LayoutInlineBoxText.cpp 7.4 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "LayoutInlineBoxText.h"
  29. #include "ComputeProperty.h"
  30. #include "LayoutEngine.h"
  31. #include "LayoutLineBox.h"
  32. #include "../../Include/RmlUi/Core/Core.h"
  33. #include "../../Include/RmlUi/Core/ElementText.h"
  34. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  35. #include "../../Include/RmlUi/Core/FontEngineInterface.h"
  36. #include "../../Include/RmlUi/Core/Log.h"
  37. #include "../../Include/RmlUi/Core/Property.h"
  38. #include "../../Include/RmlUi/Core/Profiling.h"
  39. namespace Rml {
  40. String FontFaceDescription(const String& font_family, Style::FontStyle style, Style::FontWeight weight)
  41. {
  42. String font_attributes;
  43. if (style == Style::FontStyle::Italic)
  44. font_attributes += "italic, ";
  45. if (weight == Style::FontWeight::Bold)
  46. font_attributes += "bold, ";
  47. else if (weight != Style::FontWeight::Auto && weight != Style::FontWeight::Normal)
  48. font_attributes += "weight=" + ToString((int)weight) + ", ";
  49. if (font_attributes.empty())
  50. font_attributes = "regular";
  51. else
  52. font_attributes.resize(font_attributes.size() - 2);
  53. return CreateString(font_attributes.size() + font_family.size() + 8, "'%s' [%s]", font_family.c_str(), font_attributes.c_str());
  54. }
  55. LayoutInlineBoxText::LayoutInlineBoxText(ElementText* element, int _line_begin) : LayoutInlineBox(static_cast<Element*>(element), Box())
  56. {
  57. line_begin = _line_begin;
  58. // Build the box to represent the dimensions of the first word.
  59. BuildWordBox();
  60. }
  61. LayoutInlineBoxText::~LayoutInlineBoxText()
  62. {
  63. }
  64. // Returns true if this box is capable of overflowing, or if it must be rendered on a single line.
  65. bool LayoutInlineBoxText::CanOverflow() const
  66. {
  67. return line_segmented;
  68. }
  69. // Flows the inline box's content into its parent line.
  70. UniquePtr<LayoutInlineBox> LayoutInlineBoxText::FlowContent(bool first_box, float available_width, float right_spacing_width)
  71. {
  72. ElementText* text_element = GetTextElement();
  73. RMLUI_ASSERT(text_element != nullptr);
  74. int line_length;
  75. float line_width;
  76. bool overflow = !text_element->GenerateLine(line_contents, line_length, line_width, line_begin, available_width, right_spacing_width, first_box, true);
  77. Vector2f content_area;
  78. content_area.x = line_width;
  79. content_area.y = box.GetSize().y;
  80. box.SetContent(content_area);
  81. // Call the base-class's FlowContent() to increment the width of our parent's box.
  82. LayoutInlineBox::FlowContent(first_box, available_width, right_spacing_width);
  83. if (overflow)
  84. return MakeUnique<LayoutInlineBoxText>(GetTextElement(), line_begin + line_length);
  85. return nullptr;
  86. }
  87. // Computes and sets the vertical position of this element, relative to its parent inline box (or block box, for an un-nested inline box).
  88. void LayoutInlineBoxText::CalculateBaseline(float& ascender, float& descender)
  89. {
  90. ascender = height - baseline;
  91. descender = height - ascender;
  92. }
  93. // Offsets the baseline of this box, and all of its children, by the ascender of the parent line box.
  94. void LayoutInlineBoxText::OffsetBaseline(float ascender)
  95. {
  96. // Offset by the ascender.
  97. position.y += (ascender - (height - baseline));
  98. // Calculate the leading (the difference between font height and line height).
  99. float leading = 0;
  100. FontFaceHandle font_face_handle = element->GetFontFaceHandle();
  101. if (font_face_handle != 0)
  102. leading = height - GetFontEngineInterface()->GetLineHeight(font_face_handle);
  103. // Offset by the half-leading.
  104. position.y += leading * 0.5f;
  105. }
  106. // Positions the inline box's element.
  107. void LayoutInlineBoxText::PositionElement()
  108. {
  109. if (line_begin == 0)
  110. {
  111. LayoutInlineBox::PositionElement();
  112. GetTextElement()->ClearLines();
  113. GetTextElement()->AddLine(Vector2f(0, 0), line_contents);
  114. }
  115. else
  116. {
  117. GetTextElement()->AddLine(line->GetRelativePosition() + position - element->GetRelativeOffset(Box::BORDER), line_contents);
  118. }
  119. }
  120. // Sizes the inline box's element.
  121. void LayoutInlineBoxText::SizeElement(bool RMLUI_UNUSED_PARAMETER(split))
  122. {
  123. RMLUI_UNUSED(split);
  124. }
  125. void* LayoutInlineBoxText::operator new(size_t size)
  126. {
  127. return LayoutEngine::AllocateLayoutChunk(size);
  128. }
  129. void LayoutInlineBoxText::operator delete(void* chunk, size_t size)
  130. {
  131. LayoutEngine::DeallocateLayoutChunk(chunk, size);
  132. }
  133. // Returns the box's element as a text element.
  134. ElementText* LayoutInlineBoxText::GetTextElement()
  135. {
  136. RMLUI_ASSERT(rmlui_dynamic_cast<ElementText*>(element));
  137. return static_cast< ElementText* >(element);
  138. }
  139. // Builds a box for the first word of the element.
  140. void LayoutInlineBoxText::BuildWordBox()
  141. {
  142. RMLUI_ZoneScoped;
  143. ElementText* text_element = GetTextElement();
  144. RMLUI_ASSERT(text_element != nullptr);
  145. FontFaceHandle font_face_handle = text_element->GetFontFaceHandle();
  146. if (font_face_handle == 0)
  147. {
  148. height = 0;
  149. baseline = 0;
  150. const ComputedValues& computed = text_element->GetComputedValues();
  151. const String font_family_property = text_element->GetProperty<String>("font-family");
  152. const String& font_family_computed = computed.font_family;
  153. if (ComputeFontFamily(font_family_property) != font_family_computed)
  154. {
  155. Log::Message(
  156. Log::LT_WARNING,
  157. "No font face defined. Mismatch between specified font family property '%s' and computed value '%s'. "
  158. "Make sure Context::Update is run after new elements are constructed, before Context::Render. On element %s",
  159. font_family_property.c_str(),
  160. font_family_computed.c_str(),
  161. text_element->GetAddress().c_str()
  162. );
  163. }
  164. else if (font_family_property.empty())
  165. {
  166. Log::Message(
  167. Log::LT_WARNING,
  168. "No font face defined. Missing 'font-family' property, please add it to your RCSS. On element %s",
  169. text_element->GetAddress().c_str()
  170. );
  171. }
  172. else
  173. {
  174. const String font_face_description = FontFaceDescription(font_family_property, computed.font_style, computed.font_weight);
  175. Log::Message(
  176. Log::LT_WARNING,
  177. "No font face defined. Ensure that the specified font face %s has been successfully loaded. "
  178. "Please see previous log messages for all successfully loaded fonts. On element %s",
  179. font_face_description.c_str(),
  180. text_element->GetAddress().c_str()
  181. );
  182. }
  183. return;
  184. }
  185. Vector2f content_area;
  186. line_segmented = !text_element->GenerateToken(content_area.x, line_begin);
  187. content_area.y = text_element->GetLineHeight();
  188. box.SetContent(content_area);
  189. }
  190. } // namespace Rml