FontFaceHandleDefault.cpp 14 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontFaceHandleDefault.h"
  29. #include "../../../Include/RmlUi/Core/StringUtilities.h"
  30. #include "../TextureLayout.h"
  31. #include "FontProvider.h"
  32. #include "FontFaceLayer.h"
  33. #include "FreeTypeInterface.h"
  34. #include <algorithm>
  35. namespace Rml {
  36. static constexpr char32_t KerningCache_AsciiSubsetBegin = 32;
  37. static constexpr char32_t KerningCache_AsciiSubsetLast = 126;
  38. FontFaceHandleDefault::FontFaceHandleDefault()
  39. {
  40. base_layer = nullptr;
  41. metrics = {};
  42. ft_face = 0;
  43. }
  44. FontFaceHandleDefault::~FontFaceHandleDefault()
  45. {
  46. glyphs.clear();
  47. layers.clear();
  48. }
  49. bool FontFaceHandleDefault::Initialize(FontFaceHandleFreetype face, int font_size, bool load_default_glyphs)
  50. {
  51. ft_face = face;
  52. RMLUI_ASSERTMSG(layer_configurations.empty(), "Initialize must only be called once.");
  53. if (!FreeType::InitialiseFaceHandle(ft_face, font_size, glyphs, metrics, load_default_glyphs))
  54. return false;
  55. has_kerning = FreeType::HasKerning(ft_face);
  56. FillKerningPairCache();
  57. // Generate the default layer and layer configuration.
  58. base_layer = GetOrCreateLayer(nullptr);
  59. layer_configurations.push_back(LayerConfiguration{ base_layer });
  60. return true;
  61. }
  62. const FontMetrics& FontFaceHandleDefault::GetFontMetrics() const
  63. {
  64. return metrics;
  65. }
  66. const FontGlyphMap& FontFaceHandleDefault::GetGlyphs() const
  67. {
  68. return glyphs;
  69. }
  70. // Returns the width a string will take up if rendered with this handle.
  71. int FontFaceHandleDefault::GetStringWidth(const String& string, Character prior_character)
  72. {
  73. int width = 0;
  74. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  75. {
  76. Character character = *it_string;
  77. const FontGlyph* glyph = GetOrAppendGlyph(character);
  78. if (!glyph)
  79. continue;
  80. // Adjust the cursor for the kerning between this character and the previous one.
  81. width += GetKerning(prior_character, character);
  82. // Adjust the cursor for this character's advance.
  83. width += glyph->advance;
  84. prior_character = character;
  85. }
  86. return width;
  87. }
  88. // Generates, if required, the layer configuration for a given array of font effects.
  89. int FontFaceHandleDefault::GenerateLayerConfiguration(const FontEffectList& font_effects)
  90. {
  91. if (font_effects.empty())
  92. return 0;
  93. // Check each existing configuration for a match with this arrangement of effects.
  94. int configuration_index = 1;
  95. for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
  96. {
  97. const LayerConfiguration& configuration = layer_configurations[configuration_index];
  98. // Check the size is correct. For a match, there should be one layer in the configuration
  99. // plus an extra for the base layer.
  100. if (configuration.size() != font_effects.size() + 1)
  101. continue;
  102. // Check through each layer, checking it was created by the same effect as the one we're
  103. // checking.
  104. size_t effect_index = 0;
  105. for (size_t i = 0; i < configuration.size(); ++i)
  106. {
  107. // Skip the base layer ...
  108. if (configuration[i]->GetFontEffect() == nullptr)
  109. continue;
  110. // If the ith layer's effect doesn't match the equivalent effect, then this
  111. // configuration can't match.
  112. if (configuration[i]->GetFontEffect() != font_effects[effect_index].get())
  113. break;
  114. // Check the next one ...
  115. ++effect_index;
  116. }
  117. if (effect_index == font_effects.size())
  118. return configuration_index;
  119. }
  120. // No match, so we have to generate a new layer configuration.
