLower(tag));
  85. if (i == node_handlers.end())
  86. return false;
  87. active_handler = i->second.get();
  88. return true;
  89. }
  90. /// Access the current parse frame
  91. const XMLParser::ParseFrame* XMLParser::GetParseFrame() const
  92. {
  93. return &stack.top();
  94. }
  95. /// Called when the parser finds the beginning of an element tag.
  96. void XMLParser::HandleElementStart(const String& _name, const XMLAttributes& attributes)
  97. {
  98. RMLUI_ZoneScoped;
  99. const String name = StringUtilities::ToLower(_name);
  100. // Check for a specific handler that will override the child handler.
  101. NodeHandlers::iterator itr = node_handlers.find(name);
  102. if (itr != node_handlers.end())
  103. active_handler = itr->second.get();
  104. // Store the current active handler, so we can use it through this function (as active handler may change)
  105. XMLNodeHandler* node_handler = active_handler;
  106. Element* element = nullptr;
  107. // Get the handler to handle the open tag
  108. if (node_handler)
  109. {
  110. element = node_handler->ElementStart(this, name, attributes);
  111. }
  112. // Push onto the stack
  113. ParseFrame frame;
  114. frame.node_handler = node_handler;
  115. frame.child_handler = active_handler;
  116. frame.element = (element ? element : stack.top().element);
  117. frame.tag = name;
  118. stack.push(frame);
  119. }
  120. /// Called when the parser finds the end of an element tag.
  121. void XMLParser::HandleElementEnd(const String& _name)
  122. {
  123. RMLUI_ZoneScoped;
  124. String name = StringUtilities::ToLower(_name);
  125. // Copy the top of the stack
  126. ParseFrame frame = stack.top();
  127. // Pop the frame
  128. stack.pop();
  129. // Restore active handler to the previous frame's child handler
  130. active_handler = stack.top().child_handler;
  131. // Check frame names
  132. if (name != frame.tag)
  133. {
  134. Log::Message(Log::LT_ERROR, "Closing tag '%s' mismatched on %s:%d was expecting '%s'.", name.c_str(), GetSourceURL().GetURL().c_str(), GetLineNumber(), frame.tag.c_str());
  135. }
  136. // Call element end handler
  137. if (frame.node_handler)
  138. {
  139. frame.node_handler->ElementEnd(this, name);
  140. }
  141. }
  142. /// Called when the parser encounters data.
  143. void XMLParser::HandleData(const String& data)
  144. {
  145. RMLUI_ZoneScoped;
  146. if (stack.top().node_handler)
  147. stack.top().node_handler->ElementData(this, data);
  148. }
  149. }
  150. }