ElementForm.h 2.4 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETCORELUAELEMENTFORM_H
  28. #define ROCKETCORELUAELEMENTFORM_H
  29. /*
  30. This defines the ElementForm type in the Lua global namespace
  31. methods:
  32. ElementForm:Submit(string name,string value)
  33. for everything else, see the documentation for "Element"
  34. */
  35. #include <Rocket/Core/Lua/LuaType.h>
  36. #include <Rocket/Core/Lua/lua.hpp>
  37. #include <Rocket/Controls/ElementForm.h>
  38. using Rocket::Controls::ElementForm;
  39. namespace Rocket {
  40. namespace Core {
  41. namespace Lua {
  42. //this will be used to "inherit" from Element
  43. template<> void LuaType<ElementForm>::extra_init(lua_State* L, int metatable_index);
  44. template<> bool LuaType<ElementForm>::is_reference_counted();
  45. //method
  46. int ElementFormSubmit(lua_State* L, ElementForm* obj);
  47. RegType<ElementForm> ElementFormMethods[];
  48. luaL_reg ElementFormGetters[];
  49. luaL_reg ElementFormSetters[];
  50. /*
  51. template<> const char* GetTClassName<ElementForm>() { return "ElementForm"; }
  52. template<> RegType<ElementForm>* GetMethodTable<ElementForm>() { return ElementFormMethods; }
  53. template<> luaL_reg* GetAttrTable<ElementForm>() { return ElementFormGetters; }
  54. template<> luaL_reg* SetAttrTable<ElementForm>() { return ElementFormSetters; }
  55. */
  56. }
  57. }
  58. }
  59. #endif