  121. layer_configurations.push_back(LayerConfiguration());
  122. LayerConfiguration& layer_configuration = layer_configurations.back();
  123. bool added_base_layer = false;
  124. for (size_t i = 0; i < font_effects.size(); ++i)
  125. {
  126. if (!added_base_layer && font_effects[i]->GetLayer() == FontEffect::Layer::Front)
  127. {
  128. layer_configuration.push_back(base_layer);
  129. added_base_layer = true;
  130. }
  131. FontFaceLayer* new_layer = GetOrCreateLayer(font_effects[i]);
  132. layer_configuration.push_back(new_layer);
  133. }
  134. // Add the base layer now if we still haven't added it.
  135. if (!added_base_layer)
  136. layer_configuration.push_back(base_layer);
  137. return (int) (layer_configurations.size() - 1);
  138. }
  139. // Generates the texture data for a layer (for the texture database).
  140. bool FontFaceHandleDefault::GenerateLayerTexture(UniquePtr<const byte[]>& texture_data, Vector2i& texture_dimensions, const FontEffect* font_effect, int texture_id, int handle_version) const
  141. {
  142. if (handle_version != version)
  143. {
  144. RMLUI_ERRORMSG("While generating font layer texture: Handle version mismatch in texture vs font-face.");
  145. return false;
  146. }
  147. auto it = std::find_if(layers.begin(), layers.end(), [font_effect](const EffectLayerPair& pair) { return pair.font_effect == font_effect; });
  148. if (it == layers.end())
  149. {
  150. RMLUI_ERRORMSG("While generating font layer texture: Layer id not found.");
  151. return false;
  152. }
  153. return it->layer->GenerateTexture(texture_data, texture_dimensions, texture_id, glyphs);
  154. }
  155. // Generates the geometry required to render a single line of text.
  156. int FontFaceHandleDefault::GenerateString(GeometryList& geometry, const String& string, const Vector2f position, const Colourb colour,
  157. const float opacity, const int layer_configuration_index)
  158. {
  159. int geometry_index = 0;
  160. int line_width = 0;
  161. RMLUI_ASSERT(layer_configuration_index >= 0);
  162. RMLUI_ASSERT(layer_configuration_index < (int) layer_configurations.size());
  163. UpdateLayersOnDirty();
  164. // Fetch the requested configuration and generate the geometry for each one.
  165. const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
  166. // Reserve for the common case of one texture per layer.
  167. geometry.reserve(layer_configuration.size());
  168. for (size_t i = 0; i < layer_configuration.size(); ++i)
  169. {
  170. FontFaceLayer* layer = layer_configuration[i];
  171. Colourb layer_colour;
  172. if (layer == base_layer)
  173. {
  174. layer_colour = colour;
  175. }
  176. else
  177. {
  178. layer_colour = layer->GetColour();
  179. if (opacity < 1.f)
  180. layer_colour.alpha = byte(opacity * float(layer_colour.alpha));
  181. }
  182. const int num_textures = layer->GetNumTextures();
  183. if (num_textures == 0)
  184. continue;
  185. // Resize the geometry list if required.
  186. if ((int)geometry.size() < geometry_index + num_textures)
  187. geometry.resize(geometry_index + num_textures);
  188. RMLUI_ASSERT(geometry_index < (int)geometry.size());
  189. // Bind the textures to the geometries.
  190. for (int tex_index = 0; tex_index < num_textures; ++tex_index)
  191. geometry[geometry_index + tex_index].SetTexture(layer->GetTexture(tex_index));
  192. line_width = 0;
  193. Character prior_character = Character::Null;
  194. geometry[geometry_index].GetIndices().reserve(string.size() * 6);
  195. geometry[geometry_index].GetVertices().reserve(string.size() * 4);
  196. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  197. {
  198. Character character = *it_string;
  199. const FontGlyph* glyph = GetOrAppendGlyph(character);
  200. if (!glyph)
  201. continue;
  202. // Adjust the cursor for the kerning between this character and the previous one.
  203. line_width += GetKerning(prior_character, character);
  204. // Use white vertex colors on RGB glyphs.
  205. const Colourb glyph_color =
  206. (layer == base_layer && glyph->color_format == ColorFormat::RGBA8 ? Colourb(255, layer_colour.alpha) : layer_colour);
  207. layer->GenerateGeometry(&geometry[geometry_index], character, Vector2f(position.x + line_width, position.y), glyph_color);
  208. line_width += glyph->advance;
  209. prior_character = character;
  210. }
  211. geometry_index += num_textures;
  212. }
  213. // Cull any excess geometry from a previous generation.
  214. geometry.resize(geometry_index);
  215. return line_width;
  216. }
  217. bool FontFaceHandleDefault::UpdateLayersOnDirty()
  218. {
  219. bool result = false;
  220. // If we are dirty, regenerate all the layers and increment the version
  221. if(is_layers_dirty && base_layer)
  222. {
  223. is_layers_dirty = false;
  224. ++version;
  225. // Regenerate all the layers.
  226. // Note: The layer regeneration needs to happen in the order in which the layers were created,
  227. // otherwise we may end up cloning a layer which has not yet been regenerated. This means trouble!
  228. for (auto& pair : layers)
  229. {
  230. GenerateLayer(pair.layer.get());
  231. }
  232. result = true;
  233. }
  234. return result;
  235. }
  236. int FontFaceHandleDefault::GetVersion() const
  237. {
  238. return version;
  239. }
  240. bool FontFaceHandleDefault::AppendGlyph(Character character)
  241. {
  242. bool result = FreeType::AppendGlyph(ft_face, metrics.size, character, glyphs);
  243. return result;
  244. }
  245. void FontFaceHandleDefault::FillKerningPairCache()
  246. {
  247. if (!has_kerning)
  248. return;
  249. for (char32_t i = KerningCache_AsciiSubsetBegin; i <= KerningCache_AsciiSubsetLast; i++)
  250. {
  251. for (char32_t j = KerningCache_AsciiSubsetBegin; j <= KerningCache_AsciiSubsetLast; j++)
  252. {
  253. const bool first_iteration = (i == KerningCache_AsciiSubsetBegin && j == KerningCache_AsciiSubsetBegin);
  254. // Fetch the kerning from the font face. Submit zero font size on subsequent iterations for performance reasons.
  255. const int kerning = FreeType::GetKerning(ft_face, first_iteration ? metrics.size : 0, Character(i), Character(j));
  256. if (kerning != 0)
  257. {
  258. kerning_pair_cache.emplace(AsciiPair((i << 8) | j), KerningIntType(kerning));
  259. }
  260. }
  261. }
  262. }
  263. int FontFaceHandleDefault::GetKerning(Character lhs, Character rhs) const
  264. {
  265. static_assert(' ' == 32, "Only ASCII/UTF8 character set supported.");
  266. // Check if we have no kerning, or if we are have a control character.
  267. if (!has_kerning || char32_t(lhs) < ' ' || char32_t(rhs) < ' ')
  268. return 0;
  269. // See if the kerning pair has been cached.
  270. const bool lhs_in_cache = (char32_t(lhs) >= KerningCache_AsciiSubsetBegin && char32_t(lhs) <= KerningCache_AsciiSubsetLast);
  271. const bool rhs_in_cache = (char32_t(rhs) >= KerningCache_AsciiSubsetBegin && char32_t(rhs) <= KerningCache_AsciiSubsetLast);
  272. if (lhs_in_cache && rhs_in_cache)
  273. {
  274. const auto it = kerning_pair_cache.find(AsciiPair((int(lhs) << 8) | int(rhs)));
  275. if (it != kerning_pair_cache.end())
  276. {
  277. return it->second;
  278. }
  279. return 0;
  280. }
  281. // Fetch it from the font face instead.
  282. const int result = FreeType::GetKerning(ft_face, metrics.size, lhs, rhs);
  283. return result;
  284. }
  285. const FontGlyph* FontFaceHandleDefault::GetOrAppendGlyph(Character& character, bool look_in_fallback_fonts)
  286. {
  287. // Don't try to render control characters
  288. if ((char32_t)character < (char32_t)' ')
  289. return nullptr;
  290. auto it_glyph = glyphs.find(character);
  291. if (it_glyph == glyphs.end())
  292. {
  293. bool result = AppendGlyph(character);
  294. if (result)
  295. {
  296. it_glyph = glyphs.find(character);
  297. if (it_glyph == glyphs.end())
  298. {
  299. RMLUI_ERROR;
  300. return nullptr;
  301. }
  302. is_layers_dirty = true;
  303. }
  304. else if (look_in_fallback_fonts)
  305. {
  306. const int num_fallback_faces = FontProvider::CountFallbackFontFaces();
  307. for (int i = 0; i < num_fallback_faces; i++)
  308. {
  309. FontFaceHandleDefault* fallback_face = FontProvider::GetFallbackFontFace(i, metrics.size);
  310. if (!fallback_face || fallback_face == this)
  311. continue;
  312. const FontGlyph* glyph = fallback_face->GetOrAppendGlyph(character, false);
  313. if (glyph)
  314. {
  315. // Insert the new glyph into our own set of glyphs
  316. auto pair = glyphs.emplace(character, glyph->WeakCopy());
  317. it_glyph = pair.first;
  318. if(pair.second)
  319. is_layers_dirty = true;
  320. break;
  321. }
  322. }
  323. // If we still have not found a glyph, use the replacement character.
  324. if(it_glyph == glyphs.end())
  325. {
  326. character = Character::Replacement;
  327. it_glyph = glyphs.find(character);
  328. if (it_glyph == glyphs.end())
  329. return nullptr;
  330. }
  331. }
  332. else
  333. {
  334. return nullptr;
  335. }
  336. }
  337. const FontGlyph* glyph = &it_glyph->second;
  338. return glyph;
  339. }
  340. // Generates (or shares) a layer derived from a font effect.
  341. FontFaceLayer* FontFaceHandleDefault::GetOrCreateLayer(const SharedPtr<const FontEffect>& font_effect)
  342. {
  343. // Search for the font effect layer first, it may have been instanced before as part of a different configuration.
  344. const FontEffect* font_effect_ptr = font_effect.get();
  345. auto it = std::find_if(layers.begin(), layers.end(), [font_effect_ptr](const EffectLayerPair& pair) { return pair.font_effect == font_effect_ptr; });
  346. if (it != layers.end())
  347. return it->layer.get();
  348. // No existing effect matches, generate a new layer for the effect.
  349. layers.push_back(EffectLayerPair{ font_effect_ptr, nullptr });
  350. auto& layer = layers.back().layer;
  351. layer = MakeUnique<FontFaceLayer>(font_effect);
  352. GenerateLayer(layer.get());
  353. return layer.get();
  354. }
  355. bool FontFaceHandleDefault::GenerateLayer(FontFaceLayer* layer)
  356. {
  357. RMLUI_ASSERT(layer);
  358. const FontEffect* font_effect = layer->GetFontEffect();
  359. bool result = false;
  360. if (!font_effect)
  361. {
  362. result = layer->Generate(this);
  363. }
  364. else
  365. {
  366. // Determine which, if any, layer the new layer should copy its geometry and textures from.
  367. FontFaceLayer* clone = nullptr;
  368. bool clone_glyph_origins = true;
  369. String generation_key;
  370. size_t fingerprint = font_effect->GetFingerprint();
  371. if (!font_effect->HasUniqueTexture())
  372. {
  373. clone = base_layer;
  374. clone_glyph_origins = false;
  375. }
  376. else
  377. {
  378. auto cache_iterator = layer_cache.find(fingerprint);
  379. if (cache_iterator != layer_cache.end() && cache_iterator->second != layer)
  380. clone = cache_iterator->second;
  381. }
  382. // Create a new layer.
  383. result = layer->Generate(this, clone, clone_glyph_origins);
  384. // Cache the layer in the layer cache if it generated its own textures (ie, didn't clone).
  385. if (!clone)
  386. layer_cache[fingerprint] = layer;
  387. }
  388. return result;
  389. }
  390. } // namespace Rml